Player Matchup

Mercury
Mercury
Antieros
Mercury
Level 28
God Stats
2W - 3L
1,662 SR
Queue Stats
3W - 5L
1,321 Elo+
Party 3
Ymir
Ymir
Dreadpksparks
Ymir
Level 29
God Stats
3W - 5L
1,463 SR
Queue Stats
75W - 75L
1,386 Elo+
Party 2
Horus
Horus
VideoMastermind
Horus
Level 49
God Stats
4W - 5L
1,405 SR
Queue Stats
5W - 7L
1,263 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
VulpineCellar64
Ah Muzen Cab
Level 38
God Stats
3W - 4L
1,541 SR
Queue Stats
123W - 143L
1,411 Elo+
Party 2
The Morrigan
The Morrigan
vGotMamba
The Morrigan
Level 58
God Stats
2W - 2L
1,444 SR
Queue Stats
211W - 197L
1,404 Elo+
Party 2
Team Averages
Level 40
1,503 SR
1,357 Elo+

VS

Team Averages
Level 74
1,535 SR
1,409 Elo+
Vulcan
Vulcan
LionHeartedHero
Vulcan
Level 103
God Stats
6W - 5L
1,504 SR
Queue Stats
22W - 28L
1,440 Elo+
Party 1
Cerberus
Cerberus
TheMadKingDaryl
Cerberus
Level 82
God Stats
14W - 19L
1,582 SR
Queue Stats
15W - 21L
1,318 Elo+
Party 1
Ne Zha
Ne Zha
abyssion335
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
cheifLockkilla
Bellona
Level 87
God Stats
2W - 0L
1,587 SR
Queue Stats
50W - 38L
1,560 Elo+
Solo
Agni
Agni
tasminianprince
Agni
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Antieros
Mercury
11
0 / 6 / 0
6,383
399
3,922
12,303
6,090
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 8 / 5
7,985
499
4,363
17,877
8,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 0
6,999
437
3,983
10,860
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
VulpineCellar64
Ah Muzen Cab
12
5 / 7 / 2
7,864
492
5,746
11,033
2,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
vGotMamba
The Morrigan
14
6 / 6 / 1
8,526
533
11,159
11,006
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,882
555
9,311
4,103
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
13
8 / 3 / 10
9,495
593
13,570
13,118
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
11
2 / 4 / 9
7,494
468
6,030
10,594
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 0
9,906
619
10,293
11,612
9,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 5 / 10
8,796
550
10,174
9,220
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
14
Kills
30
31
Deaths
15
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
Antieros
Mercury
0
6
0
0
L
2
8
5
0.56
W
6
1
5
8.5
W
Cerberus
8
3
10
4.33
L
1
4
0
0.25
L
Ah Muzen Cab
VulpineCellar64
Ah Muzen Cab
5
7
2
0.86
W
Ne Zha
2
4
9
1.63
W
7
2
0
3.5
W
7
5
10
2.4
L
The Morrigan
vGotMamba
The Morrigan
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
49,378
63,079
Taken
48,647
25,926
Mitigated
28,909
7,910
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Antieros
Mercury
3,922
1,763
0
1,027
12,303
6,090
0
3,003
9,212
0
25,198
L
4,363
656
484
1,030
17,877
8,210
305
11,601
5,749
18,556
0
W
9,311
4,594
0
489
4,103
1,614
334
1,490
2,563
45,042
0
W
Cerberus
13,570
1,087
801
5,775
13,118
11,519
158
3,932
9,111
41,186
0
L
3,983
2,220
79
3,414
10,860
5,361
150
4,912
5,690
0
22,925
L
Ah Muzen Cab
VulpineCellar64
Ah Muzen Cab
5,746
2,354
0
1,586
11,033
2,760
557
6,872
3,965
0
33,116
W
Ne Zha
6,030
2,337
0
3,317
10,594
3,379
0
2,672
7,847
0
38,182
W
10,293
4,660
0
4,909
11,612
9,535
381
1,153
10,360
0
69,606
W
10,174
1,504
0
814
9,220
2,862
272
4,532
4,688
26,033
0
L
The Morrigan
vGotMamba
The Morrigan
11,159
2,026
0
290
11,006
3,505
0
5,260
5,330
48,252
4,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
44,573
263
Minions Killed
424
0
Camps Cleared
0
1,336,816
Distance Traveled
1,492,732
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,383
399
46
3
0
256,234
0
L
Ymir
7,985
499
32
2
0
288,521
0
W
Vulcan
8,882
555
78
5
0
292,045
0
W
Cerberus
9,495
593
103
6
0
286,563
6
L
Horus
6,999
437
36
2
0
257,450
0
L
Ah Muzen Cab
7,864
492
57
4
0
271,236
1
W
Ne Zha
7,494
468
64
4
0
309,294
0
W
Bellona
9,906
619
137
9
0
316,218
0
W
Agni
8,796
550
42
3
0
288,612
0
L
The Morrigan
8,526
533
92
6
0
263,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role