Player Matchup

Hades
Hades
Dwalk7490
Hades
Level 44
God Stats
1W - 1L
1,275 SR
Queue Stats
45W - 67L
1,444 Elo+
Solo
Hercules
Hercules
JunRose
Hercules
Level 25
God Stats
7W - 16L
1,571 SR
Queue Stats
24W - 41L
1,483 Elo+
Party 1
Athena
Athena
Neonpenguin007
Athena
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 97L
1,411 Elo+
Party 1
Izanami
Izanami
Tra3Kay47
Izanami
Level 68
God Stats
97W - 93L
1,565 SR
Queue Stats
201W - 206L
1,407 Elo+
Party 1
Fenrir
Fenrir
kingdonfrmdao
Fenrir
Level 95
God Stats
5W - 4L
1,789 SR
Queue Stats
102W - 87L
1,388 Elo+
Party 1
Team Averages
Level 63
1,540 SR
1,427 Elo+

VS

Team Averages
Level 59
1,678 SR
1,456 Elo+
Izanami
Izanami
AlphaPatronus
Izanami
Level 69
God Stats
7W - 8L
1,750 SR
Queue Stats
133W - 135L
1,518 Elo+
Party 2
Ymir
Ymir
CreatorColdHeart
Ymir
Level 9
God Stats
7W - 4L
1,806 SR
Queue Stats
9W - 10L
1,487 Elo+
Party 2
Thanatos
Thanatos
SabertoothTB
Thanatos
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 143L
1,415 Elo+
Party 2
Hel
Hel
Sir Tibbles6142
Hel
Level 100
God Stats
34W - 28L
1,598 SR
Queue Stats
458W - 444L
1,450 Elo+
Party 2
Bellona
Bellona
icedbore069
Bellona
Level 35
God Stats
0W - 1L
1,736 SR
Queue Stats
47W - 49L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dwalk7490
Hades
17
7 / 1 / 3
11,168
558
12,886
11,095
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JunRose
Hercules
16
3 / 2 / 4
9,623
481
6,992
14,066
13,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 3 / 11
10,811
541
8,515
13,306
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Tra3Kay47
Izanami
17
7 / 3 / 6
11,245
562
11,866
8,498
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 0 / 3
12,303
615
10,983
13,430
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 6 / 1
8,878
444
5,988
12,571
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 3
7,117
356
2,876
13,875
9,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SabertoothTB
Thanatos
15
2 / 5 / 4
9,166
458
7,286
12,478
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 2
9,382
469
11,565
12,768
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
icedbore069
Bellona
14
0 / 7 / 3
8,747
437
4,146
16,870
11,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
29
Kills
9
9
Deaths
29
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
6
1
0.75
L
0
6
3
0.25
W
Hades
Dwalk7490
Hades
7
1
3
8.5
W
Hercules
JunRose
Hercules
3
2
4
2.5
W
3
3
11
2.83
L
Thanatos
SabertoothTB
Thanatos
2
5
4
0.8
L
3
5
2
0.8
W
Izanami
Tra3Kay47
Izanami
7
3
6
3.33
L
Bellona
icedbore069
Bellona
0
7
3
0.21
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,242
Damage
31,861
60,395
Taken
68,562
38,186
Mitigated
36,125
24,094
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,988
2,673
0
2,159
12,571
5,369
0
4,271
8,300
0
48,155
L
2,876
241
0
1,495
13,875
9,943
0
3,967
9,908
10,501
0
W
Hades
Dwalk7490
Hades
12,886
187
1,081
4,291
11,095
5,055
2,746
4,009
6,753
61,326
0
W
Hercules
JunRose
Hercules
6,992
2,610
0
5,090
14,066
13,659
1,099
1,964
12,020
0
33,312
W
8,515
1,634
0
1,954
13,306
9,415
1,273
4,711
8,371
32,140
0
L
Thanatos
SabertoothTB
Thanatos
7,286
1,687
0
7,416
12,478
4,649
0
3,027
9,451
0
62,057
L
11,565
378
1,258
4,951
12,768
4,923
0
4,744
8,024
56,588
0
W
Izanami
Tra3Kay47
Izanami
11,866
8,229
1,194
2,855
8,498
3,265
5,446
1,111
7,375
0
84,007
L
Bellona
icedbore069
Bellona
4,146
1,319
0
683
16,870
11,241
566
5,392
11,478
0
43,518
W
10,983
2,512
37
7,592
13,430
6,792
842
1,833
11,435
0
83,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,150
Gold Earned
43,290
518
Minions Killed
424
0
Camps Cleared
0
1,895,017
Distance Traveled
1,811,589
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,878
444
108
5
0
331,902
2
L
Ymir
7,117
356
14
1
0
341,481
1
W
Hades
11,168
558
117
6
0
342,770
1
W
Hercules
9,623
481
64
3
0
373,056
0
W
Athena
10,811
541
42
2
0
426,709
0
L
Thanatos
9,166
458
93
5
0
412,271
1
L
Hel
9,382
469
115
6
0
386,877
3
W
Izanami
11,245
562
162
8
0
378,805
0
L
Bellona
8,747
437
94
5
0
339,058
2
W
Fenrir
12,303
615
133
7
0
373,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role