Player Matchup

Fenrir
Fenrir
C-gerard-5
Fenrir
Level 105
God Stats
11W - 6L
1,644 SR
Queue Stats
81W - 81L
1,520 Elo+
Party 1
Yemoja
Yemoja
NathanPlayz
Yemoja
Level 138
God Stats
1W - 0L
1,439 SR
Queue Stats
9W - 8L
1,673 Elo+
Solo
Eset
Eset
byciizx
Eset
Level 22
God Stats
1W - 1L
1,696 SR
Queue Stats
36W - 55L
1,409 Elo+
Party 1
Team Averages
Level 88
1,593 SR
1,534 Elo+

VS

Team Averages
Level 66
1,610 SR
1,292 Elo+
Fenrir
Fenrir
Aaron hology
Fenrir
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 152L
998 Elo+
Party 2
Tiamat
Tiamat
DemUnicorns
Tiamat
Level 119
God Stats
9W - 5L
1,831 SR
Queue Stats
24W - 17L
1,880 Elo+
Solo
Amaterasu
Amaterasu
Haarquist
Amaterasu
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 180L
998 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C-gerard-5
Fenrir
18
12 / 2 / 7
14,666
772
18,834
20,768
14,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
16
4 / 2 / 10
13,347
702
11,311
16,020
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
byciizx
Eset
14
2 / 8 / 8
11,331
596
11,382
17,539
8,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 12 / 6
10,368
546
5,043
15,738
6,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
18
9 / 4 / 2
13,533
712
30,777
20,994
23,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Haarquist
Amaterasu
14
3 / 3 / 7
11,390
599
6,394
18,478
22,887
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
18
Kills
12
12
Deaths
19
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
12
6
0.25
W
Fenrir
C-gerard-5
Fenrir
12
2
7
7.75
L
Tiamat
9
4
2
2.5
L
Amaterasu
Haarquist
Amaterasu
3
3
7
2.17
W
Yemoja
4
2
10
4.5
W
Eset
byciizx
Eset
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,527
Damage
42,214
54,327
Taken
55,210
44,778
Mitigated
52,487
16,413
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,043
1,631
0
324
15,738
6,157
750
5,650
10,088
0
14,403
W
Fenrir
C-gerard-5
Fenrir
18,834
6,323
0
2,731
20,768
14,662
1,640
10,703
10,065
0
53,719
L
Tiamat
30,777
4,935
365
8,304
20,994
23,443
310
7,778
13,216
100,665
0
L
Amaterasu
Haarquist
Amaterasu
6,394
1,967
0
2,162
18,478
22,887
0
9,327
9,151
0
11,967
W
Yemoja
11,311
3,993
6,976
3,281
16,020
21,466
174
9,900
6,120
36,310
0
W
Eset
byciizx
Eset
11,382
1,475
1,095
2,330
17,539
8,650
1,009
10,229
7,310
50,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
35,291
204
Minions Killed
153
0
Camps Cleared
0
988,928
Distance Traveled
941,796
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,368
546
18
1
0
273,633
0
W
Fenrir
14,666
772
73
4
0
368,507
2
L
Tiamat
13,533
712
129
7
0
330,479
1
L
Amaterasu
11,390
599
6
0
0
337,684
3
W
Yemoja
13,347
702
57
3
0
307,353
0
W
Eset
11,331
596
74
4
0
313,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role