Player Matchup

Pele
Pele
LOCNESS Spartan
Pele
Level 84
God Stats
10W - 11L
1,427 SR
Queue Stats
326W - 337L
1,508 Elo+
Party 2
Hachiman
Hachiman
LobsterTiddy
Hachiman
Level 44
God Stats
1W - 1L
1,462 SR
Queue Stats
27W - 33L
1,492 Elo+
Solo
Bellona
Bellona
blvntman
Bellona
Level 4
God Stats
0W - 5L
1,290 SR
Queue Stats
25W - 30L
1,368 Elo+
Party 2
Hel
Hel
synesterr666
Hel
Level 27
God Stats
2W - 3L
1,565 SR
Queue Stats
49W - 65L
1,203 Elo+
Party 2
Ra
Ra
더러운마이크
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 56
1,449 SR
1,414 Elo+

VS

Team Averages
Level 58
1,507 SR
1,504 Elo+
Yemoja
Yemoja
Deathsdarkside
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,542 Elo+
Party 3
Tiamat
Tiamat
HollowSaitama
Tiamat
Level 28
God Stats
10W - 10L
1,591 SR
Queue Stats
57W - 52L
1,485 Elo+
Party 1
Thanatos
Thanatos
MattDaPhat420
Thanatos
Level 141
God Stats
5W - 5L
1,416 SR
Queue Stats
167W - 153L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
QuayyFive
Baron Samedi
Level 53
God Stats
48W - 40L
1,531 SR
Queue Stats
322W - 278L
1,427 Elo+
Party 1
Medusa
Medusa
SigAngelofDeath
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 4
10,243
512
14,145
19,081
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
LobsterTiddy
Hachiman
14
4 / 6 / 2
8,672
434
7,267
12,779
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
blvntman
Bellona
15
0 / 7 / 1
8,686
434
2,023
10,672
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 8 / 7
10,172
509
10,690
20,311
10,661
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 3 / 6
8,825
441
11,793
16,141
6,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
10,051
503
4,732
10,227
7,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 8 / 8
9,576
479
10,078
12,208
7,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MattDaPhat420
Thanatos
20
20 / 4 / 3
13,492
675
22,127
21,604
9,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
QuayyFive
Baron Samedi
18
6 / 1 / 6
11,475
574
11,528
13,357
11,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 2
10,049
502
10,785
12,335
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
18
Kills
32
32
Deaths
18
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
1
8
8
0.63
L
7
8
4
1.13
L
Hachiman
LobsterTiddy
Hachiman
4
6
2
0.83
W
Thanatos
MattDaPhat420
Thanatos
20
4
3
5.38
W
Baron Samedi
QuayyFive
Baron Samedi
6
1
6
9
W
4
4
2
1.25
L
Bellona
blvntman
Bellona
0
7
1
0.07
L
5
8
7
1.06
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,918
Damage
59,250
78,984
Taken
69,731
35,267
Mitigated
40,955
27,814
Healing
36,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,732
844
1,673
1,737
10,227
7,670
725
3,243
6,984
15,581
0
W
10,078
1,340
778
2,959
12,208
7,603
1,326
5,054
7,154
40,564
0
L
14,145
4,619
0
4,952
19,081
6,052
279
3,132
15,757
0
63,444
L
Hachiman
LobsterTiddy
Hachiman
7,267
3,826
0
986
12,779
4,473
1,126
3,331
9,448
0
29,444
W
Thanatos
MattDaPhat420
Thanatos
22,127
7,844
0
19,006
21,604
9,579
0
4,638
16,966
0
84,043
W
Baron Samedi
QuayyFive
Baron Samedi
11,528
1,523
762
7,144
13,357
11,323
854
5,594
7,763
68,065
0
W
10,785
5,803
0
2,183
12,335
4,780
2,957
3,954
8,381
0
77,159
L
Bellona
blvntman
Bellona
2,023
413
0
657
10,672
7,891
874
4,393
6,279
0
37,683
L
10,690
1,874
3,687
8,475
20,311
10,661
495
9,766
10,109
46,930
0
L
11,793
719
2,351
6,706
16,141
6,190
96
4,974
11,053
55,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,598
Gold Earned
54,643
415
Minions Killed
467
0
Camps Cleared
0
1,788,532
Distance Traveled
1,727,723
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,051
503
25
1
0
363,514
2
W
Tiamat
9,576
479
77
4
0
294,103
3
L
Pele
10,243
512
92
5
0
384,553
1
L
Hachiman
8,672
434
41
2
0
307,577
0
W
Thanatos
13,492
675
119
6
0
434,424
1
W
Baron Samedi
11,475
574
129
6
0
320,594
5
W
Medusa
10,049
502
117
6
0
315,088
2
L
Bellona
8,686
434
87
4
0
363,978
0
L
Hel
10,172
509
101
5
0
345,292
3
L
Ra
8,825
441
94
5
0
387,132
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role