Player Matchup

Mercury
Mercury
AngerPiglet
Mercury
Level 125
God Stats
1W - 4L
1,285 SR
Queue Stats
189W - 235L
1,453 Elo+
Party 1
He Bo
He Bo
BigChiefJS
He Bo
Level 108
God Stats
0W - 1L
1,624 SR
Queue Stats
21W - 28L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Dub Cudge
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 142L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
JagerBtFM
Heimdallr
Level 129
God Stats
10W - 17L
1,321 SR
Queue Stats
169W - 164L
1,446 Elo+
Solo
Mulan
Mulan
masterhunt64
Mulan
Level 70
God Stats
12W - 14L
1,602 SR
Queue Stats
33W - 53L
1,466 Elo+
Party 1
Team Averages
Level 99
1,466 SR
1,451 Elo+

VS

Team Averages
Level 114
1,547 SR
1,503 Elo+
Kukulkan
Kukulkan
DarkNeko24
Kukulkan
Level 128
God Stats
1W - 0L
1,363 SR
Queue Stats
71W - 67L
1,491 Elo+
Solo
Heimdallr
Heimdallr
JMcColm
Heimdallr
Level 63
God Stats
10W - 9L
1,523 SR
Queue Stats
45W - 41L
1,444 Elo+
Solo
Agni
Agni
RobertoMan97
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
kevinhernandez28
Amaterasu
Level 121
God Stats
1W - 0L
1,637 SR
Queue Stats
10W - 11L
1,587 Elo+
Party 2
Ares
Ares
theGhosttkiller
Ares
Level 136
God Stats
3W - 2L
1,709 SR
Queue Stats
83W - 82L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngerPiglet
Mercury
14
2 / 4 / 5
7,818
711
7,596
9,295
3,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
13
2 / 2 / 3
7,548
686
5,653
6,185
2,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Dub Cudge
Cthulhu
12
0 / 3 / 5
6,964
633
5,164
12,865
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
JagerBtFM
Heimdallr
14
1 / 2 / 5
7,723
702
4,605
8,515
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
7,664
697
4,939
10,027
7,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkNeko24
Kukulkan
13
1 / 2 / 8
7,668
697
7,430
5,624
3,065
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JMcColm
Heimdallr
16
2 / 1 / 2
8,493
772
6,926
4,858
2,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 10
8,875
807
13,952
7,413
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
14
2 / 1 / 9
8,282
753
4,853
8,495
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 1 / 8
9,885
899
6,883
11,611
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
7
Kills
14
14
Deaths
7
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
AngerPiglet
Mercury
2
4
5
1.13
L
He Bo
2
2
3
1.75
W
Kukulkan
DarkNeko24
Kukulkan
1
2
8
2.5
L
Cthulhu
Dub Cudge
Cthulhu
0
3
5
0.83
W
Heimdallr
JMcColm
Heimdallr
2
1
2
3
L
Heimdallr
JagerBtFM
Heimdallr
1
2
5
1.75
W
3
2
10
4
W
Amaterasu
2
1
9
6.5
L
2
3
3
1.17
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,957
Damage
40,044
46,887
Taken
38,001
26,068
Mitigated
23,637
3,758
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AngerPiglet
Mercury
7,596
3,552
0
111
9,295
3,595
0
5,216
4,079
0
24,227
L
He Bo
5,653
246
281
800
6,185
2,276
0
2,754
3,431
21,937
0
W
Kukulkan
DarkNeko24
Kukulkan
7,430
769
0
838
5,624
3,065
0
759
4,815
26,417
0
L
Cthulhu
Dub Cudge
Cthulhu
5,164
257
264
372
12,865
9,283
1
10,062
2,803
14,595
0
W
Heimdallr
JMcColm
Heimdallr
6,926
3,634
0
149
4,858
2,116
712
1,281
3,577
0
38,208
L
Heimdallr
JagerBtFM
Heimdallr
4,605
1,708
0
1,287
8,515
3,523
0
4,626
3,878
0
26,945
W
13,952
1,202
0
1,262
7,413
3,137
189
2,150
5,238
37,511
0
W
Amaterasu
4,853
1,402
1,168
2,083
8,495
5,695
0
2,770
5,725
0
18,973
L
4,939
1,230
0
643
10,027
7,391
0
5,973
4,054
0
15,335
W
6,883
210
0
1,688
11,611
9,624
0
4,213
7,198
13,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
43,203
211
Minions Killed
246
7
Camps Cleared
9
1,042,430
Distance Traveled
1,073,728
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,818
711
44
4
5
228,362
1
L
He Bo
7,548
686
48
4
0
157,825
0
W
Kukulkan
7,668
697
48
4
1
228,665
4
L
Cthulhu
6,964
633
25
2
0
235,647
2
W
Heimdallr
8,493
772
88
8
2
196,451
0
L
Heimdallr
7,723
702
61
6
1
202,143
5
W
Agni
8,875
807
59
5
2
231,357
3
W
Amaterasu
8,282
753
35
3
2
221,499
0
L
Mulan
7,664
697
33
3
1
218,453
0
W
Ares
9,885
899
16
1
2
195,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role