Player Matchup

Sun Wukong
Sun Wukong
Gold V
LeDespoteUltime
Sun Wukong
Gold V
Level 147
God Stats
8W - 4L
1,720 SR
Queue Stats
172W - 155L
1,408 MMR
Solo
Ymir
Ymir
Gold V
blackhunter467
Ymir
Gold V
Level 100
God Stats
2W - 1L
1,882 SR
Queue Stats
64W - 78L
1,214 MMR
Party 1
Danzaburou
Danzaburou
Gold III
davazvi_17
Danzaburou
Gold III
Level 105
God Stats
0W - 1L
1,243 SR
Queue Stats
48W - 59L
1,612 MMR
Party 1
Hel
Hel
Bronze III
guillecastrolata
Hel
Bronze III
Level 62
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 3L
1,414 MMR
Party 2
Loki
Loki
Bronze III
isasilser
Loki
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,414 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,515 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,600 SR
1,430 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
Amatadanksu
Scylla
Silver II
Level 160
God Stats
8W - 4L
1,856 SR
Queue Stats
49W - 43L
1,423 MMR
Solo
Anhur
Anhur
Silver III
KhalettoV2
Anhur
Silver III
Level 101
God Stats
2W - 6L
1,438 SR
Queue Stats
137W - 137L
1,419 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
King Tiens
Kuzenbo
Gold IV
Level 61
God Stats
20W - 10L
1,708 SR
Queue Stats
136W - 135L
1,417 MMR
Solo
Set
Set
Bronze III
SupportCarrysMe
Set
Bronze III
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeDespoteUltime
Sun Wukong
14
3 / 0 / 1
8,763
584
6,152
10,563
7,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 3 / 3
6,441
429
1,336
10,120
3,497
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
davazvi_17
Danzaburou
11
1 / 5 / 2
6,809
454
4,091
10,334
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 9 / 2
6,633
442
4,077
10,985
3,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
2 / 5 / 2
6,429
429
1,551
9,327
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ApolloTiamatCu ChulainnJanusKing Arthur

VS

Bans
TsukuyomiKumbhakarnaTyrNemesisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 2 / 4
7,687
512
6,106
6,594
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
15
6 / 0 / 5
8,986
599
9,757
6,126
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
14
4 / 3 / 4
8,263
551
5,785
9,091
3,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
King Tiens
Kuzenbo
13
0 / 1 / 8
7,944
530
3,533
9,499
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
9 / 1 / 6
9,091
606
9,939
9,551
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
21
22
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
4
2
W
Scylla
6
0
5
8.5
W
Anhur
4
3
4
2
W
Kuzenbo
King Tiens
Kuzenbo
0
1
8
4
L
Sun Wukong
LeDespoteUltime
Sun Wukong
3
0
1
3.5
W
9
1
6
12
L
0
3
3
0.5
L
Danzaburou
davazvi_17
Danzaburou
1
5
2
0.4
L
1
9
2
0.22
L
Loki
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,207
Damage
35,120
51,329
Taken
40,861
19,314
Mitigated
21,831
9,606
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,106
531
1,082
3,253
6,594
4,107
362
425
6,169
39,648
0
W
Scylla
9,757
1,634
154
2,090
6,126
2,010
1,200
1,657
4,469
47,346
0
W
Anhur
5,785
2,026
0
2,210
9,091
3,005
981
1,042
8,049
0
54,209
W
Kuzenbo
King Tiens
Kuzenbo
3,533
1,480
0
1,740
9,499
7,957
1,265
1,178
8,321
23,958
0
L
Sun Wukong
LeDespoteUltime
Sun Wukong
6,152
1,509
0
2,924
10,563
7,220
0
4,771
5,618
0
54,081
W
9,939
3,968
0
3,849
9,551
4,752
1,387
1,111
8,440
0
59,831
L
1,336
0
0
650
10,120
3,497
0
1,688
8,392
24,525
0
L
Danzaburou
davazvi_17
Danzaburou
4,091
1,766
0
2,566
10,334
2,848
792
4,256
6,066
0
36,997
L
4,077
469
337
1,757
10,985
3,278
0
4,686
6,087
33,010
0
L
Loki
1,551
178
0
1,372
9,327
2,471
0
3,433
5,770
0
24,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
41,971
346
Minions Killed
403
0
Camps Cleared
0
1,323,600
Distance Traveled
1,394,313
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,687
512
79
5
0
292,641
0
W
Scylla
8,986
599
94
6
0
283,324
3
W
Anhur
8,263
551
91
6
0
228,620
3
W
Kuzenbo
7,944
530
41
3
0
270,946
4
L
Sun Wukong
8,763
584
121
8
0
298,704
1
W
Set
9,091
606
98
7
0
318,782
0
L
Ymir
6,441
429
49
3
0
241,212
0
L
Danzaburou
6,809
454
65
4
0
226,911
1
L
Hel
6,633
442
65
4
0
260,145
3
L
Loki
6,429
429
46
3
0
296,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role