Player Matchup

Thoth
Thoth
Aurrumm
Thoth
Level 88
God Stats
1W - 0L
1,618 SR
Queue Stats
10W - 7L
1,733 Elo+
Party 1
Danzaburou
Danzaburou
DieHardLyfe
Danzaburou
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
256W - 90L
1,735 Elo+
Party 1
Khepri
Khepri
WristViolinist
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,796 Elo+
Solo
Team Averages
Level 58
1,539 SR
1,755 Elo+

VS

Team Averages
Level 90
1,651 SR
1,635 Elo+
Olorun
Olorun
GiftedAlpha
Olorun
Level 160
God Stats
13W - 12L
1,628 SR
Queue Stats
571W - 485L
1,701 Elo+
Solo
Chaac
Chaac
RyujinKarma
Chaac
Level 61
God Stats
4W - 3L
1,772 SR
Queue Stats
8W - 8L
1,617 Elo+
Party 2
Yemoja
Yemoja
r555azor
Yemoja
Level 48
God Stats
0W - 2L
1,552 SR
Queue Stats
9W - 8L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aurrumm
Thoth
15
3 / 4 / 8
11,719
689
13,986
12,471
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DieHardLyfe
Danzaburou
15
9 / 5 / 3
12,949
762
19,842
15,824
7,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 11
12,430
731
4,346
9,476
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 8 / 6
10,541
620
6,476
13,934
5,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 4 / 5
11,349
668
11,103
19,127
9,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
r555azor
Yemoja
15
4 / 2 / 5
11,889
699
6,052
13,976
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
10
10
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aurrumm
Thoth
3
4
8
1.75
W
Danzaburou
DieHardLyfe
Danzaburou
9
5
3
2.1
L
Olorun
2
8
6
0.63
L
4
4
5
1.63
W
2
1
11
7.5
L
Yemoja
r555azor
Yemoja
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,174
Damage
23,631
37,771
Taken
47,037
23,884
Mitigated
27,973
6,312
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aurrumm
Thoth
13,986
276
0
1,511
12,471
5,142
364
3,961
8,510
71,092
0
W
Danzaburou
DieHardLyfe
Danzaburou
19,842
9,336
0
1,735
15,824
7,370
3,589
6,245
9,579
0
55,210
L
Olorun
6,476
2,678
1,489
2,262
13,934
5,514
0
6,601
7,333
52,716
0
L
11,103
1,783
0
6,707
19,127
9,203
0
5,398
13,172
0
46,392
W
4,346
298
1,291
1,775
9,476
11,372
49
2,366
7,110
9,386
0
L
Yemoja
r555azor
Yemoja
6,052
637
1,916
2,950
13,976
13,256
0
6,060
7,772
25,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
33,779
178
Minions Killed
178
0
Camps Cleared
0
914,996
Distance Traveled
894,646
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,719
689
109
6
0
302,790
5
W
Danzaburou
12,949
762
60
4
0
292,888
0
L
Olorun
10,541
620
84
5
0
245,793
1
L
Chaac
11,349
668
60
4
0
331,801
3
W
Khepri
12,430
731
9
1
0
319,318
3
L
Yemoja
11,889
699
34
2
0
317,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role