Player Matchup

Izanami
Izanami
Gold V
LaaaZ_95
Izanami
Gold V
Level 103
God Stats
19W - 11L
1,634 SR
Queue Stats
109W - 111L
1,358 MMR
Party 2
Janus
Janus
Gold I
PoLi718-
Janus
Gold I
Level 129
God Stats
24W - 20L
1,607 SR
Queue Stats
108W - 104L
1,508 MMR
Party 2
Ares
Ares
Gold IV
Shy_Shinigami
Ares
Gold IV
Level 121
God Stats
8W - 4L
1,259 SR
Queue Stats
146W - 158L
1,422 MMR
Solo
Kali
Kali
Silver II
aphyde50
Kali
Silver II
Level 116
God Stats
10W - 4L
1,653 SR
Queue Stats
165W - 150L
1,458 MMR
Party 3
Chaac
Chaac
Bronze III
llPHILAGODll
Chaac
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,366 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,531 SR
1,423 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,540 SR
1,423 MMR
Xing Tian
Xing Tian
Bronze III
ArguedOdin87183
Xing Tian
Bronze III
Level 60
God Stats
7W - 10L
1,457 SR
Queue Stats
10W - 17L
1,413 MMR
Solo
Cthulhu
Cthulhu
Silver I
Straited vl
Cthulhu
Silver I
Level 42
God Stats
0W - 3L
1,581 SR
Queue Stats
12W - 18L
1,430 MMR
Solo
Mercury
Mercury
Gold III
XSniPerGanG 22
Mercury
Gold III
Level 127
God Stats
46W - 44L
1,506 SR
Queue Stats
272W - 274L
1,418 MMR
Party 1
Apollo
Apollo
Silver I
i B Flexinn
Apollo
Silver I
Level 107
God Stats
23W - 11L
1,627 SR
Queue Stats
162W - 163L
1,455 MMR
Party 1
He Bo
He Bo
Bronze III
krft dnr
He Bo
Bronze III
Level 34
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LaaaZ_95
Izanami
20
5 / 1 / 11
13,735
624
12,635
19,356
9,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
PoLi718-
Janus
20
12 / 0 / 8
14,383
654
20,800
12,011
5,262
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 0 / 7
11,529
524
4,692
7,646
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kali
20
10 / 2 / 4
14,054
639
19,874
19,778
11,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 2 / 7
11,306
514
6,897
11,812
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SetNu WaDanzaburouCu ChulainnTiamat

VS

Bans
ScyllaCupidTsukuyomiSkadiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArguedOdin87183
Xing Tian
13
1 / 5 / 1
7,722
351
5,452
18,819
14,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Straited vl
Cthulhu
16
1 / 4 / 3
9,828
447
12,361
21,280
19,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 5 / 0
10,586
481
6,088
14,916
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
15
1 / 7 / 1
9,731
442
6,473
18,075
6,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
krft dnr
He Bo
14
0 / 8 / 2
8,606
391
5,748
12,784
3,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
29
Kills
5
5
Deaths
29
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ArguedOdin87183
Xing Tian
1
5
1
0.3
W
Izanami
LaaaZ_95
Izanami
5
1
11
10.5
W
Janus
PoLi718-
Janus
12
0
8
16
W
2
0
7
5.5
L
Cthulhu
Straited vl
Cthulhu
1
4
3
0.63
L
2
5
0
0.4
W
Kali
10
2
4
6
L
Apollo
1
7
1
0.21
L
He Bo
krft dnr
He Bo
0
8
2
0.13
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,898
Damage
36,122
70,603
Taken
85,874
45,798
Mitigated
49,670
35,479
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ArguedOdin87183
Xing Tian
5,452
27
441
1,587
18,819
14,168
0
5,958
12,598
26,573
0
W
Izanami
LaaaZ_95
Izanami
12,635
7,642
0
11,967
19,356
9,758
7,761
3,682
15,624
0
140,792
W
Janus
PoLi718-
Janus
20,800
1,782
266
7,653
12,011
5,262
2,476
4,636
7,275
122,185
0
W
4,692
256
0
1,526
7,646
6,381
842
3,046
4,500
20,422
0
L
Cthulhu
Straited vl
Cthulhu
12,361
511
462
5,397
21,280
19,027
0
5,273
15,478
57,818
0
L
6,088
4,033
0
0
14,916
5,738
0
4,664
10,126
0
83,163
W
Kali
19,874
7,246
0
10,303
19,778
11,609
2,199
7,147
12,456
0
107,534
L
Apollo
6,473
3,730
0
3,110
18,075
6,969
0
6,246
11,719
0
66,720
L
He Bo
krft dnr
He Bo
5,748
441
0
1,663
12,784
3,768
0
2,837
9,772
49,492
0
W
6,897
664
0
3,764
11,812
12,788
1,269
4,994
6,538
0
54,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,007
Gold Earned
46,473
670
Minions Killed
514
0
Camps Cleared
0
2,201,396
Distance Traveled
1,953,241
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,722
351
46
2
0
383,805
9
W
Izanami
13,735
624
222
10
0
404,302
4
W
Janus
14,383
654
186
8
0
472,835
10
W
Ares
11,529
524
27
1
0
462,381
8
L
Cthulhu
9,828
447
107
5
0
401,666
5
L
Mercury
10,586
481
154
7
0
456,622
0
W
Kali
14,054
639
154
7
0
461,646
0
L
Apollo
9,731
442
114
5
0
363,026
5
L
He Bo
8,606
391
93
4
0
348,122
4
W
Chaac
11,306
514
81
4
0
400,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role