Player Matchup

Tyr
Tyr
 
Tyr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Andre_GSMB420
Jormungandr
Level 69
God Stats
3W - 2L
1,719 SR
Queue Stats
115W - 129L
1,381 Elo+
Party 1
Skadi
Skadi
ClaudioFer_
Skadi
Level 60
God Stats
14W - 19L
1,442 SR
Queue Stats
76W - 94L
1,445 Elo+
Solo
Arachne
Arachne
DanSladeDan
Arachne
Level 106
God Stats
7W - 4L
1,486 SR
Queue Stats
230W - 272L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
jovand_04
Kukulkan
Level 25
God Stats
4W - 2L
1,169 SR
Queue Stats
143W - 156L
1,391 Elo+
Party 1
Team Averages
Level 68
1,463 SR
1,423 Elo+

VS

Team Averages
Level 67
1,489 SR
1,437 Elo+
Achilles
Achilles
ElDiosCanik
Achilles
Level 41
God Stats
1W - 1L
1,675 SR
Queue Stats
22W - 22L
1,459 Elo+
Party 3
Olorun
Olorun
Hushovia
Olorun
Level 26
God Stats
21W - 19L
1,366 SR
Queue Stats
286W - 377L
1,327 Elo+
Party 2
Skadi
Skadi
OscAr_Tg_09
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 3
Da Ji
Da Ji
VeliBean
Da Ji
Level 123
God Stats
3W - 6L
1,406 SR
Queue Stats
310W - 386L
1,382 Elo+
Party 2
Horus
Horus
pe_im8
Horus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
321W - 298L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 0 / 2
5,839
584
2,453
5,083
2,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Andre_GSMB420
Jormungandr
8
4 / 1 / 5
5,607
561
3,471
4,974
2,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 1 / 0
5,547
555
1,427
4,919
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
DanSladeDan
Arachne
9
4 / 1 / 6
6,074
607
5,153
4,798
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
jovand_04
Kukulkan
10
3 / 0 / 4
5,910
591
4,682
3,964
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElDiosCanik
Achilles
7
0 / 3 / 0
4,222
422
1,392
5,395
3,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Hushovia
Olorun
7
0 / 5 / 0
4,377
438
1,227
5,848
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 4 / 0
4,360
436
2,880
4,672
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
VeliBean
Da Ji
7
2 / 2 / 0
4,851
485
2,582
6,585
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
pe_im8
Horus
6
0 / 1 / 0
4,168
417
1,105
3,446
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
3
3
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
2
4
W
Jormungandr
Andre_GSMB420
Jormungandr
4
1
5
6.5
W
1
1
0
1
W
Arachne
DanSladeDan
Arachne
4
1
6
7
L
Achilles
ElDiosCanik
Achilles
0
3
0
0
L
Olorun
Hushovia
Olorun
0
5
0
0
L
1
4
0
0.25
L
Da Ji
VeliBean
Da Ji
2
2
0
1
W
Kukulkan
jovand_04
Kukulkan
3
0
4
5
L
Horus
pe_im8
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
9,186
23,738
Taken
25,946
8,669
Mitigated
9,284
8,902
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,453
111
147
1,549
5,083
2,213
598
162
4,887
0
23,643
W
Jormungandr
Andre_GSMB420
Jormungandr
3,471
521
0
843
4,974
2,143
10
0
4,974
15,981
0
W
1,427
580
0
2,236
4,919
1,221
400
0
4,919
0
28,621
W
Arachne
DanSladeDan
Arachne
5,153
3,584
0
2,316
4,798
1,895
39
0
4,798
0
25,848
L
Achilles
ElDiosCanik
Achilles
1,392
269
0
634
5,395
3,041
30
1,743
3,630
0
11,951
L
Olorun
Hushovia
Olorun
1,227
603
140
1,029
5,848
1,898
480
3,357
2,187
17,699
0
L
2,880
1,840
0
0
4,672
1,352
0
1,872
2,760
0
12,287
L
Da Ji
VeliBean
Da Ji
2,582
545
0
2,565
6,585
1,983
0
405
6,148
0
18,272
W
Kukulkan
jovand_04
Kukulkan
4,682
500
0
1,811
3,964
1,197
213
993
2,933
22,160
0
L
Horus
pe_im8
Horus
1,105
711
189
680
3,446
1,010
0
374
3,068
0
10,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
21,978
201
Minions Killed
145
0
Camps Cleared
0
971,783
Distance Traveled
877,032
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,839
584
40
4
0
219,410
1
W
Jormungandr
5,607
561
23
2
0
184,715
0
W
Skadi
5,547
555
54
5
0
165,044
4
W
Arachne
6,074
607
48
5
0
213,565
0
L
Achilles
4,222
422
19
2
0
194,143
1
L
Olorun
4,377
438
38
4
0
169,646
4
L
Skadi
4,360
436
28
3
0
195,402
0
L
Da Ji
4,851
485
42
4
0
164,009
0
W
Kukulkan
5,910
591
36
4
0
189,049
0
L
Horus
4,168
417
18
2
0
153,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role