Player Matchup

Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chercanne2k19
Fenrir
Level 42
God Stats
4W - 2L
1,691 SR
Queue Stats
25W - 35L
1,422 Elo+
Solo
Merlin
Merlin
Duck4Motherland
Merlin
Level 128
God Stats
16W - 10L
1,597 SR
Queue Stats
90W - 67L
1,584 Elo+
Party 2
Tiamat
Tiamat
Jack0
Tiamat
Level 153
God Stats
5W - 9L
1,417 SR
Queue Stats
321W - 237L
1,678 Elo+
Party 2
Chernobog
Chernobog
pjjanas420
Chernobog
Level 125
God Stats
4W - 5L
1,665 SR
Queue Stats
159W - 132L
1,643 Elo+
Party 2
Team Averages
Level 99
1,574 SR
1,565 Elo+

VS

Team Averages
Level 49
1,338 SR
1,376 Elo+
Danzaburou
Danzaburou
Hurtado-08______
Danzaburou
Level 65
God Stats
5W - 8L
1,390 SR
Queue Stats
151W - 259L
1,257 Elo+
Party 1
Tiamat
Tiamat
KURUMl-sama
Tiamat
Level 44
God Stats
8W - 6L
1,700 SR
Queue Stats
48W - 26L
1,682 Elo+
Solo
Hades
Hades
Lonely_King_08
Hades
Level 58
God Stats
36W - 54L
1,452 SR
Queue Stats
251W - 428L
1,287 Elo+
Party 1
Artio
Artio
Lonely_Queen_29
Artio
Level 49
God Stats
5W - 19L
1,095 SR
Queue Stats
108W - 214L
1,213 Elo+
Party 1
Hun Batz
Hun Batz
babayaga69xx
Hun Batz
Level 31
God Stats
3W - 12L
1,056 SR
Queue Stats
200W - 213L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 0 / 3
5,574
557
3,709
4,602
1,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
5,749
575
1,107
5,153
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 1
5,769
577
2,238
4,652
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Jack0
Tiamat
12
5 / 0 / 0
7,329
733
6,582
5,338
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
pjjanas420
Chernobog
10
1 / 0 / 4
5,682
568
3,537
5,242
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hurtado-08______
Danzaburou
8
1 / 3 / 0
4,808
481
3,009
5,096
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
0 / 4 / 0
5,479
548
4,193
8,043
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 1 / 0
4,963
496
1,563
4,881
1,801
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,796
480
366
5,066
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
babayaga69xx
Hun Batz
8
1 / 3 / 0
5,159
516
2,033
5,935
1,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
W
2
1
2
3
W
1
1
1
1.5
L
Danzaburou
Hurtado-08______
Danzaburou
1
3
0
0.33
W
Tiamat
Jack0
Tiamat
5
0
0
5
L
Tiamat
0
4
0
0
L
0
1
0
0
L
0
2
0
0
L
Hun Batz
babayaga69xx
Hun Batz
1
3
0
0.33
W
Chernobog
pjjanas420
Chernobog
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
11,164
24,987
Taken
29,021
9,690
Mitigated
13,443
12,309
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,709
1,749
123
1,781
4,602
1,278
198
222
4,368
0
18,840
W
1,107
228
0
2,950
5,153
1,674
14
0
5,153
0
21,781
W
2,238
72
0
530
4,652
1,363
308
1,563
3,089
29,545
0
L
Danzaburou
Hurtado-08______
Danzaburou
3,009
1,294
0
1,222
5,096
1,070
0
0
5,096
0
22,655
W
Tiamat
Jack0
Tiamat
6,582
1,043
0
3,399
5,338
4,080
0
3,608
1,366
40,181
0
L
Tiamat
4,193
634
0
3,680
8,043
6,860
3
4,773
2,952
27,189
0
L
1,563
338
0
1,083
4,881
1,801
136
2,007
2,643
19,400
0
L
366
0
99
1,487
5,066
1,993
0
0
5,066
10,471
0
L
Hun Batz
babayaga69xx
Hun Batz
2,033
525
0
2,216
5,935
1,719
0
1,423
4,444
0
24,541
W
Chernobog
pjjanas420
Chernobog
3,537
2,095
0
3,526
5,242
1,295
398
353
4,889
0
30,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
25,205
322
Minions Killed
240
0
Camps Cleared
0
998,126
Distance Traveled
932,844
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,574
557
31
3
0
196,755
1
W
Fenrir
5,749
575
55
6
0
216,360
3
W
Merlin
5,769
577
60
6
0
202,279
3
L
Danzaburou
4,808
481
46
5
0
188,867
1
W
Tiamat
7,329
733
110
11
0
197,227
1
L
Tiamat
5,479
548
84
8
0
179,949
0
L
Hades
4,963
496
37
4
0
160,157
0
L
Artio
4,796
480
16
2
0
184,066
1
L
Hun Batz
5,159
516
57
6
0
219,805
0
W
Chernobog
5,682
568
66
7
0
185,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role