Player Matchup

Chaac
Chaac
BUTLERZOO2
Chaac
Level 19
God Stats
33W - 34L
1,666 SR
Queue Stats
537W - 677L
1,414 Elo+
Party 1
Izanami
Izanami
KyKyLKG
Izanami
Level 19
God Stats
6W - 4L
1,933 SR
Queue Stats
116W - 114L
1,482 Elo+
Party 1
Skadi
Skadi
ShockReborn
Skadi
Level 8
God Stats
1W - 3L
1,401 SR
Queue Stats
10W - 12L
1,400 Elo+
Party 2
Tiamat
Tiamat
Slatslat_slime
Tiamat
Level 21
God Stats
1W - 4L
1,369 SR
Queue Stats
36W - 35L
1,357 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wud upTurd
Ah Muzen Cab
Level 18
God Stats
11W - 8L
1,691 SR
Queue Stats
114W - 119L
1,381 Elo+
Solo
Team Averages
Level 17
1,612 SR
1,407 Elo+

VS

Team Averages
Level 16
1,478 SR
1,277 Elo+
Set
Set
CapTaiN ArSH
Set
Level 17
God Stats
33W - 20L
1,583 SR
Queue Stats
119W - 98L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
Luckyhardache619
Sun Wukong
Level 27
God Stats
13W - 11L
1,535 SR
Queue Stats
55W - 65L
1,402 Elo+
Solo
Loki
Loki
Simp has iq
Loki
Level 15
God Stats
3W - 1L
1,526 SR
Queue Stats
9W - 11L
1,217 Elo+
Party 3
Nemesis
Nemesis
kikiyo124
Nemesis
Level 4
God Stats
1W - 1L
1,217 SR
Queue Stats
1W - 3L
1,012 Elo+
Solo
Hades
Hades
m0nkey m1ke2
Hades
Level 19
God Stats
4W - 2L
1,532 SR
Queue Stats
9W - 10L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 7 / 3
10,168
442
10,292
19,003
16,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
KyKyLKG
Izanami
17
6 / 7 / 0
11,312
492
16,919
18,876
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 7 / 0
10,082
438
8,862
17,225
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
0 / 7 / 2
9,977
434
9,328
15,323
7,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Wud upTurd
Ah Muzen Cab
15
1 / 9 / 2
9,742
424
6,070
15,995
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 3
13,579
590
15,917
16,603
12,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Luckyhardache619
Sun Wukong
20
15 / 0 / 1
13,811
600
18,660
22,087
12,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 3 / 6
10,537
458
6,905
10,815
4,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
kikiyo124
Nemesis
16
0 / 5 / 7
9,439
410
5,695
13,679
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 6
10,431
454
10,970
14,213
7,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
10
Kills
36
37
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
7
3
0.36
W
13
0
3
14.5
L
Izanami
KyKyLKG
Izanami
6
7
0
0.86
W
Sun Wukong
Luckyhardache619
Sun Wukong
15
0
1
15.5
L
2
7
0
0.29
W
5
3
6
2.67
L
0
7
2
0.14
L
Ah Muzen Cab
Wud upTurd
Ah Muzen Cab
1
9
2
0.22
W
Nemesis
kikiyo124
Nemesis
0
5
7
0.7
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,471
Damage
58,147
86,422
Taken
77,397
43,895
Mitigated
42,156
22,233
Healing
25,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,292
3,591
0
5,395
19,003
16,290
90
2,717
16,286
0
56,033
W
15,917
8,122
0
7,693
16,603
12,663
626
994
15,525
0
118,297
L
Izanami
KyKyLKG
Izanami
16,919
11,290
0
4,201
18,876
7,288
1,916
107
18,769
0
105,024
W
Sun Wukong
Luckyhardache619
Sun Wukong
18,660
4,930
0
11,201
22,087
12,250
1,290
171
21,600
0
92,115
L
8,862
5,482
0
5,438
17,225
6,222
1,419
2,850
14,375
0
65,610
W
6,905
1,117
0
107
10,815
4,232
2,663
2,496
8,040
0
47,011
L
9,328
1,167
0
3,826
15,323
7,281
432
5,125
10,198
57,124
0
L
Ah Muzen Cab
Wud upTurd
Ah Muzen Cab
6,070
3,067
0
3,373
15,995
6,814
2,029
171
15,824
0
56,029
W
Nemesis
kikiyo124
Nemesis
5,695
2,362
0
973
13,679
5,989
1,260
1,449
11,928
0
32,303
W
10,970
998
307
5,091
14,213
7,022
1,673
3,344
10,353
41,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
57,797
558
Minions Killed
613
0
Camps Cleared
0
1,669,912
Distance Traveled
2,178,626
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,168
442
116
5
0
387,151
1
W
Set
13,579
590
213
9
0
455,558
0
L
Izanami
11,312
492
129
6
0
343,936
3
W
Sun Wukong
13,811
600
181
8
0
432,244
0
L
Skadi
10,082
438
103
4
0
327,266
3
W
Loki
10,537
458
76
3
0
467,212
1
L
Tiamat
9,977
434
106
5
0
305,500
0
L
Ah Muzen Cab
9,742
424
104
5
0
306,059
0
W
Nemesis
9,439
410
58
3
0
442,792
0
W
Hades
10,431
454
85
4
0
380,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role