Player Matchup

Medusa
Medusa
BenF2121
Medusa
Level 33
God Stats
4W - 6L
1,400 SR
Queue Stats
12W - 16L
1,269 Elo+
Party 2
Nike
Nike
BigMFNJubes
Nike
Level 26
God Stats
20W - 15L
1,621 SR
Queue Stats
616W - 624L
1,532 Elo+
Party 1
Sol
Sol
Mt_Vubes
Sol
Level 119
God Stats
5W - 13L
1,187 SR
Queue Stats
60W - 59L
1,366 Elo+
Party 1
Ravana
Ravana
SECBB6
Ravana
Level 68
God Stats
5W - 3L
1,795 SR
Queue Stats
430W - 413L
1,515 Elo+
Party 2
Ares
Ares
SOkrigger
Ares
Level 30
God Stats
3W - 2L
1,894 SR
Queue Stats
346W - 368L
1,534 Elo+
Party 1
Team Averages
Level 55
1,579 SR
1,443 Elo+

VS

Team Averages
Level 67
1,476 SR
1,374 Elo+
Bellona
Bellona
ItsJustKevin
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
311W - 262L
1,533 Elo+
Party 3
Neith
Neith
Kevdog423
Neith
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,143 Elo+
Party 4
Hercules
Hercules
Quellster
Hercules
Level 45
God Stats
3W - 1L
1,655 SR
Queue Stats
6W - 6L
1,143 Elo+
Party 4
Tiamat
Tiamat
ReapersToy
Tiamat
Level 108
God Stats
7W - 8L
1,226 SR
Queue Stats
329W - 279L
1,498 Elo+
Party 3
Artio
Artio
Shinebyaccident1
Artio
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
348W - 301L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BenF2121
Medusa
8
1 / 2 / 2
4,571
457
3,279
4,514
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,139
514
5,520
7,890
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 3 / 0
5,550
555
3,820
6,347
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
SECBB6
Ravana
8
0 / 4 / 1
4,796
480
2,713
6,103
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
8
1 / 5 / 1
5,129
513
4,387
7,761
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsJustKevin
Bellona
12
8 / 0 / 4
6,829
683
4,892
5,771
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Kevdog423
Neith
9
2 / 3 / 4
5,063
506
3,736
6,361
1,960
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Quellster
Hercules
9
3 / 0 / 4
6,038
604
2,800
5,426
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
ReapersToy
Tiamat
11
3 / 1 / 2
6,099
610
5,068
4,208
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 3
5,783
578
4,765
10,472
7,572
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
BenF2121
Medusa
1
2
2
1
L
1
3
0
0.33
W
Bellona
ItsJustKevin
Bellona
8
0
4
10
W
Neith
Kevdog423
Neith
2
3
4
1.33
L
2
3
0
0.67
W
Hercules
Quellster
Hercules
3
0
4
5
W
Tiamat
ReapersToy
Tiamat
3
1
2
4
L
Ravana
SECBB6
Ravana
0
4
1
0.13
L
Ares
1
5
1
0.3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,719
Damage
21,261
32,615
Taken
32,238
12,570
Mitigated
18,347
7,864
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BenF2121
Medusa
3,279
1,139
0
964
4,514
1,095
0
597
3,863
0
23,616
L
5,520
1,559
0
2,295
7,890
3,696
344
3,975
3,915
0
25,648
W
Bellona
ItsJustKevin
Bellona
4,892
1,225
0
1,870
5,771
3,219
0
721
5,025
0
33,863
W
Neith
Kevdog423
Neith
3,736
2,499
0
2,372
6,361
1,960
0
3,012
3,349
0
22,013
L
3,820
447
0
2,746
6,347
2,242
0
2,976
3,033
27,259
1,554
W
Hercules
Quellster
Hercules
2,800
1,019
436
2,499
5,426
2,459
0
1,525
3,901
0
13,986
W
Tiamat
ReapersToy
Tiamat
5,068
327
0
1,191
4,208
3,137
121
2,376
1,832
27,187
0
L
Ravana
SECBB6
Ravana
2,713
577
0
347
6,103
2,013
0
1,499
4,529
0
25,012
L
Ares
4,387
0
0
1,512
7,761
3,524
0
273
7,442
12,917
0
W
4,765
640
109
6,219
10,472
7,572
194
474
9,448
27,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
29,812
217
Minions Killed
243
0
Camps Cleared
0
881,110
Distance Traveled
978,040
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,571
457
33
3
0
180,401
1
L
Nike
5,139
514
40
4
0
148,660
1
W
Bellona
6,829
683
62
6
0
233,173
0
W
Neith
5,063
506
36
4
0
135,404
1
L
Sol
5,550
555
69
7
0
187,297
0
W
Hercules
6,038
604
24
2
0
205,333
2
W
Tiamat
6,099
610
61
6
0
200,250
2
L
Ravana
4,796
480
49
5
0
181,435
2
L
Ares
5,129
513
26
3
0
183,317
2
W
Artio
5,783
578
60
6
0
203,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role