Player Matchup

Chaac
Chaac
Bronze III
AJischeeks
Chaac
Bronze III
Level 57
God Stats
1W - 5L
1,473 SR
Queue Stats
4W - 8L
1,362 MMR
Solo
Hercules
Hercules
Silver I
JuanchOyarce
Hercules
Silver I
Level 157
God Stats
5W - 8L
1,639 SR
Queue Stats
33W - 47L
1,302 MMR
Solo
Rama
Rama
Bronze III
Malignition
Rama
Bronze III
Level 40
God Stats
2W - 4L
1,703 SR
Queue Stats
165W - 182L
1,412 MMR
Solo
Thoth
Thoth
Bronze IV
iitzJoshy
Thoth
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,342 MMR
Solo
Awilix
Awilix
Gold IV
thegreatmaximus
Awilix
Gold IV
Level 113
God Stats
4W - 10L
1,334 SR
Queue Stats
228W - 249L
1,311 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,530 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,531 SR
1,367 MMR
Hades
Hades
Gold IV
ArturoPapiRey
Hades
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold V
Djsantiball
Aphrodite
Gold V
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
357W - 346L
1,431 MMR
Solo
Sobek
Sobek
Silver IV
Lyekin
Sobek
Silver IV
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
241W - 247L
1,311 MMR
Solo
Medusa
Medusa
Gold V
Uperry
Medusa
Gold V
Level 123
God Stats
50W - 54L
1,688 SR
Queue Stats
337W - 335L
1,265 MMR
Solo
Hun Batz
Hun Batz
Gold V
WarriorGV99
Hun Batz
Gold V
Level 126
God Stats
8W - 4L
1,465 SR
Queue Stats
56W - 59L
1,329 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 3 / 0
4,540
504
2,421
5,788
2,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
JuanchOyarce
Hercules
5
0 / 3 / 0
4,044
449
2,325
6,025
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 4 / 0
4,985
554
2,770
5,451
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
iitzJoshy
Thoth
8
0 / 4 / 0
4,591
510
1,624
4,622
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
1 / 3 / 0
5,172
575
936
7,138
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetApolloScyllaDanzaburouTsukuyomi

VS

Bans
Cu ChulainnPersephoneXbalanqueNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,467
719
5,821
7,507
4,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Djsantiball
Aphrodite
11
2 / 0 / 5
6,202
689
2,308
2,559
800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Lyekin
Sobek
9
2 / 0 / 8
5,517
613
2,878
6,199
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Uperry
Medusa
10
2 / 0 / 8
5,594
622
4,049
5,204
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
WarriorGV99
Hun Batz
9
7 / 1 / 4
6,184
687
4,660
6,129
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
17
17
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
0
0
W
4
0
2
5
W
Aphrodite
Djsantiball
Aphrodite
2
0
5
4.5
L
Hercules
JuanchOyarce
Hercules
0
3
0
0
W
Sobek
Lyekin
Sobek
2
0
8
6
L
0
4
0
0
W
Medusa
Uperry
Medusa
2
0
8
6
W
Hun Batz
WarriorGV99
Hun Batz
7
1
4
9
L
Thoth
iitzJoshy
Thoth
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,076
Damage
19,716
29,024
Taken
27,598
10,442
Mitigated
12,248
7,993
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,421
509
0
1,574
5,788
2,974
0
3,896
1,892
0
22,407
W
5,821
1,307
156
3,816
7,507
4,433
515
0
7,507
39,079
0
W
Aphrodite
Djsantiball
Aphrodite
2,308
713
1,520
2,140
2,559
800
723
314
2,129
35,476
0
L
Hercules
JuanchOyarce
Hercules
2,325
165
0
2,381
6,025
3,225
0
1,519
4,506
0
8,407
W
Sobek
Lyekin
Sobek
2,878
123
0
2,794
6,199
3,513
0
339
5,794
11,881
0
L
2,770
2,066
0
1,058
5,451
1,191
342
1,711
3,740
0
27,158
W
Medusa
Uperry
Medusa
4,049
2,018
0
2,023
5,204
1,578
437
496
4,682
0
30,450
W
Hun Batz
WarriorGV99
Hun Batz
4,660
1,587
0
1,562
6,129
1,924
0
257
5,862
0
18,810
L
Thoth
iitzJoshy
Thoth
1,624
85
0
770
4,622
1,237
0
1,962
2,660
20,795
0
L
936
329
0
2,210
7,138
1,815
0
1,919
5,219
0
20,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,332
Gold Earned
29,964
216
Minions Killed
278
0
Camps Cleared
0
826,301
Distance Traveled
953,499
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,540
504
44
5
0
177,968
1
W
Hades
6,467
719
89
10
0
179,871
1
W
Aphrodite
6,202
689
78
9
0
189,935
2
L
Hercules
4,044
449
9
1
0
135,497
1
W
Sobek
5,517
613
14
2
0
211,510
5
L
Rama
4,985
554
62
7
0
148,488
3
W
Medusa
5,594
622
62
7
0
167,392
3
W
Hun Batz
6,184
687
35
4
0
204,791
2
L
Thoth
4,591
510
48
5
0
161,277
2
L
Awilix
5,172
575
53
6
0
203,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role