Player Matchup

Xbalanque
Xbalanque
FOX_KSA_155
Xbalanque
Level 56
God Stats
0W - 2L
1,274 SR
Queue Stats
27W - 23L
1,514 Elo+
Party 2
Ymir
Ymir
FilosofoPunk
Ymir
Level 134
God Stats
3W - 1L
1,715 SR
Queue Stats
156W - 168L
1,360 Elo+
Solo
Freya
Freya
Grassninja2004
Freya
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,320 Elo+
Solo
Merlin
Merlin
S-M-VI
Merlin
Level 51
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 9L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
fahd20143
Sun Wukong
Level 126
God Stats
6W - 4L
1,815 SR
Queue Stats
253W - 240L
1,487 Elo+
Party 2
Team Averages
Level 85
1,601 SR
1,428 Elo+

VS

Team Averages
Level 102
1,509 SR
1,467 Elo+
Mercury
Mercury
EVANS707
Mercury
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
OdinsMight669
Nike
Level 77
God Stats
4W - 1L
1,218 SR
Queue Stats
114W - 110L
1,605 Elo+
Solo
Merlin
Merlin
RiiickySpanish
Merlin
Level 106
God Stats
4W - 3L
1,620 SR
Queue Stats
101W - 111L
1,424 Elo+
Party 1
Chiron
Chiron
SinbadsHouse
Chiron
Level 89
God Stats
3W - 3L
1,735 SR
Queue Stats
68W - 81L
1,386 Elo+
Party 1
Hades
Hades
ThaLordofLight
Hades
Level 106
God Stats
4W - 2L
1,472 SR
Queue Stats
80W - 90L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FOX_KSA_155
Xbalanque
18
4 / 8 / 13
11,744
652
22,733
19,363
6,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 7 / 15
12,528
696
11,961
19,739
18,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 10 / 12
11,188
622
11,143
20,467
8,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
S-M-VI
Merlin
20
5 / 7 / 11
13,198
733
18,866
14,999
6,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
fahd20143
Sun Wukong
18
8 / 5 / 12
12,186
677
15,093
33,105
26,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EVANS707
Mercury
18
6 / 8 / 7
12,194
677
15,408
17,446
9,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 4 / 22
13,160
731
15,656
26,418
35,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 5 / 15
12,176
676
20,538
17,188
9,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Chiron
20
11 / 2 / 17
14,784
821
31,858
16,107
9,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 5 / 14
13,710
762
15,715
22,468
18,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
112
24
Kills
37
37
Deaths
24
63
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Mercury
EVANS707
Mercury
6
8
7
1.19
L
Xbalanque
FOX_KSA_155
Xbalanque
4
8
13
1.31
L
5
7
15
1.79
L
2
10
12
0.8
W
3
4
22
3.5
W
5
5
15
2.5
L
Merlin
S-M-VI
Merlin
5
7
11
1.5
W
Chiron
11
2
17
9.75
W
12
5
14
3.8
L
Sun Wukong
fahd20143
Sun Wukong
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,796
Damage
99,175
107,673
Taken
99,627
66,799
Mitigated
82,790
36,888
Healing
44,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
EVANS707
Mercury
15,408
10,700
231
3,866
17,446
9,772
2,407
6,518
10,928
0
24,961
L
Xbalanque
FOX_KSA_155
Xbalanque
22,733
14,698
2,106
4,438
19,363
6,923
2,596
7,561
11,802
0
39,449
L
11,961
1,156
2,157
1,353
19,739
18,348
599
4,761
14,978
22,281
0
L
11,143
3,561
1,765
4,602
20,467
8,629
511
7,300
13,167
21,285
0
W
15,656
1,358
2,879
6,365
26,418
35,236
220
10,929
15,489
0
32,980
W
20,538
1,140
3,859
3,148
17,188
9,233
708
6,461
10,727
45,124
0
L
Merlin
S-M-VI
Merlin
18,866
1,291
2,076
3,649
14,999
6,864
1,154
4,075
10,924
46,904
0
W
Chiron
31,858
8,749
8,111
6,306
16,107
9,940
1,636
8,591
7,516
0
65,455
W
15,715
881
2,840
6,664
22,468
18,609
859
9,471
12,997
31,859
0
L
Sun Wukong
fahd20143
Sun Wukong
15,093
3,774
824
13,918
33,105
26,035
666
12,556
20,549
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,844
Gold Earned
66,024
166
Minions Killed
187
0
Camps Cleared
0
1,408,334
Distance Traveled
1,457,609
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,194
677
16
1
0
228,965
1
L
Xbalanque
11,744
652
33
2
0
271,065
0
L
Ymir
12,528
696
33
2
0
278,923
0
L
Freya
11,188
622
24
1
0
260,717
1
W
Nike
13,160
731
31
2
0
314,554
0
W
Merlin
12,176
676
49
3
0
272,534
0
L
Merlin
13,198
733
56
3
0
304,278
0
W
Chiron
14,784
821
51
3
0
326,535
0
W
Hades
13,710
762
40
2
0
315,021
0
L
Sun Wukong
12,186
677
20
1
0
293,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role