Player Matchup

Cthulhu
Cthulhu
CPTSmackAfool28
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DapperD412
Medusa
Level 29
God Stats
2W - 3L
1,289 SR
Queue Stats
42W - 41L
1,637 Elo+
Solo
Sol
Sol
GreaterCloud604
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,606 Elo+
Solo
Cerberus
Cerberus
Topdkb55
Cerberus
Level 28
God Stats
10W - 7L
1,585 SR
Queue Stats
262W - 246L
1,590 Elo+
Solo
Da Ji
Da Ji
TubbyBuffoonn
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,619 Elo+
Solo
Team Averages
Level 19
1,475 SR
1,590 Elo+

VS

Team Averages
Level 18
1,537 SR
1,560 Elo+
Da Ji
Da Ji
Doronics
Da Ji
Level 26
God Stats
4W - 8L
1,394 SR
Queue Stats
81W - 75L
1,599 Elo+
Party 1
Jormungandr
Jormungandr
OneWingedEmpress
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,555 Elo+
Party 1
Chaac
Chaac
ReturnofDavicus
Chaac
Level 29
God Stats
11W - 6L
1,593 SR
Queue Stats
103W - 109L
1,576 Elo+
Solo
Jing Wei
Jing Wei
SignalTexas570
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Solo
Olorun
Olorun
The_Oryx_
Olorun
Level 17
God Stats
2W - 1L
1,699 SR
Queue Stats
56W - 44L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,386
568
9,156
13,126
7,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
DapperD412
Medusa
13
7 / 2 / 2
7,970
613
6,136
5,840
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 0 / 3
7,362
566
4,908
7,847
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Topdkb55
Cerberus
12
3 / 0 / 6
7,799
600
3,490
7,180
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 4 / 3
7,178
552
5,434
10,453
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doronics
Da Ji
10
1 / 3 / 2
6,323
486
4,889
8,652
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
OneWingedEmpress
Jormungandr
9
1 / 1 / 0
5,501
423
2,543
5,288
1,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 4 / 0
7,504
577
8,647
14,055
7,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
10
1 / 8 / 0
5,427
417
3,593
7,985
1,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
The_Oryx_
Olorun
11
1 / 2 / 0
6,610
508
5,212
7,958
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
8
9
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
W
Medusa
DapperD412
Medusa
7
2
2
4
L
Da Ji
Doronics
Da Ji
1
3
2
0.67
W
0
0
3
1.5
L
Jormungandr
OneWingedEmpress
Jormungandr
1
1
0
1
L
4
4
0
1
L
Jing Wei
1
8
0
0.13
L
Olorun
The_Oryx_
Olorun
1
2
0
0.5
W
Cerberus
Topdkb55
Cerberus
3
0
6
6
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
24,884
44,446
Taken
43,938
20,332
Mitigated
17,080
19,160
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,156
2,011
0
6,178
13,126
7,804
781
0
13,126
35,582
0
W
Medusa
DapperD412
Medusa
6,136
2,387
0
783
5,840
1,907
2,006
863
4,977
0
46,711
L
Da Ji
Doronics
Da Ji
4,889
1,227
0
2,772
8,652
2,833
0
1,585
6,953
0
26,835
W
4,908
1,908
0
5,021
7,847
2,634
1,356
3,696
4,151
52,473
0
L
Jormungandr
OneWingedEmpress
Jormungandr
2,543
824
186
345
5,288
1,902
0
736
4,552
19,412
0
L
8,647
2,036
0
5,650
14,055
7,507
0
9,408
4,647
0
44,850
L
Jing Wei
3,593
2,698
0
0
7,985
1,933
20
2,099
5,886
0
21,769
L
Olorun
The_Oryx_
Olorun
5,212
2,906
220
4,011
7,958
2,905
0
3,424
4,346
45,518
0
W
Cerberus
Topdkb55
Cerberus
3,490
35
0
2,874
7,180
4,325
0
1,979
5,201
31,977
0
W
5,434
1,538
0
4,304
10,453
3,662
41
1,217
9,236
0
32,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
31,365
396
Minions Killed
308
0
Camps Cleared
0
1,149,147
Distance Traveled
1,159,707
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,386
568
75
6
0
218,038
0
W
Medusa
7,970
613
82
6
0
223,497
2
L
Da Ji
6,323
486
58
4
0
255,514
5
W
Sol
7,362
566
104
8
0
235,023
2
L
Jormungandr
5,501
423
39
3
0
230,463
0
L
Chaac
7,504
577
86
7
0
209,301
0
L
Jing Wei
5,427
417
42
3
0
248,366
1
L
Olorun
6,610
508
83
6
0
216,063
6
W
Cerberus
7,799
600
74
6
0
251,651
0
W
Da Ji
7,178
552
61
5
0
220,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role