Player Matchup

Bakasura
Bakasura
AFriedPotatoChip
Bakasura
Level 28
God Stats
4W - 8L
1,453 SR
Queue Stats
16W - 19L
1,499 Elo+
Party 2
Terra
Terra
Caimatsu
Terra
Level 105
God Stats
1W - 5L
1,566 SR
Queue Stats
139W - 115L
1,589 Elo+
Party 2
Ymir
Ymir
Jodoxk
Ymir
Level 29
God Stats
7W - 2L
1,911 SR
Queue Stats
31W - 33L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
XxEduardoOMGxX
Kukulkan
Level 109
God Stats
1W - 1L
1,304 SR
Queue Stats
30W - 34L
1,466 Elo+
Solo
Hachiman
Hachiman
roflneo
Hachiman
Level 28
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 2
Team Averages
Level 60
1,560 SR
1,447 Elo+

VS

Team Averages
Level 75
1,541 SR
1,463 Elo+
Loki
Loki
DUTC_EDGAR
Loki
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
157W - 214L
1,364 Elo+
Party 1
Bacchus
Bacchus
Darkalba
Bacchus
Level 160
God Stats
6W - 7L
1,733 SR
Queue Stats
140W - 118L
1,550 Elo+
Solo
Medusa
Medusa
Druper32
Medusa
Level 13
God Stats
4W - 2L
1,612 SR
Queue Stats
16W - 8L
1,610 Elo+
Party 3
Persephone
Persephone
LORDJOSEPH01
Persephone
Level 26
God Stats
3W - 7L
1,347 SR
Queue Stats
270W - 350L
1,326 Elo+
Party 1
Bellona
Bellona
aldocrusher11
Bellona
Level 108
God Stats
14W - 12L
1,514 SR
Queue Stats
170W - 149L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,828
471
8,414
18,333
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
Caimatsu
Terra
18
1 / 6 / 1
10,598
461
10,263
22,250
23,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
Jodoxk
Ymir
16
2 / 6 / 8
10,591
460
8,845
17,070
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
19
7 / 7 / 6
12,358
537
17,553
17,166
8,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
roflneo
Hachiman
16
3 / 12 / 4
10,149
441
5,202
13,779
4,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 5
12,982
564
14,577
16,556
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Darkalba
Bacchus
18
11 / 3 / 15
12,957
563
12,863
20,941
25,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Druper32
Medusa
19
8 / 1 / 8
13,094
569
13,072
13,963
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LORDJOSEPH01
Persephone
17
3 / 5 / 9
11,106
483
7,922
10,041
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bellona
20
5 / 4 / 5
13,239
576
15,731
16,081
16,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
17
Kills
36
36
Deaths
17
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Terra
Caimatsu
Terra
1
6
1
0.25
W
9
4
5
2.88
W
Bacchus
Darkalba
Bacchus
11
3
15
6.17
W
Medusa
Druper32
Medusa
8
1
8
12
L
Ymir
Jodoxk
Ymir
2
6
8
1
W
Persephone
LORDJOSEPH01
Persephone
3
5
9
1.5
L
Kukulkan
7
7
6
1.43
W
Bellona
5
4
5
1.88
L
Hachiman
roflneo
Hachiman
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,277
Damage
64,165
88,598
Taken
77,582
58,972
Mitigated
60,326
22,835
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,414
4,771
0
7,098
18,333
8,004
0
4,469
13,864
0
54,890
L
Terra
Caimatsu
Terra
10,263
1,733
948
8,590
22,250
23,867
365
3,328
18,922
70,223
0
W
14,577
3,327
0
5,530
16,556
7,311
0
6,674
9,330
0
106,455
W
Bacchus
Darkalba
Bacchus
12,863
1,430
0
1,333
20,941
25,960
471
9,654
10,461
38,898
0
W
Medusa
Druper32
Medusa
13,072
7,785
0
4,977
13,963
7,231
3,924
4,629
9,206
0
90,450
L
Ymir
Jodoxk
Ymir
8,845
1,821
0
1,343
17,070
14,314
0
4,604
12,466
36,426
0
W
Persephone
LORDJOSEPH01
Persephone
7,922
1,569
0
1,131
10,041
3,708
336
6,418
3,386
57,090
0
L
Kukulkan
17,553
1,736
0
3,608
17,166
8,547
138
5,003
12,163
79,157
0
W
Bellona
15,731
4,409
0
2,854
16,081
16,116
678
9,285
6,455
0
86,457
L
Hachiman
roflneo
Hachiman
5,202
3,697
0
1,248
13,779
4,240
0
3,381
10,398
0
29,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,524
Gold Earned
63,378
459
Minions Killed
602
0
Camps Cleared
0
2,028,341
Distance Traveled
2,081,470
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,828
471
98
4
0
457,863
16
L
Terra
10,598
461
144
6
0
415,217
2
W
Loki
12,982
564
146
6
0
471,007
2
W
Bacchus
12,957
563
40
2
0
406,556
6
W
Medusa
13,094
569
145
6
0
397,490
2
L
Ymir
10,591
460
43
2
0
418,177
6
W
Persephone
11,106
483
99
4
0
409,293
4
L
Kukulkan
12,358
537
121
5
0
370,258
3
W
Bellona
13,239
576
172
7
0
397,124
0
L
Hachiman
10,149
441
53
2
0
366,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role