Player Matchup

Fenrir
Fenrir
CHINOSTAIGER
Fenrir
Level 16
God Stats
7W - 10L
1,487 SR
Queue Stats
211W - 371L
1,264 Elo+
Party 1
Thoth
Thoth
TymPanicPlegue13
Thoth
Level 5
God Stats
1W - 2L
1,275 SR
Queue Stats
5W - 10L
1,177 Elo+
Solo
Tiamat
Tiamat
levihack2014
Tiamat
Level 16
God Stats
21W - 40L
1,295 SR
Queue Stats
508W - 752L
1,313 Elo+
Party 1
Team Averages
Level 12
1,352 SR
1,251 Elo+

VS

Team Averages
Level 104
1,515 SR
1,389 Elo+
Persephone
Persephone
LordeTavares
Persephone
Level 117
God Stats
2W - 0L
1,261 SR
Queue Stats
74W - 88L
1,397 Elo+
Solo
Danzaburou
Danzaburou
MelgarejoSMMR
Danzaburou
Level 87
God Stats
5W - 10L
1,544 SR
Queue Stats
153W - 246L
1,300 Elo+
Solo
Athena
Athena
mula_sensual
Athena
Level 107
God Stats
12W - 8L
1,740 SR
Queue Stats
287W - 328L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 10 / 2
7,683
768
5,207
11,285
4,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 12 / 8
7,256
726
2,948
10,366
3,192
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
3 / 4 / 4
8,266
827
4,934
8,244
4,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LordeTavares
Persephone
13
6 / 4 / 17
9,209
921
8,375
6,226
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MelgarejoSMMR
Danzaburou
13
13 / 3 / 10
10,407
1,041
8,479
7,895
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
12
7 / 1 / 17
9,131
913
7,290
8,242
5,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
6
Kills
26
26
Deaths
8
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
10
2
0.4
W
Persephone
LordeTavares
Persephone
6
4
17
3.63
W
Danzaburou
MelgarejoSMMR
Danzaburou
13
3
10
6
L
0
12
8
0.33
L
Tiamat
3
4
4
1.25
W
Athena
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,089
Damage
24,144
29,895
Taken
22,363
11,965
Mitigated
10,266
2,456
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,207
870
0
741
11,285
4,001
0
5,871
5,276
0
15,854
W
Persephone
LordeTavares
Persephone
8,375
1,415
0
984
6,226
1,957
274
2,242
3,981
30,779
0
W
Danzaburou
MelgarejoSMMR
Danzaburou
8,479
3,727
0
2,318
7,895
2,909
2,433
3,412
4,483
0
28,588
L
2,948
559
0
211
10,366
3,192
0
5,544
4,399
10,620
0
L
Tiamat
4,934
497
0
1,504
8,244
4,772
0
3,589
4,451
25,591
0
W
Athena
7,290
2,983
665
1,564
8,242
5,400
40
2,234
6,008
19,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,205
Gold Earned
28,747
82
Minions Killed
133
0
Camps Cleared
0
449,552
Distance Traveled
563,595
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,683
768
16
2
0
154,401
3
W
Persephone
9,209
921
49
5
0
180,575
3
W
Danzaburou
10,407
1,041
58
6
0
169,268
1
L
Thoth
7,256
726
26
3
0
123,018
0
L
Tiamat
8,266
827
40
4
0
172,133
0
W
Athena
9,131
913
26
3
0
213,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role