Player Matchup

Tsukuyomi
Tsukuyomi
NBL987
Tsukuyomi
Level 13
God Stats
1W - 2L
1,549 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 3
Kuzenbo
Kuzenbo
SkullBasher2804
Kuzenbo
Level 69
God Stats
36W - 18L
1,681 SR
Queue Stats
321W - 320L
1,454 Elo+
Party 2
Janus
Janus
jocheco216
Janus
Level 104
God Stats
1W - 11L
1,213 SR
Queue Stats
446W - 435L
1,480 Elo+
Party 2
Cupid
Cupid
tincanofdeath
Cupid
Level 29
God Stats
25W - 23L
1,340 SR
Queue Stats
165W - 195L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
wyteremy
Amaterasu
Level 115
God Stats
2W - 4L
1,883 SR
Queue Stats
44W - 41L
1,618 Elo+
Party 3
Team Averages
Level 66
1,533 SR
1,461 Elo+

VS

Team Averages
Level 82
1,578 SR
1,392 Elo+
Ah Muzen Cab
Ah Muzen Cab
BRUNO17431
Ah Muzen Cab
Level 67
God Stats
5W - 5L
1,328 SR
Queue Stats
128W - 184L
1,387 Elo+
Party 1
Hun Batz
Hun Batz
CreepyHobbitt
Hun Batz
Level 68
God Stats
28W - 27L
1,475 SR
Queue Stats
612W - 668L
1,376 Elo+
Solo
The Morrigan
The Morrigan
DKSMoss
The Morrigan
Level 48
God Stats
4W - 2L
1,850 SR
Queue Stats
190W - 258L
1,382 Elo+
Party 1
Vamana
Vamana
FHEHAWKS15
Vamana
Level 144
God Stats
6W - 2L
2,068 SR
Queue Stats
275W - 328L
1,470 Elo+
Party 1
Khepri
Khepri
WM FOOT
Khepri
Level 81
God Stats
10W - 23L
1,168 SR
Queue Stats
324W - 391L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NBL987
Tsukuyomi
17
3 / 3 / 3
10,749
448
7,764
21,171
12,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 3 / 8
10,851
452
6,302
19,960
31,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
18
11 / 3 / 5
12,443
518
20,059
13,452
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 4
9,228
385
6,389
15,426
5,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
wyteremy
Amaterasu
16
2 / 11 / 1
10,300
429
8,266
32,150
27,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BRUNO17431
Ah Muzen Cab
16
0 / 6 / 3
10,119
422
10,096
15,090
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
CreepyHobbitt
Hun Batz
20
6 / 2 / 6
13,021
543
11,519
12,899
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
DKSMoss
The Morrigan
17
0 / 9 / 11
11,451
477
6,865
14,399
5,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
FHEHAWKS15
Vamana
20
20 / 0 / 0
16,672
695
38,548
24,216
16,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
WM FOOT
Khepri
15
0 / 4 / 7
11,189
466
5,976
18,066
17,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
21
Kills
26
26
Deaths
21
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BRUNO17431
Ah Muzen Cab
0
6
3
0.25
W
Hun Batz
CreepyHobbitt
Hun Batz
6
2
6
4.5
W
The Morrigan
DKSMoss
The Morrigan
0
9
11
0.61
W
Vamana
FHEHAWKS15
Vamana
20
0
0
20
L
Tsukuyomi
NBL987
Tsukuyomi
3
3
3
1.5
L
3
3
8
2.33
W
Khepri
WM FOOT
Khepri
0
4
7
0.88
L
Janus
11
3
5
4.5
L
2
6
4
0.67
L
Amaterasu
wyteremy
Amaterasu
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,780
Damage
73,004
102,159
Taken
84,670
83,084
Mitigated
54,420
23,872
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BRUNO17431
Ah Muzen Cab
10,096
2,497
0
4,002
15,090
6,061
742
7,207
7,709
0
73,322
W
Hun Batz
CreepyHobbitt
Hun Batz
11,519
3,066
0
1,009
12,899
9,246
0
2,272
10,488
0
96,178
W
The Morrigan
DKSMoss
The Morrigan
6,865
1,392
0
1,473
14,399
5,626
1,142
4,842
9,248
63,050
1,384
W
Vamana
FHEHAWKS15
Vamana
38,548
20,118
0
9,537
24,216
16,248
3,083
2,781
20,649
14,112
121,092
L
Tsukuyomi
NBL987
Tsukuyomi
7,764
1,602
0
7,010
21,171
12,140
1,063
3,748
17,355
0
76,589
L
6,302
2,400
0
2,929
19,960
31,233
45
5,185
14,689
31,715
0
W
Khepri
WM FOOT
Khepri
5,976
204
645
3,597
18,066
17,239
54
8,545
9,221
28,988
0
L
Janus
20,059
1,559
0
3,329
13,452
5,888
129
2,352
10,904
86,881
0
L
6,389
2,763
225
2,866
15,426
5,844
724
2,516
12,904
0
47,199
L
Amaterasu
wyteremy
Amaterasu
8,266
3,155
0
7,513
32,150
27,979
21
5,855
26,274
170
51,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
62,452
503
Minions Killed
613
0
Camps Cleared
0
2,166,806
Distance Traveled
2,253,899
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,119
422
127
5
0
389,142
2
W
Hun Batz
13,021
543
132
6
0
496,129
0
W
The Morrigan
11,451
477
116
5
0
393,598
0
W
Vamana
16,672
695
195
8
0
510,856
4
L
Tsukuyomi
10,749
448
126
5
0
416,894
0
L
Kuzenbo
10,851
452
46
2
0
494,945
2
W
Khepri
11,189
466
43
2
0
464,174
4
L
Janus
12,443
518
149
6
0
468,879
5
L
Cupid
9,228
385
92
4
0
417,383
2
L
Amaterasu
10,300
429
90
4
0
368,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role