Player Matchup

Cu Chulainn
Cu Chulainn
Blur1010
Cu Chulainn
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
250W - 220L
1,230 Elo+
Party 1
Anubis
Anubis
Mini_Giaos2007
Anubis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
khydiggy215
Skadi
Level 129
God Stats
11W - 5L
1,823 SR
Queue Stats
339W - 337L
1,440 Elo+
Party 1
Team Averages
Level 79
1,608 SR
1,390 Elo+

VS

Team Averages
Level 26
1,399 SR
1,201 Elo+
Merlin
Merlin
Monster1582
Merlin
Level 56
God Stats
12W - 11L
1,424 SR
Queue Stats
103W - 100L
1,414 Elo+
Party 2
Skadi
Skadi
RemaK PapasMILK
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 12L
1,141 Elo+
Party 2
Tiamat
Tiamat
swedish_chef_80
Tiamat
Level 18
God Stats
0W - 4L
1,273 SR
Queue Stats
5W - 16L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blur1010
Cu Chulainn
16
5 / 2 / 10
12,829
641
14,983
19,481
15,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 1 / 11
12,638
632
6,567
8,356
3,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 0 / 5
13,358
668
11,962
15,868
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 1 / 2
11,729
586
15,541
11,141
4,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 9 / 2
10,515
526
7,330
13,865
4,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 8 / 1
11,936
597
5,727
14,730
6,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
3
3
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blur1010
Cu Chulainn
5
2
10
5
W
4
1
11
9.5
L
Merlin
1
1
2
2
L
0
9
2
0.11
W
9
0
5
11.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
28,598
43,705
Taken
39,736
24,383
Mitigated
15,519
15,713
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blur1010
Cu Chulainn
14,983
2,738
1,023
5,817
19,481
15,095
355
9,796
9,685
0
51,180
W
6,567
554
0
1,974
8,356
3,640
547
4,939
3,417
18,969
0
L
Merlin
15,541
385
0
4,106
11,141
4,520
0
776
10,365
73,729
0
L
7,330
4,255
0
900
13,865
4,198
68
3,011
10,854
0
23,910
W
11,962
3,505
0
6,899
15,868
5,648
2,773
6,694
9,174
0
98,492
L
5,727
640
0
3,472
14,730
6,801
184
2,788
11,942
34,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
34,180
203
Minions Killed
195
0
Camps Cleared
0
1,116,594
Distance Traveled
886,926
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,829
641
56
3
0
364,140
9
W
Anubis
12,638
632
18
1
0
361,952
0
L
Merlin
11,729
586
99
5
0
367,130
0
L
Skadi
10,515
526
45
2
0
263,221
3
W
Skadi
13,358
668
129
6
0
390,502
3
L
Tiamat
11,936
597
51
3
0
256,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role