Player Matchup

Horus
Horus
Broz678
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,839 Elo+
Party 1
Awilix
Awilix
JET RANGER 777
Awilix
Level 109
God Stats
1W - 1L
1,612 SR
Queue Stats
135W - 87L
1,820 Elo+
Party 1
Hachiman
Hachiman
LilSion
Hachiman
Level 16
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 1L
1,810 Elo+
Party 2
Sylvanus
Sylvanus
NubletTheeNoodle
Sylvanus
Level 110
God Stats
1W - 1L
1,802 SR
Queue Stats
174W - 82L
1,815 Elo+
Party 1
Ah Puch
Ah Puch
iSmokeHellaKush
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,324 Elo+
Party 2
Team Averages
Level 72
1,587 SR
1,721 Elo+

VS

Team Averages
Level 85
1,615 SR
1,537 Elo+
Erlang Shen
Erlang Shen
MYT-2_33
Erlang Shen
Level 160
God Stats
13W - 9L
1,718 SR
Queue Stats
492W - 423L
1,661 Elo+
Party 4
Cupid
Cupid
NotColde
Cupid
Level 29
God Stats
48W - 50L
1,579 SR
Queue Stats
130W - 126L
1,454 Elo+
Party 3
Ra
Ra
SneakAttackz
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
crossbowz
Zeus
Level 63
God Stats
19W - 19L
1,538 SR
Queue Stats
147W - 123L
1,498 Elo+
Party 3
Ganesha
Ganesha
killermachine103
Ganesha
Level 146
God Stats
1W - 1L
1,740 SR
Queue Stats
18W - 17L
1,571 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Broz678
Horus
12
0 / 4 / 2
6,285
629
2,539
13,176
9,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 0
7,276
728
2,983
7,203
3,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
LilSion
Hachiman
12
0 / 3 / 0
5,896
590
3,202
6,234
2,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 4 / 0
6,797
680
5,785
11,030
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 1
7,418
742
7,606
5,321
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MYT-2_33
Erlang Shen
15
4 / 0 / 11
8,640
864
8,392
9,117
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
NotColde
Cupid
14
1 / 1 / 6
7,280
728
2,763
3,968
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 8
10,113
1,011
9,830
5,936
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
14
4 / 1 / 10
8,401
840
10,819
4,156
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 16
8,751
875
4,764
6,983
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
3
Kills
18
18
Deaths
3
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Horus
Broz678
Horus
0
4
2
0.25
L
2
4
0
0.5
L
Hachiman
LilSion
Hachiman
0
3
0
0
W
Erlang Shen
MYT-2_33
Erlang Shen
4
0
11
9.5
W
Cupid
NotColde
Cupid
1
1
6
4
L
0
4
0
0
W
9
1
8
13
W
Zeus
4
1
10
9
L
1
3
1
0.5
W
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
36,568
42,964
Taken
30,160
24,773
Mitigated
15,835
7,883
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Broz678
Horus
2,539
826
462
2,698
13,176
9,707
0
9,311
3,865
0
8,877
L
2,983
1,041
0
12
7,203
3,202
0
4,570
2,633
0
15,121
L
Hachiman
LilSion
Hachiman
3,202
1,299
0
232
6,234
2,191
0
3,252
2,982
0
9,907
W
Erlang Shen
MYT-2_33
Erlang Shen
8,392
4,066
0
2,530
9,117
4,772
3
5,288
3,601
466
20,127
W
Cupid
NotColde
Cupid
2,763
1,160
169
547
3,968
1,603
334
1,179
2,674
0
16,901
L
5,785
1,646
1,200
2,309
11,030
7,451
0
6,423
4,607
22,146
0
W
9,830
1,164
1,688
1,937
5,936
2,791
955
2,069
3,773
39,958
0
W
Zeus
10,819
1,080
0
1,268
4,156
1,408
413
1,213
2,765
29,590
0
L
7,606
248
0
970
5,321
2,222
0
2,203
3,118
36,007
0
W
4,764
151
0
2,937
6,983
5,261
98
3,441
3,300
22,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
43,185
185
Minions Killed
268
6
Camps Cleared
10
929,724
Distance Traveled
1,034,029
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,285
629
14
1
0
189,525
2
L
Awilix
7,276
728
37
4
3
188,138
0
L
Hachiman
5,896
590
15
2
0
197,521
1
W
Erlang Shen
8,640
864
49
5
5
216,413
0
W
Cupid
7,280
728
48
5
0
204,548
0
L
Sylvanus
6,797
680
25
3
0
156,730
1
W
Ra
10,113
1,011
99
10
2
208,118
3
W
Zeus
8,401
840
60
6
3
191,289
4
L
Ah Puch
7,418
742
94
9
3
197,810
2
W
Ganesha
8,751
875
12
1
0
213,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role