Player Matchup

Apollo
Apollo
BanefulHel
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Mo5k
Kuzenbo
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 190L
1,691 Elo+
Solo
Tiamat
Tiamat
OmenkeelGoV
Tiamat
Level 75
God Stats
4W - 3L
1,723 SR
Queue Stats
95W - 68L
1,600 Elo+
Party 2
Cernunnos
Cernunnos
PreSeason
Cernunnos
Level 26
God Stats
1W - 1L
1,493 SR
Queue Stats
22W - 20L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
angrychode
Tsukuyomi
Level 21
God Stats
4W - 9L
1,457 SR
Queue Stats
26W - 29L
1,561 Elo+
Solo
Team Averages
Level 26
1,535 SR
1,591 Elo+

VS

Team Averages
Level 18
1,513 SR
1,581 Elo+
Loki
Loki
Gentz
Loki
Level 29
God Stats
22W - 15L
1,638 SR
Queue Stats
526W - 543L
1,565 Elo+
Solo
Apollo
Apollo
LieutenantRook
Apollo
Level 26
God Stats
3W - 2L
1,611 SR
Queue Stats
40W - 30L
1,649 Elo+
Solo
Ares
Ares
Lvl20Grind
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,604 Elo+
Solo
Merlin
Merlin
Nuttty9
Merlin
Level 17
God Stats
7W - 2L
1,578 SR
Queue Stats
21W - 13L
1,557 Elo+
Party 1
Nike
Nike
wetnodle
Nike
Level 8
God Stats
1W - 2L
1,236 SR
Queue Stats
9W - 7L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BanefulHel
Apollo
13
2 / 3 / 4
7,782
519
4,925
8,450
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Mo5k
Kuzenbo
2
0 / 2 / 0
4,503
300
66
1,245
430
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
14
5 / 5 / 3
8,154
544
12,866
11,487
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
PreSeason
Cernunnos
15
5 / 3 / 3
9,260
617
9,266
12,303
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
angrychode
Tsukuyomi
13
5 / 7 / 4
8,080
539
8,175
11,124
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gentz
Loki
17
8 / 0 / 3
9,751
650
8,302
8,823
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 4
8,081
539
5,776
10,299
3,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 3 / 11
8,756
584
9,813
12,829
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Nuttty9
Merlin
13
2 / 6 / 5
7,685
512
4,837
8,168
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
13
0 / 5 / 4
7,596
506
3,440
10,279
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
17
Kills
20
20
Deaths
18
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
BanefulHel
Apollo
2
3
4
1.33
W
Loki
Gentz
Loki
8
0
3
9.5
W
3
4
4
1.25
W
7
3
11
4.17
L
Kuzenbo
Mo5k
Kuzenbo
0
2
0
0
W
Merlin
Nuttty9
Merlin
2
6
5
0.75
L
Tiamat
5
5
3
1.3
L
Cernunnos
PreSeason
Cernunnos
5
3
3
2.17
L
Tsukuyomi
angrychode
Tsukuyomi
5
7
4
1
W
Nike
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,298
Damage
32,168
44,609
Taken
50,398
20,066
Mitigated
26,011
10,668
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BanefulHel
Apollo
4,925
3,925
0
2,303
8,450
2,570
920
2,286
6,033
0
42,766
W
Loki
Gentz
Loki
8,302
2,201
0
4,614
8,823
3,914
0
2,353
6,470
0
61,803
W
5,776
3,709
0
3,462
10,299
3,380
4,035
997
9,302
0
41,178
W
9,813
1,057
0
3,406
12,829
10,689
0
5,500
7,329
17,927
0
L
Kuzenbo
Mo5k
Kuzenbo
66
66
0
0
1,245
430
0
127
1,118
1,046
0
W
Merlin
Nuttty9
Merlin
4,837
388
0
1,457
8,168
2,545
72
3,044
5,124
40,081
0
L
Tiamat
12,866
2,173
153
3,295
11,487
7,109
102
3,824
7,359
53,310
0
L
Cernunnos
PreSeason
Cernunnos
9,266
5,253
0
3,349
12,303
5,876
826
3,422
8,726
0
54,298
L
Tsukuyomi
angrychode
Tsukuyomi
8,175
2,285
0
1,568
11,124
4,081
0
4,420
6,538
0
40,303
W
Nike
3,440
694
0
1,037
10,279
5,483
0
1,038
9,241
0
40,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
41,869
362
Minions Killed
383
0
Camps Cleared
0
1,099,727
Distance Traveled
1,404,475
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,782
519
85
6
0
256,860
2
W
Loki
9,751
650
105
7
0
347,365
0
W
Apollo
8,081
539
81
5
0
215,034
0
W
Ares
8,756
584
16
1
0
299,961
6
L
Kuzenbo
4,503
300
1
0
0
36,144
0
W
Merlin
7,685
512
97
6
0
271,114
2
L
Tiamat
8,154
544
95
6
0
268,584
0
L
Cernunnos
9,260
617
116
8
0
231,415
2
L
Tsukuyomi
8,080
539
65
4
0
306,724
3
W
Nike
7,596
506
84
6
0
271,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role