Player Matchup

Cthulhu
Cthulhu
BakugoDeku
Cthulhu
Level 10
God Stats
6W - 8L
1,503 SR
Queue Stats
8W - 10L
1,413 Elo+
Solo
Bastet
Bastet
Dirtywork1
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
The-Royyy
Cerberus
Level 8
God Stats
5W - 8L
1,539 SR
Queue Stats
18W - 15L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
YIKESGOLD
Tsukuyomi
Level 17
God Stats
16W - 9L
1,649 SR
Queue Stats
39W - 18L
1,668 Elo+
Solo
Kukulkan
Kukulkan
lumpyskydiver78
Kukulkan
Level 29
God Stats
25W - 13L
1,612 SR
Queue Stats
53W - 43L
1,460 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,497 Elo+

VS

Team Averages
Level 22
1,710 SR
1,545 Elo+
Terra
Terra
Chris62205
Terra
Level 26
God Stats
9W - 10L
1,581 SR
Queue Stats
159W - 153L
1,476 Elo+
Party 1
Hera
Hera
Missing_Child1
Hera
Level 21
God Stats
6W - 5L
1,776 SR
Queue Stats
400W - 405L
1,482 Elo+
Solo
Medusa
Medusa
Tinki doo
Medusa
Level 8
God Stats
3W - 4L
1,462 SR
Queue Stats
3W - 4L
1,736 Elo+
Solo
Sun Wukong
Sun Wukong
WantedNoodles19
Sun Wukong
Level 18
God Stats
21W - 11L
1,850 SR
Queue Stats
127W - 110L
1,527 Elo+
Party 1
Bakasura
Bakasura
danweezee
Bakasura
Level 35
God Stats
7W - 8L
1,879 SR
Queue Stats
120W - 119L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BakugoDeku
Cthulhu
8
2 / 2 / 2
4,992
499
2,258
5,575
3,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Dirtywork1
Bastet
10
3 / 0 / 5
5,694
569
4,777
5,472
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
The-Royyy
Cerberus
8
2 / 1 / 2
4,996
500
2,275
5,045
2,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
YIKESGOLD
Tsukuyomi
12
9 / 1 / 1
7,073
707
9,110
7,325
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
4 / 0 / 2
6,371
637
3,922
2,895
951
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
2 / 2 / 1
4,924
492
2,864
5,787
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,853
485
3,253
4,497
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Tinki doo
Medusa
7
0 / 4 / 1
4,651
465
1,454
4,940
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
WantedNoodles19
Sun Wukong
8
1 / 8 / 0
5,004
500
2,201
8,745
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
danweezee
Bakasura
8
1 / 3 / 0
4,925
493
2,116
6,837
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
20
Kills
4
4
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BakugoDeku
Cthulhu
2
2
2
1.5
L
Terra
2
2
1
1.25
W
Bastet
Dirtywork1
Bastet
3
0
5
5.5
L
0
3
0
0
W
Cerberus
The-Royyy
Cerberus
2
1
2
3
L
Medusa
Tinki doo
Medusa
0
4
1
0.13
L
Sun Wukong
WantedNoodles19
Sun Wukong
1
8
0
0.13
W
Tsukuyomi
YIKESGOLD
Tsukuyomi
9
1
1
9.5
L
Bakasura
danweezee
Bakasura
1
3
0
0.33
W
Kukulkan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
11,888
26,312
Taken
30,806
10,905
Mitigated
12,521
5,597
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BakugoDeku
Cthulhu
2,258
781
0
0
5,575
3,829
0
1,554
3,991
14,328
0
L
Terra
2,864
443
209
2,478
5,787
2,734
150
2,934
2,853
11,278
0
W
Bastet
Dirtywork1
Bastet
4,777
1,871
0
2,358
5,472
1,575
0
1,332
4,032
0
24,300
L
3,253
780
0
369
4,497
1,137
93
1,903
2,594
24,015
0
W
Cerberus
The-Royyy
Cerberus
2,275
128
0
1,209
5,045
2,112
0
1,352
3,645
16,201
0
L
Medusa
Tinki doo
Medusa
1,454
899
0
0
4,940
1,509
0
2,858
2,082
0
14,664
L
Sun Wukong
WantedNoodles19
Sun Wukong
2,201
809
0
820
8,745
4,811
0
461
8,284
0
12,351
W
Tsukuyomi
YIKESGOLD
Tsukuyomi
9,110
2,544
0
2,030
7,325
2,438
24
0
6,965
0
46,380
L
Bakasura
danweezee
Bakasura
2,116
1,697
0
2,450
6,837
2,330
0
299
6,538
0
15,887
W
Kukulkan
3,922
375
0
0
2,895
951
0
1,631
1,092
37,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
24,357
270
Minions Killed
176
0
Camps Cleared
0
924,333
Distance Traveled
919,888
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,992
499
21
2
0
173,001
0
L
Terra
4,924
492
13
1
0
193,888
2
W
Bastet
5,694
569
50
5
0
206,742
1
L
Hera
4,853
485
56
6
0
161,014
1
W
Cerberus
4,996
500
38
4
0
160,889
2
L
Medusa
4,651
465
34
3
0
176,677
0
L
Sun Wukong
5,004
500
21
2
0
199,360
2
W
Tsukuyomi
7,073
707
86
9
0
202,249
2
L
Bakasura
4,925
493
52
5
0
188,949
3
W
Kukulkan
6,371
637
75
8
0
181,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role