Player Matchup

Cerberus
Cerberus
A g000se hunter
Cerberus
Level 82
God Stats
2W - 2L
1,622 SR
Queue Stats
34W - 31L
1,411 Elo+
Party 2
Medusa
Medusa
Ethann OG
Medusa
Level 131
God Stats
11W - 9L
1,526 SR
Queue Stats
164W - 160L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Offline dash
Tsukuyomi
Level 81
God Stats
13W - 7L
1,576 SR
Queue Stats
378W - 366L
1,423 Elo+
Party 2
Osiris
Osiris
Silenthunter895
Osiris
Level 40
God Stats
22W - 18L
1,488 SR
Queue Stats
53W - 54L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
XAfroSamuraiX98
Nu Wa
Level 145
God Stats
10W - 7L
1,616 SR
Queue Stats
438W - 409L
1,473 Elo+
Party 2
Team Averages
Level 96
1,566 SR
1,456 Elo+

VS

Team Averages
Level 104
1,589 SR
1,513 Elo+
Ganesha
Ganesha
ETNAD53
Ganesha
Level 97
God Stats
3W - 3L
1,718 SR
Queue Stats
428W - 387L
1,554 Elo+
Solo
Sol
Sol
Gutierrez1
Sol
Level 86
God Stats
16W - 20L
1,400 SR
Queue Stats
531W - 483L
1,514 Elo+
Party 1
Nemesis
Nemesis
LightFeatherGod
Nemesis
Level 87
God Stats
16W - 18L
1,663 SR
Queue Stats
642W - 598L
1,516 Elo+
Party 1
Tyr
Tyr
MyItchyHand
Tyr
Level 108
God Stats
1W - 6L
1,384 SR
Queue Stats
357W - 347L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Raix95
Zhong Kui
Level 143
God Stats
1W - 3L
1,779 SR
Queue Stats
492W - 458L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 1 / 10
9,878
520
7,685
14,114
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Ethann OG
Medusa
18
6 / 1 / 4
11,457
603
9,327
9,449
3,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Offline dash
Tsukuyomi
18
7 / 3 / 8
11,230
591
13,576
13,959
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
3 / 5 / 4
9,725
512
7,796
11,608
8,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 5
10,512
553
11,880
10,913
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ETNAD53
Ganesha
12
0 / 4 / 3
7,284
383
5,047
12,163
3,038
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 6 / 3
8,643
455
6,288
13,811
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 5 / 1
10,523
554
11,024
15,384
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 3 / 4
9,583
504
7,308
12,246
10,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Raix95
Zhong Kui
16
3 / 3 / 3
10,063
530
11,482
14,878
10,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
21
Kills
14
14
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
10
7
L
Ganesha
ETNAD53
Ganesha
0
4
3
0.38
W
Medusa
Ethann OG
Medusa
6
1
4
8
L
1
6
3
0.42
L
8
5
1
1.7
L
2
3
4
1.33
W
Tsukuyomi
Offline dash
Tsukuyomi
7
3
8
3.67
L
Zhong Kui
Raix95
Zhong Kui
3
3
3
1.5
W
3
5
4
1
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,264
Damage
41,149
60,043
Taken
68,482
31,913
Mitigated
33,100
17,662
Healing
24,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,685
378
479
4,671
14,114
10,981
1,364
7,690
6,424
22,768
0
L
Ganesha
ETNAD53
Ganesha
5,047
326
0
2,575
12,163
3,038
336
4,162
7,845
23,769
0
W
Medusa
Ethann OG
Medusa
9,327
4,677
0
6,118
9,449
3,535
5,544
2,552
6,897
0
79,764
L
6,288
2,266
0
4,595
13,811
3,138
1,613
4,638
9,071
57,345
0
L
11,024
3,874
0
5,578
15,384
6,578
0
2,138
13,082
0
68,366
L
7,308
509
0
4,633
12,246
10,186
208
2,498
9,600
0
49,644
W
Tsukuyomi
Offline dash
Tsukuyomi
13,576
3,801
0
2,939
13,959
5,405
1,384
4,943
9,016
0
67,030
L
Zhong Kui
Raix95
Zhong Kui
11,482
924
0
6,909
14,878
10,160
1,397
5,173
9,319
67,008
0
W
7,796
3,103
0
405
11,608
8,216
1,005
2,997
8,611
0
49,081
W
11,880
2,662
0
3,050
10,913
3,776
3,943
4,635
6,278
65,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,802
Gold Earned
46,096
546
Minions Killed
474
0
Camps Cleared
0
1,748,387
Distance Traveled
1,807,717
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,878
520
69
4
0
358,925
1
L
Ganesha
7,284
383
18
1
0
375,426
5
W
Medusa
11,457
603
144
8
0
326,442
1
L
Sol
8,643
455
102
5
0
322,006
1
L
Nemesis
10,523
554
110
6
0
425,788
7
L
Tyr
9,583
504
109
6
0
357,432
3
W
Tsukuyomi
11,230
591
105
6
0
419,240
4
L
Zhong Kui
10,063
530
135
7
0
327,065
4
W
Osiris
9,725
512
94
5
0
352,853
1
W
Nu Wa
10,512
553
134
7
0
290,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role