Player Matchup

Osiris
Osiris
A_Grimm_Reminder
Osiris
Level 29
God Stats
18W - 17L
1,567 SR
Queue Stats
36W - 34L
1,584 Elo+
Solo
Mercury
Mercury
CPTSmackAfool28
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Metro250
Athena
Level 29
God Stats
4W - 6L
1,858 SR
Queue Stats
122W - 121L
1,489 Elo+
Solo
Cupid
Cupid
The_Reaper_999_
Cupid
Level 27
God Stats
8W - 7L
1,496 SR
Queue Stats
50W - 41L
1,543 Elo+
Solo
Sol
Sol
fúkurcupcake
Sol
Level 12
God Stats
2W - 5L
1,424 SR
Queue Stats
11W - 18L
1,424 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,508 Elo+

VS

Team Averages
Level 14
1,548 SR
1,581 Elo+
Nemesis
Nemesis
HeraldofGaia
Nemesis
Level 29
God Stats
2W - 2L
1,297 SR
Queue Stats
10W - 11L
1,535 Elo+
Solo
Kukulkan
Kukulkan
March_August
Kukulkan
Level 26
God Stats
11W - 6L
1,527 SR
Queue Stats
17W - 20L
1,778 Elo+
Solo
Hades
Hades
TakedaPrevoT
Hades
Level 4
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 8L
1,449 Elo+
Solo
Skadi
Skadi
TubbyBuffoonn
Skadi
Level 6
God Stats
2W - 0L
1,698 SR
Queue Stats
9W - 6L
1,645 Elo+
Solo
Ymir
Ymir
chinohardy
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,358
454
6,350
8,514
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 1
5,947
425
3,794
10,371
3,108
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Metro250
Athena
6
0 / 5 / 3
5,456
390
3,126
7,741
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 4 / 1
7,196
514
4,508
8,795
2,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 0 / 0
4,330
309
68
144
27
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeraldofGaia
Nemesis
13
2 / 2 / 7
7,927
566
3,739
9,052
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
March_August
Kukulkan
13
4 / 1 / 3
7,921
566
2,126
5,055
1,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 2 / 7
6,596
471
1,740
4,926
2,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
4 / 1 / 3
9,451
675
7,500
8,802
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 0 / 3
8,832
631
8,359
8,226
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
20
20
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
6
1
0.25
W
Nemesis
HeraldofGaia
Nemesis
2
2
7
2.75
W
Kukulkan
March_August
Kukulkan
4
1
3
5.5
L
Athena
Metro250
Athena
0
5
3
0.3
W
1
2
7
2.25
L
3
4
1
0.88
W
4
1
3
5.5
W
9
0
3
10.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,846
Damage
23,464
35,565
Taken
36,061
15,539
Mitigated
15,256
6,417
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,350
2,200
306
1,157
8,514
6,532
456
3,851
4,663
0
25,532
L
3,794
1,343
0
1,475
10,371
3,108
308
4,299
6,072
0
28,883
W
Nemesis
HeraldofGaia
Nemesis
3,739
2,030
0
3,672
9,052
2,927
522
1,045
8,007
0
44,381
W
Kukulkan
March_August
Kukulkan
2,126
170
0
1,082
5,055
1,844
1,910
59
4,996
34,901
0
L
Athena
Metro250
Athena
3,126
997
292
901
7,741
3,105
0
2,227
5,514
11,440
0
W
1,740
227
244
1,235
4,926
2,206
1,962
419
4,507
13,648
0
L
4,508
1,639
85
2,201
8,795
2,767
0
1,848
6,947
0
32,417
W
7,500
4,696
0
3,950
8,802
4,177
2,316
1,379
7,423
0
64,755
W
8,359
1,879
0
3,425
8,226
4,102
0
292
7,934
44,747
0
L
68
0
0
0
144
27
0
0
144
786
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
40,727
165
Minions Killed
391
0
Camps Cleared
0
932,200
Distance Traveled
1,342,993
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,358
454
38
3
0
240,211
0
L
Mercury
5,947
425
43
3
0
250,443
1
W
Nemesis
7,927
566
77
6
0
308,632
0
W
Kukulkan
7,921
566
72
5
0
285,074
0
L
Athena
5,456
390
17
1
0
174,488
3
W
Hades
6,596
471
36
3
0
254,333
3
L
Cupid
7,196
514
67
5
0
242,802
3
W
Skadi
9,451
675
116
8
0
245,636
0
W
Ymir
8,832
631
90
6
0
249,318
3
L
Sol
4,330
309
0
0
0
24,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role