Player Matchup

Medusa
Medusa
KD0G__95
Medusa
Level 68
God Stats
21W - 6L
1,619 SR
Queue Stats
57W - 78L
1,468 Elo+
Party 1
Sobek
Sobek
hinataknight32
Sobek
Level 120
God Stats
8W - 9L
1,723 SR
Queue Stats
266W - 351L
1,469 Elo+
Party 1
Merlin
Merlin
the-113-gamer
Merlin
Level 47
God Stats
9W - 3L
1,622 SR
Queue Stats
40W - 38L
1,418 Elo+
Party 1
Team Averages
Level 78
1,655 SR
1,452 Elo+

VS

Team Averages
Level 44
1,300 SR
1,151 Elo+
Mercury
Mercury
AIisYT
Mercury
Level 29
God Stats
1W - 2L
1,363 SR
Queue Stats
15W - 20L
1,183 Elo+
Party 2
Cupid
Cupid
DnD Snxgz
Cupid
Level 14
God Stats
0W - 2L
1,136 SR
Queue Stats
5W - 11L
1,087 Elo+
Party 2
Cthulhu
Cthulhu
StxpYT
Cthulhu
Level 88
God Stats
4W - 8L
1,402 SR
Queue Stats
19W - 18L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KD0G__95
Medusa
12
3 / 5 / 6
9,550
682
9,260
11,414
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 8
10,541
753
4,851
15,728
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 1 / 4
10,818
773
16,096
9,603
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AIisYT
Mercury
12
4 / 6 / 2
9,296
664
5,363
11,784
3,986
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
DnD Snxgz
Cupid
10
2 / 5 / 2
8,346
596
8,310
9,971
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
StxpYT
Cthulhu
12
1 / 5 / 6
8,838
631
15,134
16,061
6,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
7
7
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
AIisYT
Mercury
4
6
2
0.83
L
Cupid
DnD Snxgz
Cupid
2
5
2
0.6
W
Medusa
KD0G__95
Medusa
3
5
6
1.2
L
Cthulhu
StxpYT
Cthulhu
1
5
6
0.8
W
4
1
8
8
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,207
Damage
28,807
36,745
Taken
37,816
25,548
Mitigated
13,013
9,483
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AIisYT
Mercury
5,363
2,774
318
824
11,784
3,986
0
5,068
6,716
0
23,699
L
Cupid
DnD Snxgz
Cupid
8,310
4,074
225
266
9,971
2,960
0
6,807
3,164
0
16,364
W
Medusa
KD0G__95
Medusa
9,260
3,926
146
929
11,414
4,643
829
5,940
5,474
0
28,884
L
Cthulhu
StxpYT
Cthulhu
15,134
1,076
366
1,237
16,061
6,067
0
9,120
6,941
52,387
0
W
4,851
369
255
6,942
15,728
16,829
204
4,401
11,327
13,892
0
W
16,096
634
356
855
9,603
4,076
244
4,823
4,780
47,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
26,480
130
Minions Killed
123
0
Camps Cleared
0
716,656
Distance Traveled
839,040
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,296
664
32
2
0
302,700
2
L
Cupid
8,346
596
24
2
0
261,194
0
W
Medusa
9,550
682
38
3
0
236,376
0
L
Cthulhu
8,838
631
67
5
0
275,146
6
W
Sobek
10,541
753
10
1
0
220,197
0
W
Merlin
10,818
773
82
6
0
260,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role