Player Matchup

Bacchus
Bacchus
Cinderstar
Bacchus
Level 28
God Stats
5W - 2L
1,763 SR
Queue Stats
350W - 349L
1,462 Elo+
Solo
Susano
Susano
CocNBollHour
Susano
Level 29
God Stats
8W - 9L
1,465 SR
Queue Stats
113W - 119L
1,468 Elo+
Solo
Tiamat
Tiamat
Saaaaaaalt
Tiamat
Level 3
God Stats
4W - 9L
1,679 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
ironikz33
Fenrir
Level 129
God Stats
1W - 0L
1,216 SR
Queue Stats
6W - 11L
1,657 Elo+
Party 1
Neith
Neith
kappakookie
Neith
Level 26
God Stats
44W - 61L
1,417 SR
Queue Stats
96W - 113L
1,385 Elo+
Solo
Team Averages
Level 43
1,508 SR
1,495 Elo+

VS

Team Averages
Level 23
1,514 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
ExcitedShrapnel
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,430 Elo+
Party 2
Hera
Hera
Juanesneik
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 55L
1,436 Elo+
Solo
Pele
Pele
SomthingClever
Pele
Level 29
God Stats
21W - 19L
1,446 SR
Queue Stats
126W - 111L
1,496 Elo+
Party 2
Ganesha
Ganesha
SweetCalf567558
Ganesha
Level 28
God Stats
13W - 6L
1,627 SR
Queue Stats
89W - 92L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
droy101
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cinderstar
Bacchus
12
3 / 5 / 5
8,863
492
6,041
17,221
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
15
8 / 4 / 3
9,849
547
8,465
12,912
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Saaaaaaalt
Tiamat
12
0 / 4 / 3
7,389
411
4,589
9,772
4,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ironikz33
Fenrir
17
10 / 2 / 3
11,157
620
12,173
13,782
7,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 4
10,317
573
5,395
7,437
2,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ExcitedShrapnel
Cu Chulainn
12
2 / 6 / 0
7,881
438
6,423
12,086
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 5 / 4
9,340
519
13,807
9,253
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 8 / 2
9,727
540
10,499
16,612
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 3 / 11
8,417
468
7,784
10,502
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
droy101
Heimdallr
11
2 / 3 / 2
6,999
389
4,823
5,667
1,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
25
Kills
17
17
Deaths
25
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cinderstar
Bacchus
3
5
5
1.1
W
Susano
8
4
3
2.38
L
Cu Chulainn
ExcitedShrapnel
Cu Chulainn
2
6
0
0.33
L
3
5
4
1
W
Tiamat
Saaaaaaalt
Tiamat
0
4
3
0.38
L
10
8
2
1.38
L
0
3
11
1.83
L
Heimdallr
droy101
Heimdallr
2
3
2
1
W
Fenrir
ironikz33
Fenrir
10
2
3
5.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
43,336
61,124
Taken
54,120
32,954
Mitigated
25,926
11,814
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cinderstar
Bacchus
6,041
612
0
2,203
17,221
13,083
0
6,090
10,877
28,698
0
W
Susano
8,465
2,129
0
2,936
12,912
4,558
252
4,360
8,287
0
40,082
L
Cu Chulainn
ExcitedShrapnel
Cu Chulainn
6,423
1,234
0
1,897
12,086
8,691
913
0
12,086
5,165
31,883
L
13,807
3,334
194
2,136
9,253
3,183
716
3,377
5,876
66,989
0
W
Tiamat
Saaaaaaalt
Tiamat
4,589
1,068
0
2,020
9,772
4,885
304
4,627
4,930
26,481
0
L
10,499
3,831
0
5,852
16,612
6,125
0
3,394
13,218
0
52,579
L
7,784
769
0
1,886
10,502
5,968
0
2,986
7,516
24,054
0
L
Heimdallr
droy101
Heimdallr
4,823
2,320
0
1,359
5,667
1,959
183
873
4,794
0
29,387
W
Fenrir
ironikz33
Fenrir
12,173
3,429
0
1,679
13,782
7,936
669
4,156
9,277
0
47,832
W
5,395
2,360
198
2,778
7,437
2,492
5,404
2,594
4,811
0
58,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,575
Gold Earned
42,364
380
Minions Killed
372
0
Camps Cleared
0
1,667,564
Distance Traveled
1,619,966
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,863
492
47
3
0
355,155
2
W
Susano
9,849
547
64
4
0
314,987
0
L
Cu Chulainn
7,881
438
63
4
0
290,758
0
L
Hera
9,340
519
145
8
0
291,353
1
W
Tiamat
7,389
411
36
2
0
307,705
2
L
Pele
9,727
540
94
5
0
335,086
0
L
Ganesha
8,417
468
14
1
0
361,674
0
L
Heimdallr
6,999
389
56
3
0
341,095
0
W
Fenrir
11,157
620
116
6
0
384,883
1
W
Neith
10,317
573
117
7
0
304,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role