Player Matchup

Ra
Ra
ChiefRank
Ra
Level 85
God Stats
0W - 1L
1,715 SR
Queue Stats
235W - 249L
1,372 Elo+
Party 2
Achilles
Achilles
DarkenedFlexy
Achilles
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Neith
Neith
Mikepai_
Neith
Level 87
God Stats
6W - 7L
1,631 SR
Queue Stats
185W - 226L
1,319 Elo+
Party 2
Bastet
Bastet
TurtBerzerk
Bastet
Level 87
God Stats
7W - 10L
1,465 SR
Queue Stats
290W - 358L
1,291 Elo+
Party 2
Yemoja
Yemoja
crackangel20
Yemoja
Level 25
God Stats
20W - 37L
1,304 SR
Queue Stats
110W - 192L
1,267 Elo+
Party 2
Team Averages
Level 71
1,523 SR
1,305 Elo+

VS

Team Averages
Level 63
1,555 SR
1,441 Elo+
Pele
Pele
Fallen8503
Pele
Level 77
God Stats
8W - 7L
1,508 SR
Queue Stats
406W - 386L
1,432 Elo+
Party 1
Izanami
Izanami
OffbeatPat
Izanami
Level 25
God Stats
24W - 17L
1,535 SR
Queue Stats
235W - 268L
1,447 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TW3LVE M0ONS
Kumbhakarna
Level 123
God Stats
1W - 0L
1,548 SR
Queue Stats
233W - 276L
1,441 Elo+
Party 3
Chaac
Chaac
Texas Beats x3
Chaac
Level 29
God Stats
38W - 33L
1,592 SR
Queue Stats
101W - 117L
1,448 Elo+
Party 1
Eset
Eset
Xenon XXI
Eset
Level 61
God Stats
6W - 9L
1,593 SR
Queue Stats
133W - 151L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,082
468
2,600
5,214
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
DarkenedFlexy
Achilles
9
1 / 6 / 0
5,745
442
2,917
7,031
2,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Mikepai_
Neith
9
1 / 1 / 2
5,671
436
5,862
7,230
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
11
3 / 2 / 1
6,494
500
3,360
8,426
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
9
0 / 2 / 1
5,558
428
1,180
4,760
2,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 0
8,318
640
6,931
8,864
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
OffbeatPat
Izanami
10
0 / 2 / 1
6,350
488
4,332
3,962
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
TW3LVE M0ONS
Kumbhakarna
10
0 / 2 / 2
6,461
497
3,760
9,450
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 1
7,764
597
4,503
7,083
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
13
1 / 0 / 4
7,557
581
3,256
5,705
2,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Achilles
DarkenedFlexy
Achilles
1
6
0
0.17
W
9
0
0
9
L
Neith
Mikepai_
Neith
1
1
2
2
W
Izanami
OffbeatPat
Izanami
0
2
1
0.25
W
Kumbhakarna
TW3LVE M0ONS
Kumbhakarna
0
2
2
0.5
W
3
1
1
3.5
L
Bastet
3
2
1
1.75
W
Eset
1
0
4
3
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,919
Damage
22,782
32,661
Taken
35,064
11,579
Mitigated
17,434
8,600
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,600
335
0
1,133
5,214
1,586
213
2,427
2,787
31,521
0
L
Achilles
DarkenedFlexy
Achilles
2,917
1,420
0
42
7,031
2,661
0
674
6,157
0
21,845
W
6,931
1,727
0
2,490
8,864
2,993
0
531
8,333
0
57,805
L
Neith
Mikepai_
Neith
5,862
1,672
281
2,285
7,230
2,208
313
1,722
5,508
0
31,349
W
Izanami
OffbeatPat
Izanami
4,332
3,373
99
99
3,962
1,046
260
611
3,351
0
39,471
W
Kumbhakarna
TW3LVE M0ONS
Kumbhakarna
3,760
345
0
2,847
9,450
5,842
229
2,109
7,341
14,905
0
W
4,503
1,248
0
3,573
7,083
4,911
707
0
7,083
0
43,368
L
Bastet
3,360
1,038
0
1,527
8,426
2,536
174
1,087
7,289
0
23,347
W
Eset
3,256
332
0
1,627
5,705
2,642
294
529
5,176
42,757
0
L
Yemoja
1,180
317
1,662
1,670
4,760
2,588
160
1,106
3,654
11,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
36,450
259
Minions Killed
389
0
Camps Cleared
0
1,116,355
Distance Traveled
1,160,936
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,082
468
55
4
0
236,780
1
L
Achilles
5,745
442
51
4
0
216,662
0
W
Pele
8,318
640
94
7
0
304,922
2
L
Neith
5,671
436
68
5
0
199,300
0
W
Izanami
6,350
488
103
8
0
202,282
2
W
Kumbhakarna
6,461
497
9
1
0
225,232
3
W
Chaac
7,764
597
92
7
0
202,228
3
L
Bastet
6,494
500
60
5
0
255,872
2
W
Eset
7,557
581
91
7
0
226,272
1
L
Yemoja
5,558
428
25
2
0
207,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role