Player Matchup

Cerberus
Cerberus
AiRFoRc3xLoRd
Cerberus
Level 84
God Stats
3W - 7L
1,516 SR
Queue Stats
18W - 29L
1,460 Elo+
Party 2
Osiris
Osiris
BabiChymp
Osiris
Level 49
God Stats
6W - 11L
1,469 SR
Queue Stats
184W - 198L
1,574 Elo+
Party 2
Thanatos
Thanatos
Kavinsky NY
Thanatos
Level 120
God Stats
1W - 1L
1,725 SR
Queue Stats
64W - 74L
1,574 Elo+
Party 2
Neith
Neith
TheUnit01
Neith
Level 8
God Stats
1W - 3L
1,509 SR
Queue Stats
6W - 9L
1,535 Elo+
Party 2
Chang'e
Chang'e
Torosshark
Chang'e
Level 118
God Stats
6W - 4L
1,638 SR
Queue Stats
29W - 34L
1,524 Elo+
Party 2
Team Averages
Level 76
1,572 SR
1,533 Elo+

VS

Team Averages
Level 60
1,517 SR
1,545 Elo+
Chang'e
Chang'e
Barty280
Chang'e
Level 38
God Stats
10W - 14L
1,487 SR
Queue Stats
186W - 188L
1,540 Elo+
Party 3
Ymir
Ymir
CoreanCandyCorn
Ymir
Level 46
God Stats
19W - 26L
1,369 SR
Queue Stats
206W - 201L
1,313 Elo+
Solo
Serqet
Serqet
Daveede
Serqet
Level 101
God Stats
11W - 12L
1,530 SR
Queue Stats
350W - 345L
1,590 Elo+
Party 3
Ullr
Ullr
PunyMinotaur521
Ullr
Level 27
God Stats
5W - 9L
1,646 SR
Queue Stats
111W - 68L
1,699 Elo+
Party 1
Chaac
Chaac
TuffItIs
Chaac
Level 87
God Stats
13W - 16L
1,553 SR
Queue Stats
257W - 229L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AiRFoRc3xLoRd
Cerberus
14
0 / 6 / 3
8,758
398
4,272
17,116
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
BabiChymp
Osiris
17
2 / 5 / 3
10,758
489
9,286
18,793
19,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Kavinsky NY
Thanatos
16
6 / 6 / 1
10,669
485
4,616
15,517
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
TheUnit01
Neith
13
1 / 11 / 0
8,588
390
5,896
14,145
4,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Torosshark
Chang'e
18
3 / 4 / 6
11,145
507
16,244
14,754
5,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Barty280
Chang'e
18
2 / 3 / 10
11,159
507
7,089
9,840
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 7
11,039
502
7,067
16,111
11,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Serqet
Daveede
Serqet
20
10 / 1 / 2
13,149
598
8,176
15,833
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 4 / 14
11,721
533
19,367
15,246
5,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
TuffItIs
Chaac
18
10 / 2 / 14
12,172
553
14,286
16,200
15,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
12
Kills
32
32
Deaths
12
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AiRFoRc3xLoRd
Cerberus
0
6
3
0.25
L
Osiris
BabiChymp
Osiris
2
5
3
0.7
W
Chang'e
Barty280
Chang'e
2
3
10
2.33
W
2
2
7
2.75
W
Serqet
Daveede
Serqet
10
1
2
11
L
Thanatos
Kavinsky NY
Thanatos
6
6
1
1.08
W
8
4
14
3.75
L
Neith
TheUnit01
Neith
1
11
0
0.09
L
Chang'e
Torosshark
Chang'e
3
4
6
1.5
W
Chaac
TuffItIs
Chaac
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,314
Damage
55,985
80,325
Taken
73,230
49,492
Mitigated
41,945
29,349
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AiRFoRc3xLoRd
Cerberus
4,272
109
0
4,538
17,116
12,882
0
1,630
15,118
36,147
0
L
Osiris
BabiChymp
Osiris
9,286
2,081
0
3,785
18,793
19,287
270
6,158
11,618
0
77,492
W
Chang'e
Barty280
Chang'e
7,089
267
3,064
4,071
9,840
3,084
291
5,090
4,750
53,343
0
W
7,067
1,103
0
5,004
16,111
11,583
399
3,069
13,042
60,918
0
W
Serqet
Daveede
Serqet
8,176
1,513
0
381
15,833
6,697
0
2,556
13,277
0
120,737
L
Thanatos
Kavinsky NY
Thanatos
4,616
1,040
0
11,242
15,517
6,891
0
2,426
12,924
0
56,370
W
19,367
8,408
0
2,427
15,246
5,373
2,502
4,924
10,322
0
55,536
L
Neith
TheUnit01
Neith
5,896
2,712
0
1,870
14,145
4,667
700
969
13,045
0
43,018
L
Chang'e
Torosshark
Chang'e
16,244
1,476
2,869
5,045
14,754
5,765
0
2,639
11,626
83,135
0
W
Chaac
TuffItIs
Chaac
14,286
932
111
6,223
16,200
15,208
886
4,877
11,323
0
62,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,918
Gold Earned
59,240
492
Minions Killed
557
0
Camps Cleared
0
1,936,623
Distance Traveled
2,216,183
41
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,758
398
51
2
0
432,577
17
L
Osiris
10,758
489
134
6
0
369,280
6
W
Chang'e
11,159
507
117
5
0
443,084
8
W
Ymir
11,039
502
117
5
0
385,609
0
W
Serqet
13,149
598
173
8
0
510,619
2
L
Thanatos
10,669
485
101
5
0
369,806
4
W
Ullr
11,721
533
77
4
0
420,056
2
L
Neith
8,588
390
61
3
0
339,911
7
L
Chang'e
11,145
507
145
7
0
425,049
7
W
Chaac
12,172
553
73
3
0
456,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role