Player Matchup

Danzaburou
Danzaburou
Elangelpower
Danzaburou
Level 16
God Stats
5W - 8L
1,395 SR
Queue Stats
90W - 110L
1,325 Elo+
Solo
Sobek
Sobek
Gaettore
Sobek
Level 17
God Stats
1W - 3L
1,372 SR
Queue Stats
74W - 70L
1,299 Elo+
Solo
Ra
Ra
HeartlessLust
Ra
Level 21
God Stats
7W - 14L
1,367 SR
Queue Stats
96W - 114L
1,301 Elo+
Solo
Fenrir
Fenrir
ThroatPimpin97
Fenrir
Level 25
God Stats
16W - 19L
1,629 SR
Queue Stats
290W - 299L
1,339 Elo+
Solo
Neith
Neith
alpha-sniper598
Neith
Level 28
God Stats
53W - 50L
1,428 SR
Queue Stats
102W - 108L
1,272 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,307 Elo+

VS

Team Averages
Level 13
1,456 SR
1,484 Elo+
Skadi
Skadi
Beltarlen
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
Jetty-Boyy
Bakasura
Level 18
God Stats
4W - 10L
1,135 SR
Queue Stats
79W - 109L
1,247 Elo+
Solo
Ymir
Ymir
Newb_Resident
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 1
Izanami
Izanami
XxNewbTewnxX
Izanami
Level 3
God Stats
3W - 1L
1,681 SR
Queue Stats
16W - 8L
1,674 Elo+
Party 1
Achilles
Achilles
Yvng_Squiddy
Achilles
Level 24
God Stats
3W - 1L
1,462 SR
Queue Stats
3W - 3L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elangelpower
Danzaburou
16
3 / 10 / 0
10,520
421
4,977
17,581
7,778
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Gaettore
Sobek
19
2 / 4 / 3
11,941
478
4,354
21,820
31,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 10 / 6
11,979
479
11,161
18,382
7,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 4 / 5
11,208
448
5,992
18,157
9,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 12 / 5
10,029
401
12,302
19,469
7,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beltarlen
Skadi
12
0 / 9 / 6
10,048
402
3,620
10,002
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Jetty-Boyy
Bakasura
17
0 / 4 / 5
11,720
469
1,941
19,172
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
19 / 3 / 8
15,913
637
23,295
26,745
19,322
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
XxNewbTewnxX
Izanami
20
12 / 4 / 6
15,414
617
20,297
13,928
5,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Yvng_Squiddy
Achilles
19
9 / 2 / 3
13,739
550
19,605
17,123
18,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
20
Kills
40
40
Deaths
22
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
Beltarlen
Skadi
0
9
6
0.33
L
Danzaburou
Elangelpower
Danzaburou
3
10
0
0.3
L
Sobek
Gaettore
Sobek
2
4
3
0.88
L
4
10
6
0.7
W
Bakasura
Jetty-Boyy
Bakasura
0
4
5
0.63
W
19
3
8
7.67
L
7
4
5
2.38
W
Izanami
XxNewbTewnxX
Izanami
12
4
6
3.75
W
Achilles
Yvng_Squiddy
Achilles
9
2
3
5.25
L
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,786
Damage
68,758
95,409
Taken
86,970
63,773
Mitigated
55,659
17,809
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Beltarlen
Skadi
3,620
3,620
0
0
10,002
3,494
481
3,001
6,749
0
14,130
L
Danzaburou
Elangelpower
Danzaburou
4,977
3,301
0
1,946
17,581
7,778
250
750
16,831
0
36,887
L
Sobek
Gaettore
Sobek
4,354
538
0
4,550
21,820
31,729
2,229
4,169
17,651
64,833
0
L
11,161
2,104
950
5,708
18,382
7,828
584
7,004
11,378
76,961
0
W
Bakasura
Jetty-Boyy
Bakasura
1,941
1,568
0
5,433
19,172
8,732
4,791
2,502
16,620
0
81,799
W
23,295
6,257
248
7,145
26,745
19,322
2,540
4,553
20,894
97,012
0
L
5,992
1,445
0
1,843
18,157
9,310
0
6,282
11,845
0
46,081
W
Izanami
XxNewbTewnxX
Izanami
20,297
13,257
963
6,106
13,928
5,498
8,703
3,204
10,476
0
108,020
W
Achilles
Yvng_Squiddy
Achilles
19,605
8,343
0
3,070
17,123
18,613
80
1,403
15,700
0
70,263
L
12,302
7,009
0
2,812
19,469
7,128
1,473
5,090
14,379
0
42,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,677
Gold Earned
66,834
438
Minions Killed
553
0
Camps Cleared
0
1,746,632
Distance Traveled
2,096,656
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,048
402
23
1
0
216,595
0
L
Danzaburou
10,520
421
70
3
0
312,507
0
L
Sobek
11,941
478
90
4
0
372,714
2
L
Ra
11,979
479
112
4
0
397,333
0
W
Bakasura
11,720
469
115
5
0
512,561
0
W
Ymir
15,913
637
139
6
0
465,711
3
L
Fenrir
11,208
448
94
4
0
369,311
1
W
Izanami
15,414
617
185
7
0
407,759
0
W
Achilles
13,739
550
91
4
0
494,030
1
L
Neith
10,029
401
72
3
0
294,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role