Player Matchup

Amaterasu
Amaterasu
Astarokk
Amaterasu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
El_Tucson391
Fenrir
Level 25
God Stats
6W - 10L
1,366 SR
Queue Stats
127W - 158L
1,391 Elo+
Party 1
Agni
Agni
Josua-MG
Agni
Level 28
God Stats
7W - 7L
1,540 SR
Queue Stats
89W - 115L
1,385 Elo+
Party 1
Artio
Artio
bryanpe
Artio
Level 29
God Stats
4W - 3L
1,672 SR
Queue Stats
57W - 58L
1,423 Elo+
Party 2
Chernobog
Chernobog
everton0237
Chernobog
Level 24
God Stats
8W - 11L
1,370 SR
Queue Stats
40W - 47L
1,372 Elo+
Party 2
Team Averages
Level 24
1,490 SR
1,414 Elo+

VS

Team Averages
Level 10
1,443 SR
1,198 Elo+
Fenrir
Fenrir
AnjoBom01
Fenrir
Level 11
God Stats
2W - 4L
1,427 SR
Queue Stats
3W - 17L
1,094 Elo+
Party 3
Nemesis
Nemesis
BRUOLIMPIC21
Nemesis
Level 16
God Stats
19W - 17L
1,895 SR
Queue Stats
222W - 232L
1,426 Elo+
Solo
Sol
Sol
DaniSnowman9425
Sol
Level 7
God Stats
0W - 5L
1,122 SR
Queue Stats
0W - 7L
1,009 Elo+
Party 3
Chernobog
Chernobog
Gaviski
Chernobog
Level 9
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 7L
1,010 Elo+
Party 3
Yemoja
Yemoja
NãoSeiJogar487
Yemoja
Level 6
God Stats
5W - 8L
1,497 SR
Queue Stats
8W - 10L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Astarokk
Amaterasu
14
3 / 7 / 12
9,032
502
7,505
13,423
9,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
7 / 1 / 1
10,126
563
7,365
9,582
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
19
14 / 1 / 8
12,067
670
22,116
7,954
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
bryanpe
Artio
14
4 / 1 / 11
8,739
486
7,667
10,737
10,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
everton0237
Chernobog
16
5 / 4 / 11
9,742
541
7,476
12,165
4,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnjoBom01
Fenrir
12
5 / 7 / 2
8,242
458
8,209
13,597
4,451
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
BRUOLIMPIC21
Nemesis
19
8 / 3 / 1
11,300
628
10,889
11,765
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 10 / 1
6,585
366
5,877
16,010
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Gaviski
Chernobog
11
1 / 6 / 5
7,398
411
4,432
10,408
3,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 7 / 6
7,541
419
5,664
16,451
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
33
Kills
14
14
Deaths
33
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnjoBom01
Fenrir
5
7
2
0.86
W
Amaterasu
Astarokk
Amaterasu
3
7
12
1.29
L
Nemesis
BRUOLIMPIC21
Nemesis
8
3
1
2.83
L
0
10
1
0.05
W
Fenrir
7
1
1
7.5
L
Chernobog
Gaviski
Chernobog
1
6
5
0.58
W
Agni
14
1
8
18
L
0
7
6
0.43
W
Artio
bryanpe
Artio
4
1
11
9.5
W
Chernobog
everton0237
Chernobog
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,129
Damage
35,071
53,861
Taken
68,231
32,232
Mitigated
28,043
16,742
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnjoBom01
Fenrir
8,209
4,308
0
1,646
13,597
4,451
724
2,955
10,550
0
27,593
W
Amaterasu
Astarokk
Amaterasu
7,505
3,816
0
1,905
13,423
9,591
653
3,667
9,756
0
25,373
L
Nemesis
BRUOLIMPIC21
Nemesis
10,889
5,192
0
641
11,765
4,489
0
2,620
9,000
0
92,181
L
5,877
1,713
0
1,866
16,010
8,031
225
9,698
5,978
23,964
0
W
Fenrir
7,365
2,893
0
4,250
9,582
4,332
53
1,051
8,531
0
58,952
L
Chernobog
Gaviski
Chernobog
4,432
1,748
0
413
10,408
3,354
0
5,563
4,709
0
23,288
W
Agni
22,116
2,690
232
2,321
7,954
3,372
1,498
2,091
5,825
81,358
0
L
5,664
1,715
2,475
2,148
16,451
7,718
81
8,052
8,211
23,011
0
W
Artio
bryanpe
Artio
7,667
1,442
1,546
4,130
10,737
10,317
732
3,408
7,329
20,107
0
W
Chernobog
everton0237
Chernobog
7,476
4,830
0
2,358
12,165
4,620
4,364
1,286
10,879
0
56,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,706
Gold Earned
41,066
407
Minions Killed
316
0
Camps Cleared
0
1,660,981
Distance Traveled
1,459,302
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,242
458
49
3
0
279,277
1
W
Amaterasu
9,032
502
42
2
0
287,763
0
L
Nemesis
11,300
628
171
10
0
336,353
3
L
Sol
6,585
366
37
2
0
254,788
0
W
Fenrir
10,126
563
96
5
0
371,822
3
L
Chernobog
7,398
411
26
1
0
271,937
0
W
Agni
12,067
670
151
8
0
357,219
2
L
Yemoja
7,541
419
33
2
0
316,947
3
W
Artio
8,739
486
26
1
0
353,213
0
W
Chernobog
9,742
541
92
5
0
290,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role