Player Matchup

Tsukuyomi
Tsukuyomi
Fuzion KFC Zx2
Tsukuyomi
Level 152
God Stats
9W - 10L
1,475 SR
Queue Stats
281W - 246L
1,552 Elo+
Party 3
Geb
Geb
GARTROL
Geb
Level 81
God Stats
3W - 3L
1,667 SR
Queue Stats
140W - 117L
1,603 Elo+
Solo
Ra
Ra
HydroHartless
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 114L
1,577 Elo+
Party 3
Chiron
Chiron
PrideAndAvarice
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Rakloo
Guan Yu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,546 Elo+

VS

Team Averages
Level 90
1,556 SR
1,567 Elo+
Mercury
Mercury
Austoos
Mercury
Level 106
God Stats
9W - 3L
1,572 SR
Queue Stats
123W - 112L
1,511 Elo+
Party 1
Hercules
Hercules
Jonx1000
Hercules
Level 149
God Stats
3W - 3L
1,334 SR
Queue Stats
57W - 51L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
JtheGamer321
Baron Samedi
Level 113
God Stats
8W - 4L
1,726 SR
Queue Stats
57W - 63L
1,513 Elo+
Party 1
Apollo
Apollo
MetroBoofin1201
Apollo
Level 55
God Stats
3W - 4L
1,385 SR
Queue Stats
151W - 124L
1,546 Elo+
Party 2
Ares
Ares
RazberryThunder
Ares
Level 26
God Stats
5W - 0L
1,764 SR
Queue Stats
277W - 200L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fuzion KFC Zx2
Tsukuyomi
16
9 / 3 / 4
10,263
570
10,392
11,771
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
13
1 / 3 / 4
8,510
473
6,198
12,595
9,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 5 / 3
9,585
533
7,658
10,632
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 3
9,633
535
9,936
11,433
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Rakloo
Guan Yu
13
2 / 5 / 4
8,252
458
8,206
15,472
12,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Austoos
Mercury
16
5 / 6 / 5
9,475
526
7,824
13,354
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jonx1000
Hercules
16
5 / 3 / 3
10,078
560
10,031
17,607
13,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
JtheGamer321
Baron Samedi
16
5 / 5 / 0
9,305
517
8,668
12,314
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 4
8,502
472
5,459
10,469
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 3
9,021
501
5,366
10,229
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
20
Kills
18
18
Deaths
20
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Austoos
Mercury
5
6
5
1.25
L
Tsukuyomi
Fuzion KFC Zx2
Tsukuyomi
9
3
4
3.67
L
Geb
1
3
4
1
L
4
5
3
1.1
W
Hercules
Jonx1000
Hercules
5
3
3
2.17
W
Baron Samedi
JtheGamer321
Baron Samedi
5
5
0
1
W
0
5
4
0.4
L
4
2
3
2.75
L
Guan Yu
Rakloo
Guan Yu
2
5
4
0.8
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,390
Damage
37,348
61,903
Taken
63,973
34,530
Mitigated
35,780
20,808
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Austoos
Mercury
7,824
3,747
0
1,049
13,354
5,819
66
2,817
10,375
0
57,874
L
Tsukuyomi
Fuzion KFC Zx2
Tsukuyomi
10,392
3,599
0
4,227
11,771
4,733
45
1,892
9,805
0
54,530
L
Geb
6,198
961
0
800
12,595
9,310
17
4,225
8,234
25,059
0
L
7,658
701
229
3,591
10,632
3,964
210
5,898
4,363
63,721
0
W
Hercules
Jonx1000
Hercules
10,031
2,906
0
6,564
17,607
13,937
790
2,142
15,409
4,474
57,320
W
Baron Samedi
JtheGamer321
Baron Samedi
8,668
534
303
3,249
12,314
6,416
814
4,062
8,009
55,152
0
W
5,459
2,548
0
2,556
10,469
3,666
639
1,018
9,451
0
53,455
L
9,936
2,176
956
4,507
11,433
4,503
106
1,390
10,003
0
76,005
L
Guan Yu
Rakloo
Guan Yu
8,206
2,776
912
5,586
15,472
12,020
335
1,712
13,720
0
44,414
W
5,366
344
0
2,080
10,229
5,942
0
3,300
6,873
17,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
46,381
458
Minions Killed
456
0
Camps Cleared
0
1,630,737
Distance Traveled
1,561,266
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,475
526
93
5
0
351,832
1
L
Tsukuyomi
10,263
570
92
5
0
349,961
1
L
Geb
8,510
473
18
1
0
372,076
6
L
Ra
9,585
533
127
7
0
327,610
5
W
Hercules
10,078
560
140
8
0
306,473
5
W
Baron Samedi
9,305
517
93
5
0
309,314
4
W
Apollo
8,502
472
112
6
0
277,255
1
L
Chiron
9,633
535
146
8
0
269,469
7
L
Guan Yu
8,252
458
75
4
0
311,621
3
W
Ares
9,021
501
18
1
0
316,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role