Player Matchup

Achilles
Achilles
Platinum IV
DomtheBomb20
Achilles
Platinum IV
Level 156
God Stats
12W - 7L
1,317 SR
Queue Stats
574W - 563L
1,624 MMR
Solo
Rama
Rama
Gold II
KycooXI
Rama
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
M3SSOR3M
Agni
Gold V
Level 107
God Stats
1W - 1L
1,762 SR
Queue Stats
26W - 24L
1,597 MMR
Solo
Yemoja
Yemoja
Platinum V
TexasKing
Yemoja
Platinum V
Level 155
God Stats
2W - 8L
1,410 SR
Queue Stats
112W - 104L
1,575 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
kevinMAXUZ11
Erlang Shen
Gold IV
Level 126
God Stats
2W - 1L
1,657 SR
Queue Stats
43W - 36L
1,579 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,529 SR
1,575 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,604 SR
1,597 MMR
Izanami
Izanami
Gold V
BaconM
Izanami
Gold V
Level 129
God Stats
5W - 0L
1,585 SR
Queue Stats
52W - 39L
1,635 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
JaJaOnTheLoose
Baron Samedi
Silver I
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,573 MMR
Solo
Ganesha
Ganesha
Gold V
NoobHunter112
Ganesha
Gold V
Level 133
God Stats
7W - 4L
1,625 SR
Queue Stats
43W - 31L
1,635 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
sentienttrees
Tsukuyomi
Gold III
Level 122
God Stats
46W - 25L
1,810 SR
Queue Stats
314W - 306L
1,618 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
yessir567
Nu Wa
Gold IV
Level 132
God Stats
11W - 11L
1,500 SR
Queue Stats
313W - 316L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DomtheBomb20
Achilles
19
7 / 6 / 5
12,553
571
16,089
23,407
22,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
KycooXI
Rama
18
2 / 7 / 3
11,299
514
12,086
22,236
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
15
0 / 8 / 5
9,695
441
7,501
14,157
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
TexasKing
Yemoja
15
3 / 3 / 8
11,124
506
6,624
15,886
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
kevinMAXUZ11
Erlang Shen
17
1 / 6 / 8
10,879
495
7,598
22,376
20,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatApolloJanusScyllaDanzaburou

VS

Bans
SetAresSobekKhepriKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaconM
Izanami
20
11 / 1 / 1
15,446
702
19,852
22,353
11,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JaJaOnTheLoose
Baron Samedi
19
3 / 1 / 8
12,712
578
12,519
13,800
13,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
17
0 / 2 / 18
11,732
533
11,510
17,268
21,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
sentienttrees
Tsukuyomi
18
12 / 8 / 9
12,818
583
16,027
21,595
14,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
yessir567
Nu Wa
18
4 / 1 / 16
12,114
551
17,568
8,781
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
13
Kills
30
30
Deaths
13
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaconM
Izanami
11
1
1
11.5
L
Achilles
DomtheBomb20
Achilles
7
6
5
1.58
W
Baron Samedi
JaJaOnTheLoose
Baron Samedi
3
1
8
7
L
Rama
KycooXI
Rama
2
7
3
0.5
L
Agni
0
8
5
0.31
W
Ganesha
0
2
18
4.5
L
Yemoja
TexasKing
Yemoja
3
3
8
2.33
L
Erlang Shen
kevinMAXUZ11
Erlang Shen
1
6
8
0.83
W
Tsukuyomi
sentienttrees
Tsukuyomi
12
8
9
2.06
W
Nu Wa
yessir567
Nu Wa
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,898
Damage
77,476
98,062
Taken
83,797
70,357
Mitigated
64,849
33,332
Healing
39,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaconM
Izanami
19,852
13,654
0
14,398
22,353
11,715
5,298
2,040
20,313
0
172,118
L
Achilles
DomtheBomb20
Achilles
16,089
6,020
0
5,728
23,407
22,044
0
7,591
15,553
0
89,927
W
Baron Samedi
JaJaOnTheLoose
Baron Samedi
12,519
1,525
2,288
7,884
13,800
13,354
1,060
1,471
12,329
73,610
0
L
Rama
KycooXI
Rama
12,086
7,153
0
8,252
22,236
8,045
1,254
6,127
15,897
0
101,746
L
Agni
7,501
790
0
1,358
14,157
4,478
74
6,302
7,699
59,054
0
W
Ganesha
11,510
1,086
0
5,956
17,268
21,120
809
4,280
12,988
37,222
0
L
Yemoja
TexasKing
Yemoja
6,624
1,864
6,584
3,975
15,886
15,751
0
9,930
5,680
30,417
0
L
Erlang Shen
kevinMAXUZ11
Erlang Shen
7,598
3,041
0
7,435
22,376
20,039
992
10,537
11,636
0
57,634
W
Tsukuyomi
sentienttrees
Tsukuyomi
16,027
3,420
0
5,385
21,595
14,785
222
5,219
16,376
0
63,885
W
Nu Wa
yessir567
Nu Wa
17,568
3,507
123
3,476
8,781
3,875
2,283
2,752
6,029
75,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,550
Gold Earned
64,822
580
Minions Killed
625
0
Camps Cleared
0
2,072,996
Distance Traveled
2,163,123
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,446
702
256
12
0
431,952
5
L
Achilles
12,553
571
126
6
0
459,913
2
W
Baron Samedi
12,712
578
143
7
0
398,351
1
L
Rama
11,299
514
181
8
0
375,960
3
L
Agni
9,695
441
124
6
0
375,366
10
W
Ganesha
11,732
533
3
0
0
465,666
11
L
Yemoja
11,124
506
51
2
0
412,560
10
L
Erlang Shen
10,879
495
98
4
0
449,197
7
W
Tsukuyomi
12,818
583
93
4
0
445,205
4
W
Nu Wa
12,114
551
130
6
0
421,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role