Player Matchup

Xing Tian
Xing Tian
Tealtucker2018
Xing Tian
Level 103
God Stats
3W - 1L
1,744 SR
Queue Stats
8W - 10L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
UmP Poppy
Hou Yi
Level 68
God Stats
10W - 8L
1,650 SR
Queue Stats
154W - 146L
1,525 Elo+
Party 1
Sol
Sol
gamingdipper
Sol
Level 124
God Stats
9W - 7L
1,593 SR
Queue Stats
149W - 178L
1,492 Elo+
Party 1
Hera
Hera
pX Tacky
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 193L
1,592 Elo+
Party 1
Achilles
Achilles
xT1M3L0STANG3Lx
Achilles
Level 160
God Stats
5W - 3L
1,600 SR
Queue Stats
511W - 490L
1,558 Elo+
Party 1
Team Averages
Level 115
1,617 SR
1,546 Elo+

VS

Team Averages
Level 88
1,511 SR
1,536 Elo+
Kukulkan
Kukulkan
Alexis_inuzuka
Kukulkan
Level 108
God Stats
12W - 9L
1,499 SR
Queue Stats
216W - 196L
1,544 Elo+
Party 2
Tiamat
Tiamat
Jayhawk18td
Tiamat
Level 69
God Stats
14W - 11L
1,394 SR
Queue Stats
103W - 84L
1,541 Elo+
Solo
Chang'e
Chang'e
MAL Nexon14 mx
Chang'e
Level 89
God Stats
2W - 0L
1,751 SR
Queue Stats
83W - 58L
1,598 Elo+
Party 2
Rama
Rama
TRYN_4_FUN
Rama
Level 119
God Stats
8W - 5L
1,601 SR
Queue Stats
497W - 449L
1,539 Elo+
Solo
Thor
Thor
UnIQuexUAV
Thor
Level 54
God Stats
1W - 1L
1,313 SR
Queue Stats
105W - 109L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Tealtucker2018
Xing Tian
9
1 / 5 / 0
5,552
463
2,631
9,441
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
UmP Poppy
Hou Yi
10
1 / 4 / 2
6,003
500
3,554
8,414
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
6,128
511
2,186
7,658
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
9
1 / 5 / 2
6,052
504
4,456
7,209
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
10
1 / 4 / 2
6,174
515
6,805
15,404
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 1 / 4
7,522
627
7,670
4,123
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
4 / 1 / 5
7,403
617
8,010
7,657
7,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 8
7,158
597
7,748
7,142
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 4
7,343
612
4,454
6,900
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 1 / 4
7,737
645
3,087
7,634
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
21
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
1
4
4
W
Tiamat
4
1
5
6.5
W
5
1
8
9
W
4
1
4
6
L
Xing Tian
Tealtucker2018
Xing Tian
1
5
0
0.2
L
Hou Yi
UmP Poppy
Hou Yi
1
4
2
0.5
W
6
1
4
8
L
1
3
0
0.33
L
Hera
1
5
2
0.4
L
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,632
Damage
30,969
48,126
Taken
33,456
22,361
Mitigated
17,506
11,361
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,670
422
0
623
4,123
1,515
51
1,642
2,441
39,705
0
W
Tiamat
8,010
1,148
0
3,448
7,657
7,301
9
1,625
5,573
31,730
0
W
7,748
507
2,345
2,924
7,142
3,693
189
2,119
4,939
29,740
0
W
4,454
3,699
0
2,701
6,900
2,171
1,985
1,551
5,246
0
38,090
L
Xing Tian
Tealtucker2018
Xing Tian
2,631
396
0
293
9,441
5,287
0
4,594
4,513
12,984
0
L
Hou Yi
UmP Poppy
Hou Yi
3,554
1,416
0
705
8,414
2,178
0
3,065
5,133
0
25,893
W
3,087
992
0
3,181
7,634
2,826
105
2,006
5,471
0
37,817
L
2,186
255
0
2,936
7,658
2,301
0
3,833
3,445
27,747
0
L
Hera
4,456
1,012
0
770
7,209
2,129
34
2,795
4,190
28,628
0
L
Achilles
6,805
1,802
0
6,657
15,404
10,466
74
7,383
7,417
0
33,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
37,163
229
Minions Killed
384
0
Camps Cleared
0
1,127,258
Distance Traveled
1,185,502
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,522
627
90
8
0
250,546
5
W
Tiamat
7,403
617
71
6
0
246,306
1
W
Chang'e
7,158
597
65
5
0
248,215
4
W
Rama
7,343
612
80
7
0
213,656
4
L
Xing Tian
5,552
463
20
2
0
244,889
2
L
Hou Yi
6,003
500
32
3
0
235,356
3
W
Thor
7,737
645
78
7
0
226,779
5
L
Sol
6,128
511
52
4
0
209,853
0
L
Hera
6,052
504
58
5
0
220,660
0
L
Achilles
6,174
515
67
6
0
216,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role