Player Matchup

King Arthur
King Arthur
Caranava47
King Arthur
Level 144
God Stats
14W - 18L
1,477 SR
Queue Stats
437W - 397L
1,642 Elo+
Party 3
Pele
Pele
Who is BQ
Pele
Level 69
God Stats
4W - 4L
1,637 SR
Queue Stats
65W - 74L
1,557 Elo+
Party 2
Chang'e
Chang'e
nero31dmc
Chang'e
Level 139
God Stats
63W - 64L
1,768 SR
Queue Stats
244W - 226L
1,579 Elo+
Party 3
Achilles
Achilles
ravine90
Achilles
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 101L
1,580 Elo+
Party 2
Sol
Sol
vvv_ZODIAC77_vvv
Sol
Level 160
God Stats
14W - 9L
1,954 SR
Queue Stats
530W - 472L
1,646 Elo+
Party 3
Team Averages
Level 121
1,667 SR
1,601 Elo+

VS

Team Averages
Level 102
1,445 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BlackManChima
Apollo
Level 160
God Stats
2W - 5L
1,489 SR
Queue Stats
404W - 391L
1,509 Elo+
Party 1
Khepri
Khepri
Chilakiler21
Khepri
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
461W - 439L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
Kage_FAD3D
Ao Kuang
Level 87
God Stats
0W - 2L
1,228 SR
Queue Stats
324W - 317L
1,473 Elo+
Party 1
Tiamat
Tiamat
That__Guy245
Tiamat
Level 66
God Stats
2W - 3L
1,508 SR
Queue Stats
144W - 134L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caranava47
King Arthur
12
3 / 2 / 6
7,491
468
7,135
14,657
6,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
17
7 / 2 / 3
9,871
617
9,262
11,254
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
nero31dmc
Chang'e
14
6 / 1 / 4
8,603
538
6,880
8,970
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
ravine90
Achilles
14
1 / 1 / 1
7,959
497
4,028
14,586
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 2 / 4
8,426
527
14,186
13,677
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 3 / 2
7,987
499
6,625
8,088
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 5 / 0
7,574
473
8,114
11,937
4,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
1 / 6 / 2
6,847
428
4,722
15,129
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Kage_FAD3D
Ao Kuang
13
3 / 4 / 1
7,969
498
5,668
12,033
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
15
0 / 2 / 1
8,831
552
11,232
7,949
12,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
6
8
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
2
0.33
L
2
5
0
0.4
W
King Arthur
Caranava47
King Arthur
3
2
6
3
L
Khepri
1
6
2
0.33
L
Ao Kuang
Kage_FAD3D
Ao Kuang
3
4
1
0.88
L
Tiamat
0
2
1
0.25
W
Pele
7
2
3
4.25
W
Chang'e
nero31dmc
Chang'e
6
1
4
8
W
Achilles
ravine90
Achilles
1
1
1
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,491
Damage
36,361
63,144
Taken
55,136
28,421
Mitigated
31,201
29,427
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,625
109
0
1,120
8,088
2,757
0
2,861
5,091
59,054
0
L
8,114
5,666
0
3,460
11,937
4,023
0
6,390
5,503
0
43,340
W
King Arthur
Caranava47
King Arthur
7,135
713
0
4,003
14,657
6,877
128
5,554
9,103
0
28,215
L
Khepri
4,722
286
0
4,396
15,129
8,097
0
8,294
6,667
22,411
0
L
Ao Kuang
Kage_FAD3D
Ao Kuang
5,668
1,728
0
4,687
12,033
4,238
0
2,947
8,860
40,127
0
L
Tiamat
11,232
2,375
0
4,552
7,949
12,086
27
0
7,599
59,727
0
W
Pele
9,262
2,863
0
4,274
11,254
4,180
0
3,529
7,675
0
71,138
W
Chang'e
nero31dmc
Chang'e
6,880
105
1,357
3,746
8,970
3,260
860
4,144
4,826
39,134
0
W
Achilles
ravine90
Achilles
4,028
1,488
0
7,381
14,586
10,065
0
10,192
3,640
0
39,350
W
14,186
5,805
0
8,666
13,677
4,039
3,169
4,024
9,653
62,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
39,208
477
Minions Killed
459
0
Camps Cleared
0
1,567,200
Distance Traveled
1,442,993
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,987
499
115
7
0
284,545
7
L
Apollo
7,574
473
81
5
0
270,287
0
W
King Arthur
7,491
468
44
3
0
333,738
3
L
Khepri
6,847
428
28
2
0
302,126
0
L
Ao Kuang
7,969
498
86
5
0
292,067
0
L
Tiamat
8,831
552
149
9
0
293,968
0
W
Pele
9,871
617
137
9
0
351,980
1
W
Chang'e
8,603
538
74
5
0
312,093
0
W
Achilles
7,959
497
113
7
0
312,126
0
W
Sol
8,426
527
109
7
0
257,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role