Player Matchup

Agni
Agni
Fight2WinBig
Agni
Level 90
God Stats
7W - 2L
1,743 SR
Queue Stats
136W - 150L
1,453 Elo+
Solo
Kali
Kali
JackInTheBloxrob
Kali
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,687 Elo+
Solo
Nike
Nike
KenjiFromDaBenji
Nike
Level 25
God Stats
2W - 7L
1,273 SR
Queue Stats
63W - 103L
1,393 Elo+
Party 1
Freya
Freya
PhillyLeBlunta
Freya
Level 113
God Stats
0W - 1L
1,716 SR
Queue Stats
121W - 154L
1,419 Elo+
Party 1
Cerberus
Cerberus
johnchrls
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 77
1,546 SR
1,490 Elo+

VS

Team Averages
Level 116
1,589 SR
1,474 Elo+
Thoth
Thoth
Dogfart7532
Thoth
Level 87
God Stats
4W - 7L
1,692 SR
Queue Stats
161W - 195L
1,501 Elo+
Solo
Kali
Kali
RamzaBel
Kali
Level 126
God Stats
6W - 12L
1,586 SR
Queue Stats
951W - 972L
1,480 Elo+
Solo
Cerberus
Cerberus
Spencer1234
Cerberus
Level 136
God Stats
8W - 7L
1,500 SR
Queue Stats
238W - 244L
1,451 Elo+
Solo
Osiris
Osiris
Wickedninja4207
Osiris
Level 120
God Stats
4W - 4L
1,720 SR
Queue Stats
400W - 410L
1,408 Elo+
Solo
Izanami
Izanami
magell
Izanami
Level 111
God Stats
2W - 0L
1,445 SR
Queue Stats
12W - 17L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,562
956
13,956
7,675
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 5 / 3
9,040
904
4,208
12,796
4,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 11 / 4
8,757
876
10,994
21,804
10,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 13 / 3
10,008
1,001
12,314
21,181
7,121
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
johnchrls
Cerberus
15
1 / 9 / 4
9,335
934
9,186
23,274
19,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

69

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 15
11,859
1,186
18,020
7,833
2,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
19
8 / 1 / 25
12,016
1,202
16,303
13,372
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Spencer1234
Cerberus
18
5 / 2 / 24
11,919
1,192
14,387
15,699
16,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 0 / 14
9,463
946
8,047
11,533
9,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
magell
Izanami
17
6 / 2 / 19
10,745
1,075
19,656
8,520
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
136
6
Kills
39
39
Deaths
6
16
Assists
97
Player
Kills
Deaths
Assists
KDA
W
16
1
15
23.5
L
2
1
2
3
L
1
5
3
0.5
L
0
11
4
0.18
L
2
13
3
0.27
W
Kali
8
1
25
20.5
W
Cerberus
Spencer1234
Cerberus
5
2
24
8.5
W
4
0
14
11
L
Cerberus
johnchrls
Cerberus
1
9
4
0.33
W
Izanami
magell
Izanami
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,658
Damage
76,413
86,730
Taken
56,957
44,560
Mitigated
37,839
6,901
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,020
2,295
297
1,611
7,833
2,788
0
5,503
2,330
28,376
0
L
13,956
676
194
194
7,675
2,397
0
3,841
3,834
44,333
0
L
4,208
1,900
243
1,133
12,796
4,560
0
4,578
8,218
0
19,346
L
10,994
3,058
118
769
21,804
10,808
0
6,495
15,309
0
27,626
L
12,314
3,777
118
1,881
21,181
7,121
0
10,428
10,753
21,795
0
W
Kali
16,303
10,947
0
6,902
13,372
6,128
0
7,306
6,066
0
33,955
W
Cerberus
Spencer1234
Cerberus
14,387
1,150
0
4,936
15,699
16,550
0
9,319
6,380
34,636
0
W
8,047
3,411
0
597
11,533
9,056
0
7,275
4,258
0
13,540
L
Cerberus
johnchrls
Cerberus
9,186
408
0
2,251
23,274
19,674
0
7,065
16,209
24,422
0
W
Izanami
magell
Izanami
19,656
10,750
0
0
8,520
3,317
0
6,053
2,467
0
45,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
56,002
192
Minions Killed
204
3
Camps Cleared
7
837,440
Distance Traveled
909,807
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,859
1,186
24
2
3
187,480
0
L
Agni
9,562
956
65
7
2
171,076
0
L
Kali
9,040
904
38
4
0
178,716
2
L
Nike
8,757
876
32
3
0
170,453
0
L
Freya
10,008
1,001
24
2
0
148,147
0
W
Kali
12,016
1,202
21
2
2
180,767
1
W
Cerberus
11,919
1,192
68
7
0
183,351
0
W
Osiris
9,463
946
18
2
0
196,379
0
L
Cerberus
9,335
934
33
3
1
169,048
1
W
Izanami
10,745
1,075
73
7
2
161,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role