Player Matchup

Tsukuyomi
Tsukuyomi
Aeeew
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
Andyn
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,571 Elo+
Party 1
Bellona
Bellona
Lubamacedo
Bellona
Level 16
God Stats
1W - 6L
1,272 SR
Queue Stats
16W - 33L
1,193 Elo+
Party 2
Cthulhu
Cthulhu
Tigo kk
Cthulhu
Level 16
God Stats
0W - 2L
1,375 SR
Queue Stats
17W - 30L
1,220 Elo+
Party 2
Hachiman
Hachiman
Zankeas
Hachiman
Level 29
God Stats
0W - 3L
1,288 SR
Queue Stats
46W - 31L
1,575 Elo+
Party 1
Team Averages
Level 22
1,387 SR
1,424 Elo+

VS

Team Averages
Level 46
1,461 SR
1,498 Elo+
Medusa
Medusa
HellCatSamy
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Malibu Pride
Persephone
Level 12
God Stats
2W - 0L
1,404 SR
Queue Stats
4W - 2L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Mordekai Xx
Kukulkan
Level 28
God Stats
3W - 4L
1,280 SR
Queue Stats
282W - 308L
1,449 Elo+
Solo
Cupid
Cupid
S1der4l
Cupid
Level 26
God Stats
34W - 26L
1,621 SR
Queue Stats
208W - 205L
1,583 Elo+
Solo
Thor
Thor
kingluiz
Thor
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 24L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aeeew
Tsukuyomi
17
11 / 10 / 7
12,247
510
22,305
26,422
13,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Andyn
Baron Samedi
15
2 / 9 / 13
10,692
446
12,784
24,476
27,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Lubamacedo
Bellona
16
3 / 11 / 6
11,199
467
2,989
15,275
8,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Tigo kk
Cthulhu
15
1 / 19 / 7
9,711
405
3,327
30,007
15,879
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Zankeas
Hachiman
19
7 / 9 / 6
12,883
537
18,193
23,410
9,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
28 / 7 / 9
16,438
685
39,840
21,094
9,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Malibu Pride
Persephone
7
0 / 3 / 1
8,758
365
2,436
3,463
654
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Mordekai Xx
Kukulkan
20
10 / 5 / 11
15,360
640
18,685
13,023
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
S1der4l
Cupid
20
9 / 6 / 5
15,261
636
23,146
32,324
14,652
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
19
8 / 3 / 19
13,874
578
9,382
19,276
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
100
24
Kills
55
58
Deaths
24
39
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aeeew
Tsukuyomi
11
10
7
1.45
L
Baron Samedi
Andyn
Baron Samedi
2
9
13
0.94
W
Medusa
28
7
9
4.64
L
Bellona
Lubamacedo
Bellona
3
11
6
0.55
W
Persephone
Malibu Pride
Persephone
0
3
1
0.17
W
Kukulkan
Mordekai Xx
Kukulkan
10
5
11
3.1
W
Cupid
S1der4l
Cupid
9
6
5
1.92
L
Cthulhu
Tigo kk
Cthulhu
1
19
7
0.24
L
Hachiman
Zankeas
Hachiman
7
9
6
1.11
W
Thor
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,598
Damage
93,489
119,590
Taken
89,180
74,114
Mitigated
40,318
18,907
Healing
28,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aeeew
Tsukuyomi
22,305
7,432
0
3,414
26,422
13,105
342
4,446
21,898
0
64,133
L
Baron Samedi
Andyn
Baron Samedi
12,784
2,451
1,966
5,733
24,476
27,692
0
3,734
20,600
41,807
0
W
Medusa
39,840
20,319
0
4,813
21,094
9,757
5,429
4,810
16,284
0
110,193
L
Bellona
Lubamacedo
Bellona
2,989
748
0
1,049
15,275
8,119
126
3,426
11,699
0
23,026
W
Persephone
Malibu Pride
Persephone
2,436
159
0
168
3,463
654
66
294
3,167
5,990
0
W
Kukulkan
Mordekai Xx
Kukulkan
18,685
960
0
134
13,023
7,349
3,454
2,185
10,838
103,458
0
W
Cupid
S1der4l
Cupid
23,146
12,796
41
19,723
32,324
14,652
6,900
6,114
26,210
0
146,623
L
Cthulhu
Tigo kk
Cthulhu
3,327
289
427
0
30,007
15,879
195
6,341
23,376
33,588
0
L
Hachiman
Zankeas
Hachiman
18,193
9,285
0
6,318
23,410
9,319
0
2,404
20,896
0
56,775
W
Thor
9,382
2,020
0
3,857
19,276
7,906
1,031
2,708
16,568
0
54,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,732
Gold Earned
69,691
299
Minions Killed
610
0
Camps Cleared
0
1,679,097
Distance Traveled
1,716,432
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,247
510
81
3
0
372,652
0
L
Baron Samedi
10,692
446
41
2
0
373,650
2
W
Medusa
16,438
685
127
5
0
398,433
1
L
Bellona
11,199
467
33
1
0
247,410
0
W
Persephone
8,758
365
3
0
0
178,399
2
W
Kukulkan
15,360
640
201
8
0
360,230
4
W
Cupid
15,261
636
199
8
0
365,473
1
L
Cthulhu
9,711
405
49
2
0
317,106
3
L
Hachiman
12,883
537
95
4
0
368,279
0
W
Thor
13,874
578
80
3
0
413,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role