Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DiegoKazuma
Hades
Level 47
God Stats
5W - 9L
1,334 SR
Queue Stats
53W - 59L
1,509 Elo+
Solo
Neith
Neith
EnDeMoN23
Neith
Level 103
God Stats
41W - 30L
1,785 SR
Queue Stats
427W - 439L
1,508 Elo+
Solo
Fenrir
Fenrir
Sapphiryeon
Fenrir
Level 43
God Stats
27W - 19L
1,532 SR
Queue Stats
60W - 60L
1,489 Elo+
Party 2
Ra
Ra
SirSnoozyy
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,530 SR
1,501 Elo+

VS

Team Averages
Level 111
1,778 SR
1,780 Elo+
Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Heishman304
Ah Puch
Level 108
God Stats
18W - 3L
1,846 SR
Queue Stats
198W - 69L
1,816 Elo+
Party 1
Hercules
Hercules
KorpzEater
Hercules
Level 160
God Stats
17W - 4L
1,928 SR
Queue Stats
595W - 232L
1,828 Elo+
Party 1
Da Ji
Da Ji
KorpzFTW
Da Ji
Level 102
God Stats
41W - 9L
1,832 SR
Queue Stats
317W - 88L
1,842 Elo+
Party 1
Ares
Ares
MaruFrozen
Ares
Level 47
God Stats
4W - 3L
1,782 SR
Queue Stats
143W - 27L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 5 / 4
8,116
1,015
4,883
14,806
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 7 / 3
7,146
893
5,738
11,523
5,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
EnDeMoN23
Neith
12
2 / 1 / 0
7,468
934
1,587
3,231
1,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
13
2 / 4 / 2
7,693
962
5,111
9,196
4,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
0 / 4 / 2
7,870
984
5,777
8,427
3,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

219

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 0 / 7
8,749
1,094
5,239
4,558
1,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
Heishman304
Ah Puch
15
4 / 0 / 14
8,616
1,077
12,263
1,041
348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
KorpzEater
Hercules
14
2 / 0 / 16
8,198
1,025
9,192
8,744
7,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
KorpzFTW
Da Ji
15
6 / 1 / 14
9,139
1,142
8,229
4,388
2,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 3 / 14
9,475
1,184
6,448
9,865
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
4
Kills
21
21
Deaths
4
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
4
0.4
W
Skadi
 
Skadi
5
0
7
8.5
L
0
7
3
0.21
L
Neith
EnDeMoN23
Neith
2
1
0
2
W
Ah Puch
Heishman304
Ah Puch
4
0
14
11
W
Hercules
KorpzEater
Hercules
2
0
16
10
W
Da Ji
KorpzFTW
Da Ji
6
1
14
13
W
4
3
14
3.67
L
Fenrir
2
4
2
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
41,371
47,183
Taken
28,596
26,117
Mitigated
21,119
7,078
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,883
2,384
1,086
2,389
14,806
11,982
0
5,702
9,104
0
14,326
W
Skadi
 
Skadi
5,239
2,902
0
2,271
4,558
1,853
0
2,459
2,099
0
30,971
L
5,738
841
88
602
11,523
5,487
0
4,913
6,610
7,967
0
L
Neith
EnDeMoN23
Neith
1,587
588
0
254
3,231
1,011
0
1,132
2,099
0
10,545
W
Ah Puch
Heishman304
Ah Puch
12,263
389
0
0
1,041
348
0
80
961
35,780
0
W
Hercules
KorpzEater
Hercules
9,192
2,995
0
2,608
8,744
7,260
0
4,806
3,938
0
21,021
W
Da Ji
KorpzFTW
Da Ji
8,229
2,762
0
0
4,388
2,232
0
845
3,543
0
14,614
W
6,448
448
0
1,056
9,865
9,426
0
3,325
6,540
13,915
0
L
Fenrir
5,111
666
0
512
9,196
4,390
0
3,364
5,832
0
9,292
L
5,777
171
1,443
704
8,427
3,247
0
3,600
4,827
46,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
44,177
157
Minions Killed
160
5
Camps Cleared
7
671,362
Distance Traveled
725,946
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,116
1,015
14
2
0
148,134
0
W
Skadi
8,749
1,094
64
8
2
143,437
0
L
Hades
7,146
893
12
2
2
118,563
1
L
Neith
7,468
934
18
2
2
83,364
0
W
Ah Puch
8,616
1,077
46
6
1
143,536
1
W
Hercules
8,198
1,025
31
4
0
152,760
0
W
Da Ji
9,139
1,142
11
1
4
148,807
1
W
Ares
9,475
1,184
8
1
0
137,406
0
L
Fenrir
7,693
962
15
2
0
152,151
0
L
Ra
7,870
984
98
12
1
169,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role