Player Matchup

Cerberus
Cerberus
Bronze III
Fr3qu3ncy
Cerberus
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 64L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
GetYouTheMoon
Thanatos
Bronze III
Level 45
God Stats
15W - 14L
1,778 SR
Queue Stats
243W - 191L
1,600 MMR
Party 1
Horus
Horus
Gold IV
NakedCowboys
Horus
Gold IV
Level 137
God Stats
5W - 3L
1,960 SR
Queue Stats
103W - 94L
1,449 MMR
Party 3
Nu Wa
Nu Wa
Gold III
gangstergibbs
Nu Wa
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
spooderphat
Anhur
Platinum V
Level 144
God Stats
11W - 9L
1,562 SR
Queue Stats
171W - 170L
1,679 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,660 SR
1,546 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,622 SR
1,535 MMR
Aphrodite
Aphrodite
Gold II
Artemisha
Aphrodite
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
DJJAJO
Nemesis
Gold I
Level 67
God Stats
7W - 6L
1,681 SR
Queue Stats
31W - 24L
1,734 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
IHateCarry
Guan Yu
Gold IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
Lukapew
Tyr
Silver II
Level 98
God Stats
2W - 3L
1,340 SR
Queue Stats
32W - 27L
1,530 MMR
Solo
Chronos
Chronos
Gold V
Ynkonit
Chronos
Gold V
Level 48
God Stats
1W - 2L
2,089 SR
Queue Stats
28W - 28L
1,411 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fr3qu3ncy
Cerberus
17
3 / 0 / 5
10,259
684
6,597
7,522
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
GetYouTheMoon
Thanatos
17
10 / 0 / 3
10,028
669
7,552
11,851
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 11
7,881
525
3,152
11,497
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 0 / 7
8,990
599
8,673
4,332
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 2
9,124
608
8,715
12,166
3,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloSet

VS

Bans
ScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Artemisha
Aphrodite
13
1 / 7 / 1
7,476
498
6,456
11,453
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
DJJAJO
Nemesis
13
0 / 2 / 1
7,119
475
1,873
8,239
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
IHateCarry
Guan Yu
11
0 / 5 / 0
6,367
424
867
8,001
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
10
4 / 6 / 2
6,904
460
7,081
12,905
4,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Ynkonit
Chronos
13
2 / 4 / 3
7,875
525
5,811
9,398
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
24
Kills
7
7
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Artemisha
Aphrodite
1
7
1
0.21
L
Nemesis
DJJAJO
Nemesis
0
2
1
0.25
W
Cerberus
Fr3qu3ncy
Cerberus
3
0
5
5.5
W
Thanatos
GetYouTheMoon
Thanatos
10
0
3
11.5
L
Guan Yu
IHateCarry
Guan Yu
0
5
0
0
L
Tyr
4
6
2
0.83
W
1
3
11
2.17
L
Chronos
Ynkonit
Chronos
2
4
3
0.88
W
4
0
7
7.5
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,689
Damage
22,088
47,368
Taken
49,996
22,075
Mitigated
15,759
29,634
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Artemisha
Aphrodite
6,456
527
970
4,132
11,453
2,980
0
3,452
7,801
50,788
0
L
Nemesis
DJJAJO
Nemesis
1,873
686
0
479
8,239
2,714
0
1,006
7,221
0
52,815
W
Cerberus
Fr3qu3ncy
Cerberus
6,597
596
0
5,310
7,522
4,775
203
0
7,372
75,321
0
W
Thanatos
GetYouTheMoon
Thanatos
7,552
2,370
0
11,461
11,851
5,679
0
2,140
9,573
0
88,501
L
Guan Yu
IHateCarry
Guan Yu
867
201
0
1,624
8,001
3,854
0
4,599
3,362
0
29,795
L
Tyr
7,081
187
0
3,740
12,905
4,738
0
5,471
7,218
0
30,556
W
3,152
1,364
1,132
3,468
11,497
6,247
200
3,187
8,136
0
12,868
L
Chronos
Ynkonit
Chronos
5,811
2,083
0
1,602
9,398
1,473
0
228
9,124
51,624
0
W
8,673
2,249
0
1,215
4,332
1,384
969
1,679
2,521
56,435
0
W
8,715
5,372
0
7,048
12,166
3,990
621
4,777
7,349
0
56,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,282
Gold Earned
35,741
552
Minions Killed
435
0
Camps Cleared
0
1,542,874
Distance Traveled
1,319,482
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,476
498
114
8
0
264,992
5
L
Nemesis
7,119
475
114
8
0
282,735
4
W
Cerberus
10,259
684
187
12
0
290,410
2
W
Thanatos
10,028
669
131
9
0
353,933
1
L
Guan Yu
6,367
424
68
5
0
201,097
1
L
Tyr
6,904
460
34
2
0
306,649
6
W
Horus
7,881
525
4
0
0
322,979
5
L
Chronos
7,875
525
105
7
0
264,009
3
W
Nu Wa
8,990
599
122
8
0
301,747
7
W
Anhur
9,124
608
108
7
0
273,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role