Player Matchup

Skadi
Skadi
BMJ1863
Skadi
Level 23
God Stats
1W - 3L
1,391 SR
Queue Stats
41W - 75L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
FugalSloth7045
Jormungandr
Level 7
God Stats
1W - 1L
1,272 SR
Queue Stats
9W - 21L
1,316 Elo+
Party 1
Agni
Agni
Joshua3822
Agni
Level 26
God Stats
14W - 26L
1,330 SR
Queue Stats
501W - 583L
1,296 Elo+
Party 2
Nemesis
Nemesis
Kanji841
Nemesis
Level 25
God Stats
17W - 17L
1,493 SR
Queue Stats
194W - 243L
1,290 Elo+
Party 2
Izanami
Izanami
xXTinyTerror269
Izanami
Level 67
God Stats
7W - 6L
1,640 SR
Queue Stats
150W - 193L
1,265 Elo+
Party 1
Team Averages
Level 30
1,425 SR
1,283 Elo+

VS

Team Averages
Level 14
1,423 SR
1,336 Elo+
Anhur
Anhur
IceStreak99
Anhur
Level 18
God Stats
17W - 19L
1,177 SR
Queue Stats
172W - 160L
1,318 Elo+
Solo
Amaterasu
Amaterasu
Magvel
Amaterasu
Level 17
God Stats
3W - 5L
1,554 SR
Queue Stats
19W - 19L
1,034 Elo+
Solo
Olorun
Olorun
MobPng
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
diwgo_
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
uhmMvster_J
Fenrir
Level 29
God Stats
5W - 5L
1,386 SR
Queue Stats
140W - 138L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BMJ1863
Skadi
17
3 / 9 / 5
11,245
450
13,103
17,995
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
FugalSloth7045
Jormungandr
13
0 / 14 / 3
8,908
356
6,982
24,228
17,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 3 / 2
12,366
495
6,593
9,402
3,273
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Kanji841
Nemesis
20
8 / 1 / 2
13,423
537
13,956
15,389
11,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 11 / 1
10,158
406
11,887
21,691
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 12
13,617
545
23,300
15,437
6,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Magvel
Amaterasu
19
4 / 8 / 5
12,816
513
12,826
26,453
24,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
MobPng
Olorun
3
0 / 1 / 0
6,989
280
0
1,007
168
Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
diwgo_
Ymir
20
15 / 1 / 13
14,158
566
21,492
22,328
27,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
5 / 2 / 2
11,302
452
6,904
13,752
11,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
15
Kills
38
38
Deaths
16
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
BMJ1863
Skadi
3
9
5
0.61
L
Jormungandr
FugalSloth7045
Jormungandr
0
14
3
0.11
W
14
4
12
5
L
2
3
2
1
L
Nemesis
Kanji841
Nemesis
8
1
2
9
W
Amaterasu
Magvel
Amaterasu
4
8
5
0.81
W
Olorun
MobPng
Olorun
0
1
0
0
W
Ymir
diwgo_
Ymir
15
1
13
21.5
W
Fenrir
5
2
2
3
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,521
Damage
64,522
88,705
Taken
78,977
48,532
Mitigated
69,645
10,494
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BMJ1863
Skadi
13,103
6,800
0
405
17,995
8,903
436
0
17,995
0
54,562
L
Jormungandr
FugalSloth7045
Jormungandr
6,982
2,997
301
429
24,228
17,065
225
6,131
18,097
33,503
0
W
23,300
11,450
0
0
15,437
6,359
3,982
4,781
10,656
0
87,510
L
6,593
906
0
2,120
9,402
3,273
1,760
2,127
7,275
62,968
0
L
Nemesis
Kanji841
Nemesis
13,956
8,180
0
3,213
15,389
11,765
470
1,257
14,132
0
98,591
W
Amaterasu
Magvel
Amaterasu
12,826
6,087
0
7,763
26,453
24,658
2,113
2,127
24,326
0
74,529
W
Olorun
MobPng
Olorun
0
0
0
170
1,007
168
0
0
1,007
2,682
0
W
Ymir
diwgo_
Ymir
21,492
3,057
0
1,647
22,328
27,170
904
6,434
15,894
68,396
0
W
Fenrir
6,904
814
0
4,208
13,752
11,290
693
233
13,519
0
58,901
L
11,887
5,699
243
3,783
21,691
7,526
0
11,977
9,714
0
65,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,100
Gold Earned
58,882
536
Minions Killed
447
0
Camps Cleared
0
1,915,010
Distance Traveled
1,863,099
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,245
450
88
4
0
363,102
1
L
Jormungandr
8,908
356
57
2
0
333,349
0
W
Anhur
13,617
545
116
5
0
375,045
6
L
Agni
12,366
495
150
6
0
396,357
0
L
Nemesis
13,423
537
126
5
0
471,033
1
W
Amaterasu
12,816
513
149
6
0
445,848
1
W
Olorun
6,989
280
7
0
0
29,444
0
W
Ymir
14,158
566
98
4
0
489,582
2
W
Fenrir
11,302
452
77
3
0
523,180
3
L
Izanami
10,158
406
115
5
0
351,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role