Player Matchup

Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BarberFlow
Fenrir
Level 49
God Stats
5W - 5L
1,719 SR
Queue Stats
31W - 39L
1,588 Elo+
Party 3
Mulan
Mulan
Xiphus-Arathorn
Mulan
Level 28
God Stats
2W - 2L
1,334 SR
Queue Stats
65W - 41L
1,665 Elo+
Party 1
Anubis
Anubis
ZentrajHD
Anubis
Level 120
God Stats
2W - 1L
1,308 SR
Queue Stats
68W - 58L
1,585 Elo+
Party 3
Cthulhu
Cthulhu
icgoons
Cthulhu
Level 140
God Stats
123W - 99L
1,659 SR
Queue Stats
1,015W - 1,008L
1,641 Elo+
Party 1
Team Averages
Level 95
1,504 SR
1,596 Elo+

VS

Team Averages
Level 49
1,395 SR
1,318 Elo+
Skadi
Skadi
AgelessTree636
Skadi
Level 89
God Stats
2W - 4L
1,309 SR
Queue Stats
9W - 29L
1,277 Elo+
Party 2
Chronos
Chronos
DracoHydriegon
Chronos
Level 29
God Stats
0W - 2L
1,514 SR
Queue Stats
5W - 17L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Raytanix
Cu Chulainn
Level 93
God Stats
1W - 6L
1,229 SR
Queue Stats
10W - 28L
1,285 Elo+
Party 2
Zeus
Zeus
Sinsitivetip
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,236 Elo+
Party 2
Cerberus
Cerberus
TheJabberWocka
Cerberus
Level 26
God Stats
0W - 3L
1,424 SR
Queue Stats
7W - 18L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 0 / 23
10,255
1,026
14,826
2,242
959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
BarberFlow
Fenrir
18
15 / 3 / 13
11,862
1,186
19,248
11,888
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 18
10,290
1,029
7,834
4,238
2,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
ZentrajHD
Anubis
18
15 / 1 / 16
11,711
1,171
23,572
7,464
4,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
icgoons
Cthulhu
18
5 / 1 / 27
12,145
1,215
17,471
10,807
12,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

291

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,969
897
5,858
16,833
9,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 2
10,327
1,033
5,437
12,459
3,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Raytanix
Cu Chulainn
15
1 / 10 / 3
9,247
925
9,424
24,334
14,133
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 9 / 3
8,498
850
2,146
11,915
3,248
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
15
0 / 10 / 4
8,830
883
9,458
24,987
13,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
20
40
Kills
5
5
Deaths
40
97
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
23
13.5
L
1
8
3
0.31
W
Fenrir
BarberFlow
Fenrir
15
3
13
7.17
L
3
3
2
1.33
L
Cu Chulainn
Raytanix
Cu Chulainn
1
10
3
0.25
L
0
9
3
0.17
L
Cerberus
0
10
4
0.2
W
3
0
18
12
W
Anubis
ZentrajHD
Anubis
15
1
16
23
W
Cthulhu
icgoons
Cthulhu
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,951
Damage
32,323
36,639
Taken
90,528
26,064
Mitigated
44,437
8,513
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,826
581
0
711
2,242
959
0
886
1,356
46,220
0
L
5,858
2,744
0
200
16,833
9,972
0
8,580
8,178
0
21,043
W
Fenrir
BarberFlow
Fenrir
19,248
4,858
0
1,625
11,888
5,762
0
5,075
6,709
0
25,853
L
5,437
2,332
0
239
12,459
3,687
0
6,961
5,448
20,165
0
L
Cu Chulainn
Raytanix
Cu Chulainn
9,424
2,050
964
1,478
24,334
14,133
0
14,025
10,159
0
28,932
L
2,146
929
0
250
11,915
3,248
0
9,451
2,389
14,857
0
L
Cerberus
9,458
574
1,746
4,852
24,987
13,397
0
16,852
7,985
25,759
0
W
7,834
1,041
0
644
4,238
2,751
0
2,474
1,764
0
17,610
W
Anubis
ZentrajHD
Anubis
23,572
1,868
0
4,346
7,464
4,025
0
2,347
5,117
34,536
0
W
Cthulhu
icgoons
Cthulhu
17,471
805
0
1,187
10,807
12,567
0
6,259
4,548
34,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,263
Gold Earned
45,871
192
Minions Killed
170
9
Camps Cleared
2
965,882
Distance Traveled
759,188
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,255
1,026
91
9
1
193,232
0
L
Skadi
8,969
897
37
4
1
136,076
0
W
Fenrir
11,862
1,186
11
1
2
194,918
0
L
Chronos
10,327
1,033
29
3
1
164,461
0
L
Cu Chulainn
9,247
925
27
3
0
180,022
0
L
Zeus
8,498
850
27
3
0
105,426
0
L
Cerberus
8,830
883
50
5
0
173,203
3
W
Mulan
10,290
1,029
21
2
0
190,535
0
W
Anubis
11,711
1,171
23
2
4
169,899
0
W
Cthulhu
12,145
1,215
46
5
2
217,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role