Player Matchup

Bakasura
Bakasura
ArmouredRat47
Bakasura
Level 123
God Stats
1W - 3L
1,735 SR
Queue Stats
108W - 110L
1,422 Elo+
Solo
Hel
Hel
Decypha
Hel
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
235W - 244L
1,489 Elo+
Solo
Chiron
Chiron
Echo_Stormwind
Chiron
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 125L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
Rickpor
Jormungandr
Level 128
God Stats
2W - 2L
1,278 SR
Queue Stats
191W - 194L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Soupethan
Sun Wukong
Level 106
God Stats
14W - 11L
1,486 SR
Queue Stats
245W - 255L
1,460 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,432 Elo+

VS

Team Averages
Level 113
1,267 SR
1,396 Elo+
Ra
Ra
DrecanTor
Ra
Level 116
God Stats
2W - 7L
1,285 SR
Queue Stats
543W - 559L
1,462 Elo+
Solo
Pele
Pele
Sweet_Irish_Kush
Pele
Level 123
God Stats
1W - 5L
1,217 SR
Queue Stats
56W - 62L
1,466 Elo+
Solo
Sol
Sol
Terra_Esperra
Sol
Level 106
God Stats
2W - 3L
1,295 SR
Queue Stats
52W - 71L
1,352 Elo+
Party 1
Chiron
Chiron
d0ntbthatguy804
Chiron
Level 93
God Stats
4W - 0L
1,269 SR
Queue Stats
27W - 34L
1,316 Elo+
Party 1
Janus
Janus
sirDUDENSTIEN
Janus
Level 126
God Stats
1W - 0L
1,269 SR
Queue Stats
27W - 34L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArmouredRat47
Bakasura
11
1 / 8 / 4
7,064
706
3,340
11,767
5,064
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
14
1 / 5 / 10
7,267
727
3,955
8,442
3,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 4 / 9
7,570
757
10,719
10,289
4,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Rickpor
Jormungandr
15
6 / 4 / 7
8,885
889
12,661
15,763
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Soupethan
Sun Wukong
15
3 / 5 / 9
8,273
827
9,939
15,240
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 14
10,139
1,014
11,375
10,068
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 14
8,588
859
11,448
11,886
4,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 17
8,718
872
10,862
10,146
3,946
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
6 / 2 / 15
9,506
951
7,218
9,398
3,768
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
7 / 1 / 11
9,886
989
13,699
5,918
1,920
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
13
Kills
26
26
Deaths
13
39
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArmouredRat47
Bakasura
1
8
4
0.38
L
Hel
1
5
10
1.2
W
9
3
14
5.33
L
2
4
9
1.63
L
Jormungandr
Rickpor
Jormungandr
6
4
7
2.38
L
Sun Wukong
Soupethan
Sun Wukong
3
5
9
1.5
W
3
5
14
2
W
1
2
17
4.75
W
6
2
15
6.75
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,614
Damage
54,602
61,501
Taken
47,416
32,146
Mitigated
21,863
19,855
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArmouredRat47
Bakasura
3,340
2,038
768
2,030
11,767
5,064
86
7,169
4,196
0
3,565
L
Hel
3,955
813
1,402
1,225
8,442
3,279
52
4,156
4,252
13,803
0
W
11,375
988
7,433
3,886
10,068
7,889
617
4,955
4,993
22,148
0
L
10,719
3,936
1,939
2,906
10,289
4,642
360
5,644
4,503
0
19,856
L
Jormungandr
Rickpor
Jormungandr
12,661
1,908
1,099
3,632
15,763
8,045
76
9,888
5,658
21,836
0
L
Sun Wukong
Soupethan
Sun Wukong
9,939
1,158
1,627
3,227
15,240
11,116
50
7,984
6,956
0
15,785
W
11,448
1,742
527
3,655
11,886
4,340
0
3,395
8,491
0
17,921
W
10,862
2,502
1,379
2,573
10,146
3,946
2,357
3,146
6,960
23,397
0
W
7,218
3,833
997
2,095
9,398
3,768
1,652
3,137
6,122
0
21,106
W
13,699
1,367
1,939
1,224
5,918
1,920
848
1,983
3,815
26,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
46,837
82
Minions Killed
122
0
Camps Cleared
0
869,780
Distance Traveled
988,925
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,064
706
13
1
0
179,617
1
L
Hel
7,267
727
17
2
0
164,283
0
W
Ra
10,139
1,014
19
2
0
191,020
0
L
Chiron
7,570
757
24
2
0
159,076
0
L
Jormungandr
8,885
889
14
1
0
182,965
0
L
Sun Wukong
8,273
827
14
1
0
183,839
0
W
Pele
8,588
859
6
1
0
202,315
1
W
Sol
8,718
872
35
4
0
194,104
1
W
Chiron
9,506
951
20
2
0
191,932
1
W
Janus
9,886
989
42
4
0
209,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role