Player Matchup

Sobek
Sobek
Silver I
BRO2101
Sobek
Silver I
Level 122
God Stats
6W - 4L
1,661 SR
Queue Stats
14W - 18L
1,589 MMR
Party 3
Anhur
Anhur
Silver I
MarcFinesse
Anhur
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,588 MMR
Party 3
Loki
Loki
Gold III
Mohawk_84
Loki
Gold III
Level 122
God Stats
108W - 108L
1,577 SR
Queue Stats
291W - 299L
1,570 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Radamantisfrench
Guan Yu
Gold IV
Level 135
God Stats
7W - 1L
1,500 SR
Queue Stats
139W - 141L
1,550 MMR
Party 2
Ra
Ra
Gold IV
wero_Noob
Ra
Gold IV
Level 129
God Stats
4W - 5L
1,559 SR
Queue Stats
184W - 176L
1,633 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,559 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,535 SR
1,591 MMR
Nike
Nike
Silver I
Guy_with_Lines
Nike
Silver I
Level 69
God Stats
10W - 10L
1,536 SR
Queue Stats
14W - 22L
1,587 MMR
Party 4
Xing Tian
Xing Tian
Gold III
J407_Gang
Xing Tian
Gold III
Level 128
God Stats
47W - 53L
1,583 SR
Queue Stats
138W - 145L
1,561 MMR
Solo
Fenrir
Fenrir
Silver I
Jevoke
Fenrir
Silver I
Level 61
God Stats
2W - 3L
1,368 SR
Queue Stats
6W - 8L
1,586 MMR
Party 4
Danzaburou
Danzaburou
Gold IV
MAMOI_04
Danzaburou
Gold IV
Level 158
God Stats
25W - 19L
1,565 SR
Queue Stats
458W - 459L
1,467 MMR
Party 1
Scylla
Scylla
Platinum V
xXAcePTraXx_CR
Scylla
Platinum V
Level 147
God Stats
6W - 4L
1,624 SR
Queue Stats
134W - 134L
1,752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BRO2101
Sobek
14
6 / 6 / 5
10,468
455
7,925
18,937
23,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 5 / 7
11,229
488
9,401
21,242
9,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
16
5 / 8 / 6
10,757
468
10,696
17,903
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 4 / 4
10,259
446
10,697
22,571
22,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 7 / 4
10,424
453
17,786
17,369
7,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatSetTsukuyomiCthulhuThe Morrigan

VS

Bans
ApolloCu ChulainnNemesisKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 11
11,861
516
16,543
19,165
13,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
J407_Gang
Xing Tian
16
5 / 5 / 17
11,269
490
11,714
23,329
25,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jevoke
Fenrir
19
5 / 5 / 11
11,743
511
9,043
17,361
9,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MAMOI_04
Danzaburou
18
6 / 5 / 7
12,052
524
14,971
17,374
5,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 3 / 5
11,607
505
20,938
12,872
4,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
21
Kills
30
30
Deaths
21
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
BRO2101
Sobek
6
6
5
1.42
W
5
3
11
3.5
W
Xing Tian
J407_Gang
Xing Tian
5
5
17
2.7
W
Fenrir
Jevoke
Fenrir
5
5
11
2.1
W
Danzaburou
MAMOI_04
Danzaburou
6
5
7
1.9
L
5
5
7
1.7
L
Loki
5
8
6
1
L
2
4
4
1
L
3
7
4
0.71
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,505
Damage
73,209
98,022
Taken
90,101
71,527
Mitigated
58,391
30,071
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BRO2101
Sobek
7,925
346
0
3,933
18,937
23,347
0
7,947
10,990
21,106
0
W
16,543
1,808
0
2,849
19,165
13,290
1,270
4,446
14,294
3,214
77,354
W
Xing Tian
J407_Gang
Xing Tian
11,714
795
0
5,773
23,329
25,760
84
8,640
14,614
24,702
0
W
Fenrir
Jevoke
Fenrir
9,043
2,012
0
1,492
17,361
9,036
1,199
3,313
13,973
0
82,837
W
Danzaburou
MAMOI_04
Danzaburou
14,971
4,992
0
8,814
17,374
5,728
4,317
5,159
12,190
0
89,456
L
9,401
5,629
0
4,886
21,242
9,551
950
6,378
14,864
0
67,367
L
Loki
10,696
2,784
0
3,014
17,903
8,637
0
5,606
12,297
0
62,971
L
10,697
2,252
2,046
6,663
22,571
22,331
750
4,567
18,004
0
50,218
L
17,786
1,773
4,057
5,472
17,369
7,661
0
9,819
7,550
72,643
0
W
20,938
3,605
390
3,151
12,872
4,577
1,143
4,153
8,644
90,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,137
Gold Earned
58,532
433
Minions Killed
551
0
Camps Cleared
0
2,037,681
Distance Traveled
2,190,416
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,468
455
19
1
0
396,439
7
W
Nike
11,861
516
134
6
0
448,682
3
W
Xing Tian
11,269
490
14
1
0
455,479
6
W
Fenrir
11,743
511
116
5
0
478,902
1
W
Danzaburou
12,052
524
132
6
0
401,584
1
L
Anhur
11,229
488
120
5
0
370,136
3
L
Loki
10,757
468
88
4
0
408,356
4
L
Guan Yu
10,259
446
87
4
0
433,081
2
L
Ra
10,424
453
119
5
0
429,669
3
W
Scylla
11,607
505
155
7
0
405,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role