Player Matchup

Bellona
Bellona
MrMcAuley
Bellona
Level 20
God Stats
42W - 17L
1,744 SR
Queue Stats
302W - 109L
1,615 Elo+
Party 1
Pele
Pele
Pyddels
Pele
Level 159
God Stats
22W - 5L
1,724 SR
Queue Stats
786W - 267L
1,854 Elo+
Party 1
Chang'e
Chang'e
RSorsa
Chang'e
Level 154
God Stats
6W - 1L
1,500 SR
Queue Stats
713W - 254L
1,885 Elo+
Party 1
Team Averages
Level 111
1,656 SR
1,784 Elo+

VS

Team Averages
Level 14
1,336 SR
1,387 Elo+
Sobek
Sobek
Kesta-PasCompris
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,611 Elo+
Party 2
Izanami
Izanami
LBurgues
Izanami
Level 10
God Stats
2W - 7L
1,344 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 2
Zeus
Zeus
shotassassins
Zeus
Level 15
God Stats
1W - 4L
1,163 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrMcAuley
Bellona
14
5 / 0 / 12
10,560
754
6,535
6,293
5,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
Pyddels
Pele
15
12 / 1 / 7
11,517
823
11,875
14,148
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
RSorsa
Chang'e
15
6 / 2 / 13
10,826
773
12,185
9,419
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
8,546
610
4,665
14,585
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LBurgues
Izanami
11
1 / 7 / 0
8,550
611
4,610
10,784
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 10 / 1
8,337
596
4,921
9,604
2,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
23
Kills
3
3
Deaths
23
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Izanami
LBurgues
Izanami
1
7
0
0.14
W
Bellona
MrMcAuley
Bellona
5
0
12
11
W
Pele
Pyddels
Pele
12
1
7
15.5
W
Chang'e
RSorsa
Chang'e
6
2
13
6.25
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,595
Damage
14,196
29,860
Taken
34,973
15,426
Mitigated
18,150
16,697
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,665
283
190
3,344
14,585
12,171
0
4,894
9,141
13,555
0
L
Izanami
LBurgues
Izanami
4,610
3,285
0
461
10,784
3,186
0
4,977
5,626
0
31,727
W
Bellona
MrMcAuley
Bellona
6,535
751
0
1,230
6,293
5,209
520
2,256
4,037
0
31,579
W
Pele
Pyddels
Pele
11,875
2,799
0
7,567
14,148
7,203
170
3,001
11,147
0
66,361
W
Chang'e
RSorsa
Chang'e
12,185
812
2,424
5,476
9,419
3,014
1,441
4,754
4,665
51,772
0
L
4,921
712
0
0
9,604
2,793
0
2,338
7,020
17,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
25,433
190
Minions Killed
92
0
Camps Cleared
0
785,029
Distance Traveled
655,569
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,546
610
14
1
0
271,371
3
L
Izanami
8,550
611
55
4
0
209,628
0
W
Bellona
10,560
754
39
3
0
283,941
2
W
Pele
11,517
823
82
6
0
256,140
2
W
Chang'e
10,826
773
69
5
0
244,948
0
L
Zeus
8,337
596
23
2
0
174,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role