Player Matchup

Chang'e
Chang'e
ARCxTRIGGER
Chang'e
Level 85
God Stats
1W - 2L
1,970 SR
Queue Stats
42W - 50L
1,586 Elo+
Party 1
Tiamat
Tiamat
IcyCorbone23
Tiamat
Level 111
God Stats
1W - 1L
1,573 SR
Queue Stats
82W - 92L
1,332 Elo+
Party 1
Arachne
Arachne
IcyCrizzlo23
Arachne
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
394W - 423L
1,526 Elo+
Party 1
Rama
Rama
IcySnootie23
Rama
Level 128
God Stats
9W - 8L
1,581 SR
Queue Stats
265W - 293L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
TCG Kai
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 160L
1,541 Elo+
Party 1
Team Averages
Level 107
1,625 SR
1,505 Elo+

VS

Team Averages
Level 137
1,711 SR
1,582 Elo+
Sun Wukong
Sun Wukong
Byzmarck
Sun Wukong
Level 123
God Stats
4W - 5L
1,668 SR
Queue Stats
71W - 60L
1,574 Elo+
Party 2
Discordia
Discordia
Maxaronie
Discordia
Level 127
God Stats
9W - 7L
1,673 SR
Queue Stats
91W - 67L
1,584 Elo+
Party 2
Osiris
Osiris
SirLagsAndFrags
Osiris
Level 157
God Stats
3W - 2L
1,818 SR
Queue Stats
99W - 83L
1,584 Elo+
Party 2
Ymir
Ymir
The4dversary
Ymir
Level 157
God Stats
6W - 8L
1,595 SR
Queue Stats
177W - 150L
1,588 Elo+
Solo
Hachiman
Hachiman
twan1
Hachiman
Level 121
God Stats
15W - 7L
1,804 SR
Queue Stats
91W - 74L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARCxTRIGGER
Chang'e
10
1 / 2 / 5
6,353
578
4,105
6,548
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
0 / 1 / 1
5,271
479
851
4,011
2,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
IcyCrizzlo23
Arachne
12
3 / 0 / 3
6,568
597
3,868
8,095
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 0
6,600
600
5,241
5,417
1,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
TCG Kai
Amaterasu
11
2 / 2 / 1
6,573
598
2,272
10,186
5,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Byzmarck
Sun Wukong
11
1 / 1 / 5
6,310
574
4,666
6,853
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Maxaronie
Discordia
11
2 / 2 / 3
6,319
574
3,321
4,163
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
6,845
622
11,008
7,784
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 2 / 0
4,567
415
247
3,539
1,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
twan1
Hachiman
11
2 / 2 / 0
5,925
539
3,085
5,310
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
7
7
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ARCxTRIGGER
Chang'e
1
2
5
1.75
L
Sun Wukong
Byzmarck
Sun Wukong
1
1
5
3.5
W
Tiamat
0
1
1
0.5
W
Arachne
IcyCrizzlo23
Arachne
3
0
3
4.5
W
3
2
0
1.5
L
Discordia
Maxaronie
Discordia
2
2
3
1.75
L
2
2
1
1.25
W
Amaterasu
TCG Kai
Amaterasu
2
2
1
1.25
L
0
2
0
0
L
Hachiman
twan1
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
22,327
34,257
Taken
27,649
13,948
Mitigated
11,661
11,111
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ARCxTRIGGER
Chang'e
4,105
366
1,143
2,455
6,548
2,165
185
587
5,873
25,684
0
L
Sun Wukong
Byzmarck
Sun Wukong
4,666
1,661
0
2,617
6,853
2,849
513
1,205
5,648
0
34,729
W
Tiamat
851
178
0
696
4,011
2,341
481
828
3,076
23,923
0
W
Arachne
IcyCrizzlo23
Arachne
3,868
2,947
0
1,006
8,095
2,503
0
1,267
6,650
0
33,761
W
5,241
4,489
0
1,614
5,417
1,615
694
873
4,478
0
44,615
L
Discordia
Maxaronie
Discordia
3,321
271
0
403
4,163
1,343
118
1,111
3,052
31,396
0
L
11,008
3,685
0
3,438
7,784
4,662
160
1,488
6,296
3,164
38,081
W
Amaterasu
TCG Kai
Amaterasu
2,272
1,596
0
4,197
10,186
5,324
0
637
9,549
0
19,023
L
247
43
0
399
3,539
1,456
0
531
3,008
5,975
0
L
Hachiman
twan1
Hachiman
3,085
802
0
1,724
5,310
1,351
264
621
4,689
0
28,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
29,966
294
Minions Killed
277
0
Camps Cleared
0
1,031,390
Distance Traveled
947,955
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,353
578
25
2
0
204,655
2
L
Sun Wukong
6,310
574
66
6
0
241,376
1
W
Tiamat
5,271
479
59
5
0
196,544
2
W
Arachne
6,568
597
69
6
0
256,381
0
W
Rama
6,600
600
103
9
0
189,333
2
L
Discordia
6,319
574
65
6
0
209,380
2
L
Osiris
6,845
622
82
7
0
206,617
1
W
Amaterasu
6,573
598
38
3
0
184,477
2
L
Ymir
4,567
415
19
2
0
109,725
0
L
Hachiman
5,925
539
45
4
0
180,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role