Player Matchup

Artemis
Artemis
SoulReaper4207
Artemis
Level 61
God Stats
1W - 1L
1,526 SR
Queue Stats
2W - 7L
1,248 Elo+
Solo
Ymir
Ymir
TheTigerr
Ymir
Level 58
God Stats
2W - 4L
1,272 SR
Queue Stats
7W - 18L
1,100 Elo+
Solo
Ra
Ra
Zeradian1988
Ra
Level 16
God Stats
14W - 19L
1,321 SR
Queue Stats
91W - 133L
1,191 Elo+
Solo
Team Averages
Level 45
1,373 SR
1,180 Elo+

VS

Team Averages
Level 41
1,367 SR
1,282 Elo+
Zeus
Zeus
Hungryhippo3040
Zeus
Level 45
God Stats
69W - 111L
1,394 SR
Queue Stats
72W - 117L
1,278 Elo+
Party 1
Jing Wei
Jing Wei
MorganaT
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 99L
1,275 Elo+
Party 1
Chaac
Chaac
unrealwootang
Chaac
Level 32
God Stats
4W - 0L
1,206 SR
Queue Stats
23W - 25L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 4
14,840
645
25,192
22,216
8,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
4 / 5 / 7
15,132
658
12,418
26,500
34,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 9 / 6
12,903
561
6,736
18,846
8,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 11
15,434
671
30,676
15,048
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MorganaT
Jing Wei
17
4 / 3 / 9
14,678
638
7,260
18,779
7,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 8 / 10
15,225
662
22,100
31,338
30,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
14
Kills
21
21
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
W
Jing Wei
MorganaT
Jing Wei
4
3
9
2.83
L
8
7
4
1.43
L
Ymir
4
5
7
1.5
L
2
9
6
0.56
W
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
60,036
67,562
Taken
65,165
51,454
Mitigated
43,366
8,852
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,676
694
0
5,399
15,048
5,391
1,255
5,974
9,074
79,082
0
W
Jing Wei
MorganaT
Jing Wei
7,260
5,631
0
9,584
18,779
7,236
1,100
5,610
13,169
0
94,558
L
25,192
15,135
0
506
22,216
8,590
926
10,135
11,284
0
55,027
L
Ymir
12,418
1,442
1,389
2,727
26,500
34,665
70
8,623
17,104
40,828
0
L
6,736
990
1,097
3,133
18,846
8,199
68
9,803
8,498
65,018
0
W
22,100
4,238
1,412
11,056
31,338
30,739
947
7,750
23,588
0
54,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
45,337
185
Minions Killed
265
0
Camps Cleared
0
994,994
Distance Traveled
1,112,971
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,434
671
98
4
0
373,196
1
W
Jing Wei
14,678
638
109
5
0
365,662
1
L
Artemis
14,840
645
51
2
0
342,469
1
L
Ymir
15,132
658
52
2
0
360,507
2
L
Ra
12,903
561
82
4
0
292,018
0
W
Chaac
15,225
662
58
3
0
374,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role