Player Matchup

Tsukuyomi
Tsukuyomi
Frannnnnnnn
Tsukuyomi
Level 155
God Stats
15W - 3L
1,812 SR
Queue Stats
471W - 350L
1,700 Elo+
Party 2
Cupid
Cupid
Lukniko
Cupid
Level 28
God Stats
12W - 5L
1,846 SR
Queue Stats
123W - 55L
1,774 Elo+
Party 2
Chronos
Chronos
TheJohnnyGargano
Chronos
Level 68
God Stats
113W - 106L
1,742 SR
Queue Stats
468W - 423L
1,681 Elo+
Party 2
Athena
Athena
VictoriousSoul
Athena
Level 49
God Stats
5W - 4L
1,755 SR
Queue Stats
167W - 170L
1,520 Elo+
Solo
Tyr
Tyr
la25
Tyr
Level 139
God Stats
9W - 0L
1,500 SR
Queue Stats
251W - 172L
1,763 Elo+
Party 2
Team Averages
Level 88
1,731 SR
1,687 Elo+

VS

Team Averages
Level 95
1,588 SR
1,520 Elo+
Sobek
Sobek
Brivie
Sobek
Level 26
God Stats
5W - 1L
1,768 SR
Queue Stats
19W - 27L
1,669 Elo+
Party 1
Tiamat
Tiamat
Matuzalem_OLD
Tiamat
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
157W - 196L
1,432 Elo+
Party 1
Fenrir
Fenrir
MrCraazyy
Fenrir
Level 100
God Stats
8W - 4L
1,604 SR
Queue Stats
319W - 367L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
xKbps
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
xUpLoaD
Nox
Level 154
God Stats
5W - 5L
1,568 SR
Queue Stats
72W - 76L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Frannnnnnnn
Tsukuyomi
14
6 / 1 / 3
8,515
655
5,293
7,117
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Lukniko
Cupid
11
3 / 3 / 1
6,970
536
5,321
7,522
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 3
8,601
662
5,144
5,865
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 6
7,627
587
4,866
11,211
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
la25
Tyr
13
2 / 0 / 6
7,822
602
4,086
6,091
3,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brivie
Sobek
8
0 / 3 / 3
5,720
440
2,330
8,841
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 4 / 1
6,055
466
2,688
6,247
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MrCraazyy
Fenrir
12
1 / 3 / 3
6,898
531
4,624
8,445
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
xKbps
Cernunnos
11
3 / 2 / 1
6,600
508
4,145
6,899
1,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
12
4 / 3 / 2
7,243
557
3,762
6,302
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
8
8
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brivie
Sobek
0
3
3
0.5
W
Tsukuyomi
Frannnnnnnn
Tsukuyomi
6
1
3
7.5
W
Cupid
Lukniko
Cupid
3
3
1
1.17
L
0
4
1
0.13
L
Fenrir
MrCraazyy
Fenrir
1
3
3
0.83
W
3
1
3
4.5
W
1
3
6
1.33
W
Tyr
la25
Tyr
2
0
6
5
L
Cernunnos
xKbps
Cernunnos
3
2
1
1.75
L
Nox
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,710
Damage
17,549
37,806
Taken
36,734
21,395
Mitigated
14,919
12,086
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brivie
Sobek
2,330
277
0
1,478
8,841
4,595
0
3,177
5,580
7,815
0
W
Tsukuyomi
Frannnnnnnn
Tsukuyomi
5,293
1,197
0
3,356
7,117
3,555
1,978
790
6,235
0
47,778
W
Cupid
Lukniko
Cupid
5,321
3,307
134
2,053
7,522
2,759
462
1,075
6,423
0
37,103
L
2,688
102
0
1,257
6,247
3,026
0
0
6,247
21,579
0
L
Fenrir
MrCraazyy
Fenrir
4,624
707
0
4,252
8,445
3,153
0
1,317
7,020
0
44,202
W
5,144
999
0
1,548
5,865
2,313
2,167
1,578
4,119
52,827
0
W
4,866
1,505
0
1,900
11,211
8,973
66
2,559
8,562
29,735
0
W
Tyr
la25
Tyr
4,086
665
0
3,095
6,091
3,795
589
2,048
3,687
0
33,987
L
Cernunnos
xKbps
Cernunnos
4,145
1,909
0
2,755
6,899
1,834
0
2,006
4,893
0
35,769
L
Nox
3,762
454
0
822
6,302
2,311
0
3,160
2,984
31,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
32,516
410
Minions Killed
283
0
Camps Cleared
0
1,350,910
Distance Traveled
1,207,240
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,720
440
16
1
0
240,111
2
W
Tsukuyomi
8,515
655
107
8
0
305,592
7
W
Cupid
6,970
536
47
4
0
234,324
5
L
Tiamat
6,055
466
55
4
0
226,026
4
L
Fenrir
6,898
531
87
7
0
283,659
4
W
Chronos
8,601
662
114
9
0
274,220
6
W
Athena
7,627
587
54
4
0
256,067
1
W
Tyr
7,822
602
88
7
0
280,707
5
L
Cernunnos
6,600
508
55
4
0
208,775
6
L
Nox
7,243
557
70
5
0
248,669
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role