Player Matchup

Aphrodite
Aphrodite
Breezyykid23
Aphrodite
Level 105
God Stats
64W - 50L
1,636 SR
Queue Stats
239W - 245L
1,619 Elo+
Solo
Danzaburou
Danzaburou
Han-SoSa
Danzaburou
Level 129
God Stats
36W - 27L
1,785 SR
Queue Stats
383W - 331L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
InsertUser__ERR
Baron Samedi
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 44L
1,585 Elo+
Solo
Tyr
Tyr
PenguinSZN
Tyr
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 148L
1,563 Elo+
Solo
Nemesis
Nemesis
sonitt
Nemesis
Level 121
God Stats
25W - 23L
1,659 SR
Queue Stats
419W - 394L
1,586 Elo+
Solo
Team Averages
Level 105
1,616 SR
1,586 Elo+

VS

Team Averages
Level 105
1,469 SR
1,531 Elo+
Xbalanque
Xbalanque
AOAK_REAPER
Xbalanque
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 67L
1,521 Elo+
Solo
Ravana
Ravana
HockeyBoo11
Ravana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,475 Elo+
Solo
Sobek
Sobek
LegendaryGokuX
Sobek
Level 96
God Stats
0W - 1L
1,744 SR
Queue Stats
45W - 45L
1,541 Elo+
Party 1
Ra
Ra
SnEaXy SnAkE
Ra
Level 147
God Stats
1W - 5L
1,155 SR
Queue Stats
395W - 355L
1,606 Elo+
Party 1
Achilles
Achilles
Thumper
Achilles
Level 62
God Stats
0W - 2L
1,447 SR
Queue Stats
31W - 40L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Breezyykid23
Aphrodite
18
3 / 0 / 7
10,984
549
11,926
15,340
6,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Han-SoSa
Danzaburou
18
8 / 1 / 3
12,064
603
14,151
11,456
4,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
InsertUser__ERR
Baron Samedi
16
3 / 2 / 8
10,339
517
13,237
11,192
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 7
10,148
507
7,688
17,922
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
sonitt
Nemesis
16
3 / 2 / 8
9,946
497
10,916
18,992
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AOAK_REAPER
Xbalanque
14
2 / 4 / 0
8,818
441
6,530
14,078
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
15
1 / 2 / 3
8,964
448
7,549
13,934
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 7 / 4
7,896
395
7,867
18,603
18,161
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 5 / 2
9,821
491
14,490
14,193
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Thumper
Achilles
15
1 / 3 / 0
8,956
448
9,688
18,833
18,667
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
9
9
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AOAK_REAPER
Xbalanque
2
4
0
0.5
W
Aphrodite
Breezyykid23
Aphrodite
3
0
7
6.5
W
Danzaburou
Han-SoSa
Danzaburou
8
1
3
9.5
L
Ravana
1
2
3
1.25
W
Baron Samedi
InsertUser__ERR
Baron Samedi
3
2
8
3.5
L
2
7
4
0.57
W
4
4
7
1.88
L
3
5
2
0.8
L
Achilles
Thumper
Achilles
1
3
0
0.33
W
Nemesis
sonitt
Nemesis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,918
Damage
46,124
74,902
Taken
79,641
37,857
Mitigated
55,753
47,669
Healing
26,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AOAK_REAPER
Xbalanque
6,530
2,631
0
3,601
14,078
5,072
882
1,919
12,087
0
58,739
W
Aphrodite
Breezyykid23
Aphrodite
11,926
1,291
9,942
13,429
15,340
6,943
138
2,271
13,023
68,574
0
W
Danzaburou
Han-SoSa
Danzaburou
14,151
7,518
0
4,585
11,456
4,288
469
2,729
8,631
0
86,642
L
Ravana
7,549
2,147
0
5,899
13,934
8,400
0
3,219
10,471
0
60,864
W
Baron Samedi
InsertUser__ERR
Baron Samedi
13,237
270
1,715
3,791
11,192
4,748
545
5,614
5,420
67,880
0
L
7,867
418
0
4,468
18,603
18,161
0
5,917
12,339
20,433
0
W
7,688
1,659
0
7,954
17,922
13,980
0
5,792
11,960
318
46,104
L
14,490
977
2,496
4,931
14,193
5,453
0
6,546
7,137
74,578
0
L
Achilles
Thumper
Achilles
9,688
572
0
5,535
18,833
18,667
114
5,897
12,325
0
57,004
W
Nemesis
sonitt
Nemesis
10,916
3,852
0
6,253
18,992
7,898
2,188
5,257
13,511
0
52,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,481
Gold Earned
44,455
571
Minions Killed
498
0
Camps Cleared
0
1,956,110
Distance Traveled
1,854,354
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,818
441
108
5
0
331,212
4
W
Aphrodite
10,984
549
133
7
0
352,153
9
W
Danzaburou
12,064
603
147
7
0
373,948
6
L
Ravana
8,964
448
104
5
0
406,623
1
W
Baron Samedi
10,339
517
132
7
0
378,389
4
L
Sobek
7,896
395
26
1
0
360,039
1
W
Tyr
10,148
507
62
3
0
434,800
7
L
Ra
9,821
491
141
7
0
394,195
8
L
Achilles
8,956
448
119
6
0
362,285
0
W
Nemesis
9,946
497
97
5
0
416,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role