Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrDANKinshmirtz
Ah Muzen Cab
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
250W - 231L
1,387 Elo+
Party 1
Osiris
Osiris
Dysspoz
Osiris
Level 61
God Stats
10W - 5L
1,500 SR
Queue Stats
158W - 181L
1,510 Elo+
Party 3
Thanatos
Thanatos
chiggalord
Thanatos
Level 18
God Stats
6W - 8L
1,366 SR
Queue Stats
76W - 63L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
chronious1
Sylvanus
Level 23
God Stats
4W - 3L
1,602 SR
Queue Stats
16W - 14L
1,477 Elo+
Solo
Ra
Ra
kildao
Ra
Level 9
God Stats
2W - 2L
1,293 SR
Queue Stats
18W - 26L
1,444 Elo+
Party 3
Team Averages
Level 31
1,452 SR
1,454 Elo+

VS

Team Averages
Level 14
1,412 SR
1,381 Elo+
Sol
Sol
Milkymilker2
Sol
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
53W - 56L
1,494 Elo+
Party 2
Ra
Ra
Swerlin
Ra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
WarmerGoblin2
Nemesis
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 21L
1,406 Elo+
Party 2
Neith
Neith
Xxda nic macxX
Neith
Level 7
God Stats
6W - 11L
1,104 SR
Queue Stats
6W - 11L
1,083 Elo+
Solo
Yemoja
Yemoja
lowana44
Yemoja
Level 26
God Stats
3W - 4L
1,458 SR
Queue Stats
16W - 23L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrDANKinshmirtz
Ah Muzen Cab
15
1 / 3 / 9
9,468
451
17,847
13,323
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Dysspoz
Osiris
15
3 / 4 / 6
9,775
465
6,799
15,658
8,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
chiggalord
Thanatos
14
8 / 3 / 2
9,974
475
10,256
14,305
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
chronious1
Sylvanus
11
0 / 3 / 5
7,578
361
5,209
15,100
11,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
16
8 / 3 / 3
10,875
518
14,592
11,585
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
10,491
500
16,026
18,558
6,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 8 / 6
9,358
446
12,792
14,017
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
13
3 / 4 / 4
8,879
423
4,640
13,687
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 8
8,857
422
7,706
9,174
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
lowana44
Yemoja
13
2 / 5 / 5
9,058
431
8,934
18,067
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
20
Kills
16
16
Deaths
20
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DrDANKinshmirtz
Ah Muzen Cab
1
3
9
1.83
W
Osiris
Dysspoz
Osiris
3
4
6
1.5
L
6
3
6
3
L
3
8
6
0.75
L
Nemesis
3
4
4
1.25
L
2
0
8
6
W
Thanatos
chiggalord
Thanatos
8
3
2
3
W
Sylvanus
chronious1
Sylvanus
0
3
5
0.83
W
Ra
8
3
3
3.17
L
Yemoja
lowana44
Yemoja
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,703
Damage
50,098
69,971
Taken
73,503
36,025
Mitigated
29,420
33,223
Healing
24,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DrDANKinshmirtz
Ah Muzen Cab
17,847
5,660
0
3,671
13,323
5,437
740
6,610
6,611
0
69,407
W
Osiris
Dysspoz
Osiris
6,799
2,479
255
2,486
15,658
8,035
2,285
9,249
6,257
0
43,617
L
16,026
5,494
0
8,908
18,558
6,282
489
4,301
14,035
72,718
0
L
12,792
1,314
1,370
2,951
14,017
5,079
0
5,695
8,092
48,145
0
L
Nemesis
4,640
1,226
0
2,318
13,687
5,982
0
3,352
10,233
0
35,579
L
7,706
5,003
0
3,694
9,174
3,150
675
1,562
7,536
0
37,603
W
Thanatos
chiggalord
Thanatos
10,256
2,745
0
12,322
14,305
5,253
0
4,377
9,778
0
42,802
W
Sylvanus
chronious1
Sylvanus
5,209
1,264
4,643
4,397
15,100
11,967
502
8,346
6,640
21,516
4,536
W
Ra
14,592
452
3,198
2,251
11,585
5,333
1,085
8,370
2,933
65,287
0
L
Yemoja
lowana44
Yemoja
8,934
1,521
1,872
3,813
18,067
8,927
0
3,945
14,028
34,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
46,643
415
Minions Killed
396
0
Camps Cleared
0
2,028,440
Distance Traveled
1,950,359
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,468
451
88
4
0
402,878
2
W
Osiris
9,775
465
95
5
0
389,712
1
L
Sol
10,491
500
104
5
0
340,798
0
L
Ra
9,358
446
84
4
0
378,072
6
L
Nemesis
8,879
423
72
3
0
455,615
2
L
Neith
8,857
422
91
4
0
379,364
0
W
Thanatos
9,974
475
70
3
0
377,988
3
W
Sylvanus
7,578
361
34
2
0
376,652
2
W
Ra
10,875
518
128
6
0
481,210
2
L
Yemoja
9,058
431
45
2
0
396,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role