Player Matchup

Serqet
Serqet
Anarky8332
Serqet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 134L
1,703 Elo+
Party 3
Kuzenbo
Kuzenbo
PooLizard
Kuzenbo
Level 101
God Stats
6W - 5L
1,780 SR
Queue Stats
217W - 144L
1,711 Elo+
Party 3
Danzaburou
Danzaburou
Solace Fear
Danzaburou
Level 159
God Stats
13W - 19L
1,744 SR
Queue Stats
382W - 302L
1,698 Elo+
Party 3
Ra
Ra
Sparhten
Ra
Level 111
God Stats
4W - 2L
1,745 SR
Queue Stats
247W - 166L
1,699 Elo+
Party 3
Mulan
Mulan
ant9614
Mulan
Level 46
God Stats
87W - 70L
1,789 SR
Queue Stats
161W - 113L
1,764 Elo+
Party 3
Team Averages
Level 107
1,712 SR
1,715 Elo+

VS

Team Averages
Level 72
1,619 SR
1,633 Elo+
Anhur
Anhur
KyleS14
Anhur
Level 88
God Stats
8W - 6L
1,913 SR
Queue Stats
203W - 189L
1,582 Elo+
Solo
Bellona
Bellona
Misrue
Bellona
Level 89
God Stats
1W - 1L
1,306 SR
Queue Stats
57W - 44L
1,620 Elo+
Party 2
Agni
Agni
Pognoff
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 33L
1,708 Elo+
Party 2
Apollo
Apollo
XxDiextroxX
Apollo
Level 122
God Stats
4W - 0L
1,703 SR
Queue Stats
114W - 108L
1,633 Elo+
Party 1
Sol
Sol
elxmenor
Sol
Level 36
God Stats
8W - 3L
1,671 SR
Queue Stats
89W - 84L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anarky8332
Serqet
9
1 / 4 / 2
5,354
535
1,285
6,814
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
PooLizard
Kuzenbo
8
0 / 3 / 1
4,841
484
2,730
7,290
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Solace Fear
Danzaburou
8
1 / 5 / 1
5,423
542
3,641
6,294
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 4 / 0
5,852
585
1,556
4,617
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
ant9614
Mulan
10
1 / 2 / 1
5,716
572
4,138
6,196
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KyleS14
Anhur
10
4 / 0 / 3
6,043
604
3,804
5,896
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Misrue
Bellona
9
4 / 1 / 7
6,076
608
4,239
5,185
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Pognoff
Agni
12
8 / 2 / 2
7,318
732
5,859
3,428
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
0 / 1 / 7
5,399
540
3,480
5,730
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,392
539
3,736
5,392
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
18
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
Anarky8332
Serqet
1
4
2
0.5
W
Anhur
KyleS14
Anhur
4
0
3
5.5
W
Bellona
Misrue
Bellona
4
1
7
7.5
W
Agni
Pognoff
Agni
8
2
2
4.5
L
Kuzenbo
PooLizard
Kuzenbo
0
3
1
0.17
L
Danzaburou
Solace Fear
Danzaburou
1
5
1
0.3
L
3
4
0
0.75
W
Apollo
0
1
7
3.5
L
Mulan
ant9614
Mulan
1
2
1
0.75
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
21,118
31,211
Taken
25,631
12,045
Mitigated
8,643
7,218
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Anarky8332
Serqet
1,285
238
0
2,224
6,814
1,816
0
2,213
4,425
0
21,398
W
Anhur
KyleS14
Anhur
3,804
1,850
0
550
5,896
1,528
288
480
5,391
0
31,270
W
Bellona
Misrue
Bellona
4,239
1,008
0
1,463
5,185
2,747
0
1,340
3,655
0
17,776
W
Agni
Pognoff
Agni
5,859
566
0
500
3,428
1,007
0
1,113
2,181
37,514
0
L
Kuzenbo
PooLizard
Kuzenbo
2,730
860
0
1,314
7,290
4,106
0
624
6,654
15,088
0
L
Danzaburou
Solace Fear
Danzaburou
3,641
1,582
0
689
6,294
1,478
0
521
5,719
0
28,910
L
1,556
246
44
1,047
4,617
1,337
0
2,393
2,046
26,140
0
W
Apollo
3,480
2,100
0
2,581
5,730
1,496
352
1,179
4,383
0
29,721
L
Mulan
ant9614
Mulan
4,138
729
0
1,900
6,196
3,308
0
3,287
2,909
0
24,241
W
3,736
969
0
2,109
5,392
1,865
862
0
5,167
20,452
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
30,228
248
Minions Killed
282
0
Camps Cleared
0
946,192
Distance Traveled
995,096
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,354
535
48
5
0
201,210
2
W
Anhur
6,043
604
52
5
0
213,856
3
W
Bellona
6,076
608
27
3
0
196,063
0
W
Agni
7,318
732
86
9
0
211,206
3
L
Kuzenbo
4,841
484
13
1
0
196,412
1
L
Danzaburou
5,423
542
68
7
0
161,515
2
L
Ra
5,852
585
60
6
0
210,268
2
W
Apollo
5,399
540
75
8
0
190,998
0
L
Mulan
5,716
572
59
6
0
176,787
4
W
Sol
5,392
539
42
4
0
182,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role