Player Matchup

Amaterasu
Amaterasu
Creecket
Amaterasu
Level 28
God Stats
3W - 3L
1,594 SR
Queue Stats
56W - 65L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
DandyInSpace1
Cthulhu
Level 17
God Stats
22W - 22L
1,408 SR
Queue Stats
75W - 75L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
Dragonnight1960
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,092 Elo+
Solo
Cabrakan
Cabrakan
JENGLE
Cabrakan
Level 21
God Stats
22W - 21L
1,396 SR
Queue Stats
83W - 89L
1,425 Elo+
Solo
Cupid
Cupid
UnfurledSteak15
Cupid
Level 8
God Stats
6W - 4L
1,431 SR
Queue Stats
61W - 84L
1,338 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,302 Elo+

VS

Team Averages
Level 21
1,447 SR
1,409 Elo+
Olorun
Olorun
GenieTrashBoi
Olorun
Level 27
God Stats
3W - 0L
1,800 SR
Queue Stats
84W - 55L
1,451 Elo+
Solo
Chang'e
Chang'e
JCFpalcara
Chang'e
Level 22
God Stats
59W - 60L
1,465 SR
Queue Stats
266W - 295L
1,392 Elo+
Solo
Set
Set
ThatBoiSteph
Set
Level 14
God Stats
1W - 4L
1,186 SR
Queue Stats
51W - 29L
1,410 Elo+
Solo
Hercules
Hercules
dakotalanglois
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,386 Elo+
Solo
Osiris
Osiris
ecentric-j_22
Osiris
Level 27
God Stats
2W - 5L
1,281 SR
Queue Stats
32W - 42L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Creecket
Amaterasu
16
0 / 5 / 2
9,857
821
7,485
19,626
9,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
17
3 / 4 / 3
11,468
956
17,730
18,015
21,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
16
2 / 10 / 3
10,715
893
10,210
15,110
6,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
JENGLE
Cabrakan
17
3 / 11 / 1
11,258
938
21,469
23,991
17,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 14 / 5
11,083
924
12,105
20,697
8,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

91

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 27
13,051
1,088
27,423
17,972
8,221
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
JCFpalcara
Chang'e
20
6 / 2 / 28
12,879
1,073
20,297
16,219
7,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
15 / 5 / 20
13,559
1,130
22,633
17,022
8,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
19
9 / 0 / 19
13,009
1,084
12,632
15,253
11,316
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
3 / 0 / 25
12,011
1,001
6,279
7,910
6,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
163
9
Kills
44
44
Deaths
9
14
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Creecket
Amaterasu
0
5
2
0.2
L
Cthulhu
3
4
3
1.13
L
Kukulkan
2
10
3
0.35
W
11
2
27
12.25
W
Chang'e
JCFpalcara
Chang'e
6
2
28
10
L
Cabrakan
JENGLE
Cabrakan
3
11
1
0.32
W
15
5
20
5
L
1
14
5
0.25
W
Hercules
9
0
19
18.5
W
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,999
Damage
89,264
97,439
Taken
74,376
63,684
Mitigated
41,699
4,184
Healing
28,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Creecket
Amaterasu
7,485
3,108
0
321
19,626
9,483
0
9,269
10,357
342
17,371
L
Cthulhu
17,730
933
935
0
18,015
21,934
0
9,154
8,861
40,918
0
L
Kukulkan
10,210
1,484
0
0
15,110
6,293
0
8,503
6,607
13,849
0
W
27,423
16,886
1,551
5,625
17,972
8,221
0
12,491
5,481
40,599
0
W
Chang'e
JCFpalcara
Chang'e
20,297
1,871
6,714
5,670
16,219
7,344
0
11,942
4,277
42,425
0
L
Cabrakan
JENGLE
Cabrakan
21,469
1,955
0
2,344
23,991
17,871
0
11,607
12,384
53,251
0
W
22,633
11,852
0
1,044
17,022
8,744
0
10,035
6,987
0
34,935
L
12,105
6,647
0
584
20,697
8,103
0
9,187
11,510
0
40,951
W
Hercules
12,632
4,816
1,085
5,307
15,253
11,316
0
10,079
5,174
0
29,730
W
6,279
1,424
0
1,074
7,910
6,074
0
5,204
2,706
0
19,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,381
Gold Earned
64,509
198
Minions Killed
175
4
Camps Cleared
10
1,071,914
Distance Traveled
1,073,240
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,857
821
18
2
0
265,771
1
L
Cthulhu
11,468
956
48
4
2
242,872
0
L
Kukulkan
10,715
893
3
0
0
162,786
0
W
Olorun
13,051
1,088
27
2
4
212,965
0
W
Chang'e
12,879
1,073
54
5
4
204,458
1
L
Cabrakan
11,258
938
78
7
0
209,189
2
W
Set
13,559
1,130
29
2
2
199,665
0
L
Cupid
11,083
924
51
4
2
191,296
0
W
Hercules
13,009
1,084
42
4
0
224,859
1
W
Osiris
12,011
1,001
23
2
0
231,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role